The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 948 Topics
    5k Posts
    wilson_W
    Hey @HerbertFreir, I've randomly come across this post. It's a common thing in pretty much every online game that people will flame each other. All it is is a coping mechanism so they must not admit they made a mistake themselves. It's really just the easy way out for being anonymous on the internet. There is no way of saying this is common or uncommon across a community as a whole as it's mostly invididual. Estimating how often it will happen to you is nearly impossible. Sometimes you will be flamed three times a day, sometimes it won't happen for two years straight. But there is a tendency: The bigger and the younger (on average) the community the more likely it is that people will flame, as they don't expect to bump into the other one ever again. FAF is a small, "well aged" community, and therefore less likely to be that way, as you for sure will bump into someone again. What usually helps is narrowing down the amount of anonymity to a minimum by playing with people you know through joining smaller clans / communities. I, for instance, happen to run a beginners group within the FAF Dojo. It's me and my co-trainer running training sessions with up to a dozen trainees (0-1300 rated) three times a week, in the EU evening hours. Our youngest trainee is ~20 years old, our oldest is ~60 years old. We have gay / trans people, furries... We welcome everyone and respect each other. It's about having fun and learning together. If the above is appealing to you and you could make (some of) the training hours, feel free to join our Discord server and reach out to me. If you can not make my specific training hours, please still feel free to join, meet people you could play with, and maybe find another trainer that matches your time zone.
  • Please provide detailled logs and/or error messages!

    1k Topics
    4k Posts
    maggeM
    Have you secured your Discord account since the incident? What steps have you taken to make sure it cannot be used for malicious activity again?
  • 40 Topics
    160 Posts
    D
    Thanks for your replies, I tested Eternal Strategic Icons, in combination with Penguin's Icon Mod and ACU Highlight (those three mods seem to be compatible), and it looks a lot nicer with the size increase of 150%
  • Game Crashes

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    Z
    EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x409cc4a0 attempted to write memory at 0x409cc4a0 Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Siraz\AppData\Roaming\Forged Alliance Forever\logs\game_25075881.log /gpgnet 127.0.0.1:56692 /mean 1806.8499755859375 /deviation 97.4188003540039 /savereplay gpgnet://127.0.0.1:56693/25075881/Zaraas101.SCFAreplay /country US /clan FAM /numgames 846 /numgames 842 Callstack: Unknown symbol (address 0x409cc4a0) Unknown symbol (address 0x3983ec78) Last 100 lines of log... debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 1 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend GameOption AutoTeams none debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 1 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend GameOption AutoTeams tvsb debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 1 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend GameOption AutoTeams lvsr debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend ClearSlot 1 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 6 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 3 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 4 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 4 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 2 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 5 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 7 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 8 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 1
  • error attempting to join game

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    2 Posts
    129 Views
    S
    Using a VPN has helped me get around this problem.
  • Can't login

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    1 Posts
    97 Views
    No one has replied
  • I cant for the love of god log in!!!

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    1 Posts
    89 Views
    No one has replied
  • what is the MMR of bots (in mods M27AI, M28AI too)?

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    6 Posts
    149 Views
    waffelzNoobW
    @magge thank you
  • Campaign Cinematics Voices other languages

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    4 Votes
    7 Posts
    148 Views
    speed2S
    Yeah there is a way since its been done for the english ones. There is tool for unpacking the sounds, unfortunately this breaks the naming so you have to go through all the sounds and rename them back to the correct name. Then you need specific version of XACT and the original fa project files to pack it back together in the correct format and settings. That alone is kinda annoying. After that there's the patching process which is extra manual work for server admins to push the new voice files. And with the current system I dont think there is a way to include it only for those that would use them. It would have to distribute all languages to everyone. Overall I'd say it's not worth it right now.
  • Unlink steam account

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    6 Posts
    187 Views
    maggeM
    Yes! Please send a removal request to [email protected] from the email linked to the account you want to remove. It might take a little time, but it will be handled.
  • I cant to login to faf

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    3 Posts
    84 Views
    ?
    @magge said in I cant to login to faf: Try it a few minutes later again, if you still get the same error then check your firewall/security software if it blocks anything FAF related. If it still does not work, then provide info at which step the error happens thank you
  • Cant launch the game itself and FAF crashes on load.

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    7 Posts
    789 Views
    A
    Interesting: After reinstallation of Citrix, SC:FA is still running. I don´t understand, but appreciate it.
  • FAF Client No longer starts up. Doesn't even go to log in.

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    153 Views
    NoRest4TheWickedN
    @JeanLu Thank you for the help. Greatly Appreciated
  • I can't log in

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    3 Posts
    122 Views
    S
    @Cascade Well i am trying that, but the client open the browser without the VPN and if i copy the link to the one with a VPN i can't log in, looks like i will have to wait until the attack is over, thanks for the suggestion
  • Игра замерает, звуки продолжаются

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    2 Posts
    85 Views
    M
    у меня тоже самое
  • I can't log in, there are problems with authorization.

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    16 Posts
    632 Views
    M
    I played without any problems for 8 days, but now the problem has arisen again.
  • Token Retrieval Exception During Login (Client v2025.2.1)

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    1 Posts
    80 Views
    No one has replied
  • 0 Votes
    2 Posts
    104 Views
    U
    The problem is solved. There was a problem with my temporary monitor with a non-standard resolution. Replacing this old one with a new one, the image appeared and the artifacts disappeared,
  • Как сменить ник в игре

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    2 Posts
    53 Views
    SkratS
    Привет! На сайте https://www.faforever.com/ , заходишь в свой аккаунт и меняешь ник [image: 1747171302143-29d4148e-1543-4f35-aafc-5192998e1615-image.png]
  • i cant get the game to work i keep getting this message.

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    2 Posts
    102 Views
    maggeM
    Restart PC just in case. Try to check security software if it blocks any FAF related files or process.
  • CHARGED smd does not work.

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    266 Views
    N
    I have a branch where I made the projectile itself count towards the shooter cap. It was in an effort to make SMD not overkill yolona missiles (which doesn't fully work because once a projectile hits it is removed from the shooter cap), but I think this can help with your idea where launchers can be disabled while they are reloading or out of ammo.
  • How do you activate the nomad commander's capacitor ability?

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    1 Posts
    64 Views
    No one has replied
  • strategic icon

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    4k Views
    V
    @deVasto Thank you A LOT. That works!