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FAF Association Board

Current board members of the FAF Association

2021 Fall Invitational Qualifier

Hello and welcome to the Qualifier Tournament for the 2021 Fall Invitational. The winners of this tournament will fill up the remaining slots in the group stage as well as determine substitutes. Players who have received invites are not eligible to participate (a list of invites can be found here).

This is going to be a 1v1 Double Elimination bracket with BO3 games in the winners bracket and BO1 games in the losers bracket. The bracket will be seeded based on ladder rating. Each BO3 will consist of a 5x5, 10x10, and 20x20, played in that order.

There is no rating requirement or maximum number of signs ups for this tournament, the number of BO1s vs BO3s in the winners bracket will be adjusted to ensure a timely tournament.

All standard tournament rules apply. In the event of a tie in position occurs (ie 7-8th) which is needed to determine whether a player will advance to the group stage, a BO1 will be played to determine who advances. Signups will close 15 minutes before the start time.

Date: October 16th
Start Time: 14:00 UTC
Chat: /join #fall
Challonge: TBD
Tournament Directors: Swkoll + TBD

In addition to qualifying for the group stage, 1st place will receive the summer qualifier champion avatar. If there are 10 accepted invites, the top 6 players from the qualifier will advance to the Group Stage with higher places receiving a higher group pick/seed.

To signup leave your faf name and ladder rating in a post below (or just msg me on faf).

Map Pool:



posted in Tournaments
$500 2021 Fall Invitational

Hello and welcome to the 2021 Fall Invitational Tournament. The 2nd annual Fall Invitational is a top level 1v1 tournament featuring a series of invited players and an open qualifier to find the top 16 players on FAF. For those who are not familiar, there will be series of invites sent out to previous tournament winners, and an open qualifier on October 16th to fill the remainder of the 16 slots. This is followed by a group stage on October 23rd where the top 8 players will advance to a single elimination playoff bracket on October 30th-31st whose winners will receive prizes and glory, including LoTS qualification points! (See here for details)

All tournaments will be casted on starting at 14:00 UTC.

What’s changed?
Special maps such as crazyrush and hardffa will be put into their own category for the Group Stage and Playoffs rather than being considered normal 5x5s. The map pool in the Group Stage will be increased to 11 (from 10) maps to compensate. Morax's new faction vetoing tool may be used for the group stage and playoffs.

Would you like to contribute to the prize pool?
You can donate via Paypal to support this tournament and receive a fancy avatar!

Prize pool:
$500 total
1st: $200, Fall Invitational Champion Avatar, 20 LotS points
2nd: $100, 15 LotS points
3rd: $90, 12 LotS points
4th: $50, 10 LotS points
5th-8th: $15, 6 LotS points
• 9-16th: 2 LotS points

Donated by:
$350 - FAF funds
$150 – Swkoll

The schedule:
October 15, 2021 - Deadline to accept invites
October 16, 2021 - Open Qualifier
October 23, 2021 - Group Stage
October 30-31, 2021 - Playoffs

All events will start at 14:00 UTC.

The qualifier:
This is an open qualifier, all players who have not received invites are welcome to participate. It will be a double elimination tournament with BO1s and BO3s in the winner's bracket and BO1s in the loser's bracket. Maps will be selected by myself from a pool for each round. Players will be seeded by ladder rating at the time of signup.

The group stage:
This will consist of 4 groups of 4 players playing a round robin style tournament with the top 2 of each group advancing. Games will be BO3s. Groups will first be seeded by Invitational points, then the qualified players will get to pick their group. Maps will be chosen by players from a pool of 11 using a veto/pick system with 2 vetoes each, players will make alternating vetoes and picks with loser seed vetoing first and higher seed picking first. Faction veto will also be used.

The playoffs:
This is a single elimination tournament with all BO5 matches expect for the championship match which will be BO7. Maps are chosen by players in a pick/veto system from a pool of 15 with 3 vetoes each, players will make alternating vetoes and picks. Players advancing from the group stage can submit one map to the finals bracket map pool (subject to Tournament Director veto). Faction veto will also be used. There first two rounds of the Playoffs will be played on Saturday and the 3rd place and championship match will be played on Sunday. The 3rd place match will start at 14:00 UTC and the championship match will follow it.

Invitational points:
Invitational points have been updated with results of major tournaments since the Summer Invitational, all players have lost 25% (rounded up) of their points for decay, and then 8 points were given for 1st place in the Summer Invitational, 6 for 2nd, 4 for 3rd, 2 for 4th, and 1 for 5th-8th. 2 points were also given for 1st and 1 point for 2nd in the August League Invitational. First place in Mini LoTS #1 will also receive 1 point. The 1st and 2nd place in the October League Invitational will also receive 2 and 1 points respectively. The invite list will be updated to reflect these results after those tournaments occur. This produced the following list of 14 invites:
20- Tagada
15- Nexus
12- Petric
6- ZLO
5- Paralon
3- Tex
3- Blackheart
3- Espi
2- Adjux
1- Yudi
1- Turin
1- Blast Chilled
1- archsimkat

Accepted invites:

  • Tagada
  • archsimkat
posted in Tournaments
RE: Make the Sacrifice ability more efficient

Just for clarity sake guys: Sacrifice is a Sim/Exe Level Function/ability as such not am ability we can change in lua. So you’d need to do something like in my Sacrifice Balance mod.

posted in Suggestions
RE: Downsides of the Advanced Strategic Icons mod

@cptant Just wait like 3 days when faf main is updated to allow you upload mods with strategic icons to the vault

posted in General Discussion
RE: Make the Sacrifice ability more efficient

my main thing with sacrifice wish it wouldn't be pathfinding hell (and lesser extent it should have a hotkey for it. I keep forgetting to do a PR that adds said hotkey to the faf game I'll do it eventually). And to some extent wish I Seraphim had it. /shrug

posted in Suggestions
RE: Make the Sacrifice ability more efficient

@femtozetta said in Make the Sacrifice ability more efficient:

I think changing the effect would be the best way to make it useful. It could be a temporary hp boost for a part of the hp, a heal to units in an area, damage to a unit (a bit too much like mercies maybe), add a shield that can't be regened (not sure if that's even possible). Maybe even multiple of those, depending on what it's used on. Maybe different effects for different tiers of engineers, or additonal ones for higher tiers.
There's a lot you could do to make it more interesting than just killing the unit for an inefficient small advance in progress.

I made best mod on the nod vault that modifies sacrifice

posted in Suggestions
RE: Ping After Death - Could be Removed

I sincerely think disabling pings & markers for dead players should not be done. There are so many other avenues to cheat in terms of what the change is trying to "fix" if observers are on, not to mention by having observers on in the first place you knowingly open that box anyway and risk players leaking information about the game.

To be honest this change feels quite absurd to me and I'm amazed it even progressed so far that it is live in fafdevelop now. The pros for the change are almost negligible, meanwhile removing pinging and helping your teammates once dead is a core feature of the game supcom players and the community have used every day for years and years now.

posted in General Discussion
RE: 320€ for 2v2 tournaments! Kings and Veterans get ready!

Sign up for U3600
Team Kappa
Swkoll - 2027
Flying_Olsen - 1500
Total - 3527

posted in Tournaments