DDoS and now something new again?
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I was not aware that public ips can be seen in any game. Since i now know this i will never play faf without vpn again because this is an absolute disaster for someone like me who hosts his own stuff
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@Nuggets As far as I am aware, all games that use peer to peer will in general expose your IP. Supreme Commander is not any different here. There's an interesting support ticket about the topic from Steam Support:
The solution is to work via relays. Which is what Brutus describes here:
@Brutus5000 said in DDoS and now something new again?:
The ice adapter can do that in theory. This is called using a relay server. We used to run our own but they get killed by DDoS too. Now we are running the relay servers at a 3rd party provider but they are very expensive. so we cannot allow everybody to use it just to hide their ips.
We tried a cheaper provider but it doesn't work with the current ice adapter. So we're trying to rewrite it, but it doesn't work reliably beyond 1v1
We're not there yet though. And we could really use the help of people with the right expertise to investigate it further.
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I didnt formulate myself correctly. I was aware that you see ips of others while ingame with them. However, these attacks happened by people outside of these games without ever having connected to the lobby
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Time to take out my "The end is near" sign. This shit is legit scary. I am not logging in until this is over.
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Anecdotally, after mucking around in 2 lobbies that instantly crashed for 40 mins, I went to play Starcraft 2 ladder and got 2 disconnects that forced me to forfeit a few hours apart, which is very rare (2 in one day is unheard of). So yeah I would not play custom lobbies without unplugging your router for 10 mins afterward if you play other competitive games like Starcraft or Counter Strike because until your IP changes it's gonna get hit.
Really unfortunate stuff, although I can't say I'm surprised people this manchildtarded lurk among the playerbase.
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Same thing here. Thought my pc was broken. I even timed out connecting to this forum. AFter exiting the game nothing would load until I ran a network test and the Nvidia overlay popped up like id just entered a game again and my internet suddenly works perfectly.
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SO how GAF makes their new Fire adapter? Does they spend so much money for this? Do faf realy cant spend donations to save server? Im sure it shouldnt cost so much money anyway, it cant be superexpensive just to fix this fuckn ip leak. Do this or faf dies, dont u understand? Let's just wait for it to go away on its own as always.
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I checked with my internet provider
They said "your IP is dynamic and it changes automatically once every 24 h"
There is no way I can change my IP myself, outside of that -
@Lenkin
Just a "what if"
What if GAF has all the same vulnerabilities, but just doesn't get ddosed?
I can only guess the reasons why. -
@Defiant university degree, dutch version
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@LimeZ3_ said in DDoS and now something new again?:
@Lenkin
Just a "what if"
What if GAF has all the same vulnerabilities, but just doesn't get ddosed?
I can only guess the reasons why.My understanding is GAF does get DDOSed, but it routes all its connections through a central server so it's much less of a problem. It can do that because it has MUCH fewer players than FAF does
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@Brutus5000 Is it possible to have a client update for the weekend where all connections go through relay only, to see what happens?
Better / worse / the same.Currently completely unplayable.
Unless you are already working on a good solution, I don't see any other plan that can be implemented quickly to possibly improve the situation.At the very least, further steps could then be planned based on the knowledge gained.
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@Lenkin is GAF getting DDossed too? i
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@Sturmgewehr said in DDoS and now something new again?:
@Brutus5000 Is it possible to have a client update for the weekend where all connections go through relay only, to see what happens?
Better / worse / the same.Currently completely unplayable.
Unless you are already working on a good solution, I don't see any other plan that can be implemented quickly to possibly improve the situation.At the very least, further steps could then be planned based on the knowledge gained.
Yes, this is what we did for now. If this solves it, we'll work on more cost-effective solutions to keep it like that.
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Well, whatever has been done. I can no longer connect AT ALL. Goes straight from "checking" to "disconnected" for all players.
So how do I help? Logs? If so, where do I upload them?
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So it seems... I can connect to other Australia or NZ players, or I can connect to US players with a US VPN... but it definitely seems AUS/NZ has been isolated.
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J Jip referenced this topic on
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Since I play via my own vpn, i can see what is attacking me when I play faf.
Attack type: UDP DNS Fragment Flood
Source ports: Variable high ports (commonly around 40000)
Destination port: UDP 53 (DNS)
Always relatively short (but enough to ruin a match).And no, nothing else runs on this server, and I only ever use it when I play faf.
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