The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 948 Topics
    5k Posts
    wilson_W
    Hey @HerbertFreir, I've randomly come across this post. It's a common thing in pretty much every online game that people will flame each other. All it is is a coping mechanism so they must not admit they made a mistake themselves. It's really just the easy way out for being anonymous on the internet. There is no way of saying this is common or uncommon across a community as a whole as it's mostly invididual. Estimating how often it will happen to you is nearly impossible. Sometimes you will be flamed three times a day, sometimes it won't happen for two years straight. But there is a tendency: The bigger and the younger (on average) the community the more likely it is that people will flame, as they don't expect to bump into the other one ever again. FAF is a small, "well aged" community, and therefore less likely to be that way, as you for sure will bump into someone again. What usually helps is narrowing down the amount of anonymity to a minimum by playing with people you know through joining smaller clans / communities. I, for instance, happen to run a beginners group within the FAF Dojo. It's me and my co-trainer running training sessions with up to a dozen trainees (0-1300 rated) three times a week, in the EU evening hours. Our youngest trainee is ~20 years old, our oldest is ~60 years old. We have gay / trans people, furries... We welcome everyone and respect each other. It's about having fun and learning together. If the above is appealing to you and you could make (some of) the training hours, feel free to join our Discord server and reach out to me. If you can not make my specific training hours, please still feel free to join, meet people you could play with, and maybe find another trainer that matches your time zone.
  • Please provide detailled logs and/or error messages!

    1k Topics
    4k Posts
    maggeM
    Have you secured your Discord account since the incident? What steps have you taken to make sure it cannot be used for malicious activity again?
  • 40 Topics
    160 Posts
    D
    Thanks for your replies, I tested Eternal Strategic Icons, in combination with Penguin's Icon Mod and ACU Highlight (those three mods seem to be compatible), and it looks a lot nicer with the size increase of 150%
  • How to mod unknown unit icon?

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    S
    @atomic8733 said in How to mod unknown unit icon?: @Dorset hi Dorset, Yes, both my menu and lobby is enabled, and all other custom icon works but the unknown icon. I also tired the "Scale Strategic Icon" in the option but it scale all icons including the medium sized which make it too large. Does your unknow icon change when using custom icon? I am no expert but what I have is the "Redux Strategic Icons Large" mod along with the "Redux ACU Icons" I have these activated and my in game interface settings are all on except for scaling I have that off. One of the options is something like "on with tech marker" and the rest are all on. I hope that helps.
  • env.nx2 ошибка

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    S
    https://discord.com/channels/197033481883222026/1340071919948660827
  • Audio that sounds like interference

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    No one has replied
  • M27 ai vs. m28 ai

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    maudlin27M
    Best way of seeing how they're different is to play against each of them. M28 is a bit harder, runs faster (relevant if you have a bad CPU or play on large maps with lots of players), is more compatible with mods, and has a range of customisation options. M27 is a bit more 'player-like' in how it manages units (M28 coordinates its units as a team, whereas M27 does it on a per-player basis for the most part), and is more heavily impacted by intel (if it cant see a unit it doesnt realise it's there; whereas for M28 it remembers if it saw that unit a few seconds ago even if it loses intel). It also has a few strategies it still does better than M28 (such as rushing a strategic bomber, or building a firebase on a map like astro craters).
  • This topic is deleted!

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  • Ranked vs unranked games

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    N
    @Nuggets said in Ranked vs unranked games: i have 0 trust in anything else it shows from lobby settings Its display of the share condition is bugged but everything else is good I think.
  • Play solo Coop but with full lobby difficulty

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    LLIALLIJIbIKL
    I think you can just put bots on player spots and remove them at start with cheats. But most of coop maps may break due to some stuff relating on players
  • Deleted music files but still crash in about 50% of my games

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    LLIALLIJIbIKL
    https://forum.faforever.com/post/30712
  • Highest cpu rating as host?

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    143 Views
    S
    It also works other way around. Lower CPU rating = better CPU
  • Getting error: The game could not be started

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    C
    Client Version: 2024.6.2 java.util.concurrent.CompletionException: java.lang.UnsupportedOperationException: Unable to patch Forged Alliance to the required version due to conflicting version running at java.base/java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:315) at java.base/java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:320) at java.base/java.util.concurrent.CompletableFuture.uniExceptionally(CompletableFuture.java:994) at java.base/java.util.concurrent.CompletableFuture$UniExceptionally.tryFire(CompletableFuture.java:974) at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:510) at java.base/java.util.concurrent.CompletableFuture.completeExceptionally(CompletableFuture.java:2194) at com.faforever.client.task.CompletableTask.lambda$new$1(CompletableTask.java:19) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54) at javafx.event.Event.fireEvent(Event.java:198) at javafx.concurrent.EventHelper.fireEvent(EventHelper.java:219) at javafx.concurrent.Task.fireEvent(Task.java:1332) at javafx.concurrent.Task.setState(Task.java:709) at javafx.concurrent.Task$TaskCallable.lambda$call$2(Task.java:1429) at com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:456) at java.base/java.security.AccessController.doPrivileged(AccessController.java:400) at com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:455) at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:185) at java.base/java.lang.Thread.run(Thread.java:1583) Caused by: java.lang.UnsupportedOperationException: Unable to patch Forged Alliance to the required version due to conflicting version running at com.faforever.client.patch.GameUpdaterImpl.lambda$update$5(GameUpdaterImpl.java:90) at java.base/java.util.concurrent.CompletableFuture.uniExceptionally(CompletableFuture.java:990) ... 23 more Caused by: java.lang.RuntimeException: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod\bin\4e51a196b25cb0279d431dd6ece7032c -> C:\ProgramData\FAForever\bin\ForgedAlliance.exe at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.lambda$call$0(SimpleHttpFeaturedModUpdaterTask.java:107) at java.base/java.util.ArrayList.forEach(ArrayList.java:1596) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:83) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:31) at javafx.concurrent.Task$TaskCallable.call(Task.java:1399) at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:317) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ... 1 more Caused by: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod\bin\4e51a196b25cb0279d431dd6ece7032c -> C:\ProgramData\FAForever\bin\ForgedAlliance.exe at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89) at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103) at java.base/sun.nio.fs.WindowsFileCopy.copy(WindowsFileCopy.java:220) at java.base/sun.nio.fs.WindowsFileSystemProvider.copy(WindowsFileSystemProvider.java:282) at java.base/java.nio.file.Files.copy(Files.java:1304) at com.faforever.client.io.FeaturedModFileCacheService.copyFeaturedModFileFromCache(FeaturedModFileCacheService.java:66) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.lambda$call$0(SimpleHttpFeaturedModUpdaterTask.java:102) ... 8 more Heeeeeeeeeeeeelp!
  • Uploading Custom Made Map Issue

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    146 Views
    IndexLibrorumI
    @magge said in Uploading Custom Made Map Issue: AFAIK, it is not necessary to write "v2" or any version in the map name Rather than not necessary, it's not actually allowed. Versioning of maps should be done with the "save as new version" option in the editor. @Freelancer54 said in Uploading Custom Made Map Issue: Hello, I am new to making maps and I have an issue with uploading maps to FAF. Come join us in the FAF discord and head over to the mapping channel. You can share your mapfile with us there and we'll have a closer look.
  • This topic is deleted!

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  • Seeking Help to Develop a Mod: Adjusting Commander Collision Properties

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    6 Posts
    310 Views
    N
    You can hack around the issue with projectiles by setting the ACU's hitbox to very small so that it paths around units a bit better, and then creating an entity attached to the commander with a hitbox. Then you can override the new entity's OnCollisionCheck, OnCollisionCheckWeapon, and OnDamage functions with the ACU's versions. There is an example of creating an entity attached to a unit in the Aeon T2 Torpedo Launcher script. I don't have an example of an entity with a hitbox passing damage to the base unit, although I know it's possible since giving props projectile collision was an experiment we did.
  • Why does the client constantly crash?

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    2 Votes
    4 Posts
    231 Views
    maggeM
    I have removed your wall of text; and you pasted the content from 'Game.prefs', instead 'client.log' Please attach the client.log as a file. C:\Users\%username%\AppData\Roaming\Forged Alliance Forever\logs
  • No text in modded maps

    help mods mod
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    110 Views
    N
    Make sure the "Always Show Custom Names" option is enabled in your game settings.
  • does not connect from a certain internet

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    189 Views
    Z
    Turning on VPN helped to solve the situation. Apparently, the provider or something above it is to blame, thanks
  • Can't connect to a game

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    maggeM
    Check this out: https://forum.faforever.com/topic/8579/how-to-fix-connection-issues-in-faf-client-and-supreme-commander
  • Endless connection (Бесконечное подключение )

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    2 Posts
    203 Views
    Epitaph-E
    Эта проблема у многих игроков, в том числе и у меня
  • Connecting... not connected, may create host, may watch replays.

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    F
    Само. А ещё ногами ходил до провайдера, спрашивал всё ли работает штатно у него. Ответили что всю неделю с начала трансляции выступления президента шли DoS атаки на сервера,
  • Lost old account Really want it back

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    O
    it just worked so ill enter the ticket