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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Decapitation should be a rated victory condition

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    • veteranasheV Offline
      veteranashe
      last edited by

      Yes, yeah sound like a fun game mode

      1 Reply Last reply Reply Quote 0
      • F Offline
        Farer
        last edited by

        So... is this going to be implemented? I think it would be a really good game mode! especially in games that have a large variance in ratings between teammates.

        1 Reply Last reply Reply Quote 3
        • angelofd347hA angelofd347h referenced this topic on
        • JipJ Jip referenced this topic on
        • C Offline
          Caliber
          last edited by

          is this still being implemented?

          1 Reply Last reply Reply Quote 1
          • phongP Offline
            phong
            last edited by

            @Caliber you can track the progress on this feature here: https://github.com/FAForever/fa/issues/5347

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            • C Offline
              Caliber
              last edited by

              Om guessing this idea has been put aside?

              S 1 Reply Last reply Reply Quote 0
              • S Offline
                Sainse Balance Team @Caliber
                last edited by

                @Caliber it’s not, it just takes ages to be done

                1 Reply Last reply Reply Quote 1
                • IndexLibrorumI Offline
                  IndexLibrorum Moderator
                  last edited by

                  I thought this was a great suggestion and would love to see it in game. It'd make comsnipes on low ranks something you want to do again, rather than having to fight to keep them alive against their own suicidal tendencies to make sure the 2k on their team doesn't get fed 3 extra bases.

                  "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                  See all my projects:

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                  • DeribusD Deribus moved this topic from Balance Discussion on
                  • DeribusD Offline
                    Deribus Moderator
                    last edited by

                    Moved to General Discussion

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                    • S Offline
                      snoog
                      last edited by

                      I would 100% start playing this over full share.

                      1 Reply Last reply Reply Quote 1
                      • CrofisC Offline
                        Crofis
                        last edited by

                        I really like the decapitation format, a while ago i tried to gather enough players to have regular games and some feedback to balance the mod (some say there are unbalanced things like com ctrl+k, although that's debatable imo, but verifying it in a game could give an answer). Sadly the recruiting process didn't have much success, and except for deribus bringing it in the community game night, the thing died there.

                        I think the mod has a few strong points like nerfing cheese all-in strategies to snipe coms (which are harmful to both killer and victim imo, we're talking low elo, game enjoyment, eco shape and stuff like that). I don't know if it could work in a similar balance state to normal assassination or if it would require separate balance changes, nonetheless i see some potential in the mod, which could imo become more fun than the standard one we have now. Unlike ftx i would like to see a matchmaker for decapitation, but i believe we don't have enough players for that, nor people to take care of its balance separately in case it's needed. Mind that when i say decapitation i mean to take the fundamental concept of "when your com dies you don't lose your stuff", but along with that my "ideal" decap mod has some more changes that go along (e.g. imo overflow is harmful in early and low elo cause it messes with your sense of balance, and i'd remove it. Maybe more than just decapitation i'd like to realize my own version of tmm, idk).

                        Anyway, if decapitation could be implemented in the victory conditions to make its lobbies immune to mod filter i think they would see more success, and i would for sure like to join to play some.

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nuggets FAF Association Board
                          last edited by

                          I tried to get a mod rated recently. The perfect organisation of FAF told me to talk to 3 different teams with each team telling me to talk to that guy and that guy and nobody could make the call to get it rated.

                          V N 2 Replies Last reply Reply Quote 3
                          • V Offline
                            VindexNoob @Nuggets
                            last edited by

                            @Nuggets unlucky

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                            • C Offline
                              Caliber
                              last edited by

                              If this mode ever gets implemented i believe it would become the standard and most played option. and will ease my personal hatred of t2 air sniping which the balance team see as no issue with, even though 9/10 games end with early com snipes making the average game length of 12-15 mins and with the average lobby length about 30mins not exact. = proves that FAF players prefer lobby sim over actual game.

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                              • Brutus5000B Offline
                                Brutus5000 FAF Server Admin
                                last edited by

                                I can only point to the code, you have to fix it yourself:
                                https://github.com/FAForever/server/blob/181bee80bd79a5507219999a811aa71515e9aeb3/server/games/game.py#L695

                                He said, "I've been to the year 3000
                                Not much has changed, but they live underwater
                                And your great-great-great-granddaughter
                                Is playin' FAF, playin' FAF"

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                                • AskaholicA Offline
                                  Askaholic
                                  last edited by

                                  That’s not where it’s stuck afaik. We need to finish adding the enum values to the database and api. https://github.com/FAForever/db/pull/316

                                  1 Reply Last reply Reply Quote 1
                                  • N Offline
                                    Nuggets FAF Association Board @Nuggets
                                    last edited by Nuggets

                                    @Nuggets said in Decapitation should be a rated victory condition:

                                    I tried to get a mod rated recently. The perfect organisation of FAF told me to talk to 3 different teams with each team telling me to talk to that guy and that guy and nobody could make the call to get it rated.

                                    This topic is a bit old, but i only now remembered i wanted to reply to this. @IndexLibrorum whats the reason for your downvote? This is literally what happened so i just gave up trying to get the mod ranked

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nuggets FAF Association Board
                                      last edited by

                                      Sorry, pinged the wrong guy, was meant to go to @IndexLibrorum

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        Dragon_Slayer
                                        last edited by

                                        I would 100% try this, if it weren't for it still only being available as a mod.

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nuggets FAF Association Board
                                          last edited by

                                          What is the development team doing?!

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nomander Balance Team
                                            last edited by

                                            The PR implementing it has been merged and it will soon be available on FAF develop and then the live game on May 15th.

                                            1 Reply Last reply Reply Quote 3

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