Exotic_Retard is that you ?
I agree with literally everything that read in the first post. And way where FAF development goes it literally backwards. The problem is that player who made balance, actually don't know how to do it. They are good players or good coders, but only very few of them have mind to do balance and think in big view. Then they feer and are lazy to do think in proper way.
"And I think that its objectively correct that players should be able to tell their units what to do as effortlessly as possible, because the point of this game isnt to fight the controls, but to fight other players."
I remember as yesterday when target priority was removed, and bannable because it was considered as OP - to tell units what I want from them to do.
It's very sad where this game go... And the reason why basically it stops be interesting to play, even when there is nothing better in the strategic field, this game is worse as was in past. And that's very sad.