Maybe once the connection issues and desyncs (which have been rapidly increasing recently) are gone
FAF Association Board
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Current board members of the FAF Association
Posts
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RE: Is there a good explanation why SupCom never became a proper cybersport?
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RE: New "Random Events" Mod!
Uploaded version 19 with mainly some fixes / clarifications:
- Fixed the bug where t1 units could randomly have like 15000 hp after the event -99% hp
- negative HP modifiers now also affect shields
- Fixed "Mitosis" (dying units split into two lower tier units) not working for air
- The event that transform all units into "bugs" no longer transform unfinished experimentals into finished monkeylords with % of their health missing
- All stat modifiers for units now also impact the ACU (exceptions are modification to -HP, because I dont want ACUs to be more easily snipeable)