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  • RE: map-gen design vote

    @wilson_ said:

    Also it's not that "I need it", I don't have access to the mod client. But I know a couple of folks, who usually come with the pools, have complained about the lack of options in the past.

    I was under the assumption you have access. Then just forward my message to the people complaining please.

  • RE: MapGen Selection Tool/Website

    It'd be great if you had a separate sub-site, where you can give it a seed (if you like the map), but let it iterate through different settings for mex and reclaim.

  • RE: Macro Mania | $500 | 1v1, 2v2 and 3v3 | Open-Rating

    Announcement: Tournament is postponed

    Unfortunately due to a lack of time and manpower we are unable to host Macro Mania on the selected dates. We haven't decided on a new date yet but we will hope to announce the date adjustments alongside some format changes before the end of June.

  • RE: map-gen design vote

    Raise a feature request in the github repo then and explain what you need. Nothing will be done if a feature request only exists in someone's head...

  • RE: We need a better way to introduce balance patches

    Hello, there is a "Tester" role in the discord currently, but not sure how it's being used. I would say, balance changes could be released towards the FAFDEV Game mode for a few weeks to gain feedback before they are actually pushed to the regular game.

  • RE: aeon t3 facs april fools too late?

    @ipconfig-release Yes but that doesn't explain why we now have an Aeon Factory that looks nothing like an HQ. More or so a generic supplementary factory.

  • RE: aeon t3 facs april fools too late?

    I'm sorry, but what was the purpose of this change?

  • Macro Mania | $500 | 1v1, 2v2 and 3v3 | Open-Rating

    Welcome to the first edition of Macro Mania! As it says in the title, this will be a tournament which somewhat tests your ability to play macro in the most chaotic of ways. There are quite a few different features of this tournament, so please read thoroughly through the post.

    General Information

    Dates:
    Group Stage: 6th of June, 14 UTC
    Playoffs: 13th of June, 14 UTC
    Coverage: [https://www.twitch.tv/faflive]
    Bracket:
    Chat: #MacroMania
    Tournament Organiser: hybrid_
    Tournament Director: TBA

    Format

    • There is no rating restriction, making it an open rating tournament.
    • The tournament will have a minimum of 8 teams and a maximum of 16.
    • There will be two stages, Group Stage and Playoffs.

    Map Selection Format

    • The team that is picking a map will get to decide whether the map is played 1v1 up to 3v3. This applies to all maps in the mappool.
    • Teams cannot pick a map with the same amount of players more than once. If it is a BO5, you may pick a map with the same amount of players, just not consecutively.
    • A player must not play 2 consecutive 1v1s.
    • Players may screenshare to allow the input of their teammates on 1v1/2v2 picks.

    Group Stage

    • There will be 2-4 groups, consisting of 4 teams in each group. The amount of groups will depend on the amount of signups.
    • Each group will be a round robin, and will be BO3.
    • Each Group will have different a map pool
    • The seeding will be determined by global rating, with the ratings being frozen from 3/03.

    If there are 2 groups, 2 teams from both groups will advance.
    OR
    If there are 4 groups, only 1 team will advance from each group.

    Playoffs

    The final stage will be a single elimination bracket of 4 teams, the Semi-Final will be BO3 and the Final will be BO5.

    Map Pool

    TBA 1 week before each stage.

    Prizes

    1st - $250, Custom Macro Maniac avatar d8c57ef5-0a8c-41d6-8b82-d21f118e5171-image.jpeg
    2nd - $150, Faction face avatar
    3rd - $100, Faction logo avatar

    Prizes are from the FAF Tournament fund.

    If you would like to donate towards the tournament and receive a cool avatar, please contact me on discord (hyb/tbounce).

    Reminder that all payments of official FAF fund prizes are subject to the official FAF tournament payout guidelines.
    https://forum.faforever.com/topic/7161/faf-official-tournament-payout-guidelines

    Rules

    The official FAF Tournament Rules apply.
    Some of the most important of these rules are:

    1. Disconnects within 5 minutes may result in a rehost. The Tournament Director has the last say afterwards.
    2. Players will replay the same map if they draw.
    3. If the incorrect map is hosted, the correct map will be hosted and the incorrect map will not count towards the score.
    4. Players who do not appear without valid reasoning will be given a warning that may result in being temporarily suspended from tournaments.
    5. All participants will be allowed a 15-minute wait at the start of a tournament to show up however after this 15 minute wait the Tournament Direct has the right to disqualify you from the tournament. In the case where you will be late but do intend to arrive you need to message the Tournament Director preferably via Discord to inform them you will be late but will show up. When doing this please provide an approximate time delay until you arrive, it will then be the Tournament Directors decision whether than delay is too long or acceptable. If your team loses a member, you may find a substitution within the rank requirements.
    6. The Tournament Director's decision is final.
      You can read the rest here: https://forum.faforever.com/assets/uploads/files/1685891393985-official-faf-tournament-rules.pdf

    Signup Information

    • There is no restrictions on team rating in this tournament, making it open-rating.
    • Signup as teams of 3 or as a free agents.
    • Free agents are able to message each other to make a team before registration ends, if unable to find a team, the tournament director will decide the free-agent teams.
    • Team names are allowed as long as they are appropriate and are letters of the English alphabet, numerals, and special symbols: ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_-.!<>()[]{}/&
    • Signups close on the 6th of June, 13 UTC.

    Signup

    To sign up, post below stating:

    • Team name if you have one already.
    • All team members FAF usernames.
    • The team "captain" alongside their discord tag, as it will be the player who will interact with the TD the most.

    Teams

    Gentlemandem - waffelznoob(c) 2643, Lunyshko 2374, Grimplex 2644 | 7661
    Sexy gentlemen and our Hoplite - Swatoslav(c) 2140, Wifi_ 2284, Neytron 2092 | 6516

    Free Agents

    LimeZ3_ 1955
    Haidowicked 1642

    4e170d5d-addb-4126-b0c0-09f760292933-image.jpeg

  • RE: Idea: Tilt Shift

    You could do it with that + manual blur effects, but that's a lot of work - even the given example in the link is not very well made. There are trees and pillars that have 3 levels of blur, which wouldn't happen with tilt shift (you'd essentially get Z-axis dependent blur, while in the example image it's Y-axis).