More curious about simulation and netcode 
Still interesting.
administrators
Posts
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RE: Supcom engine rewrite
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RE: Supcom engine rewrite
Rewrite = compatibility to all existing lua game code? And also map, mod, textures and model compatibility?
Also Repo url or didn't happen!

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RE: Π½Π΅ Π·Π°ΠΏΡΡΠΊΠ°Π΅ΡΡΡ Π»ΠΎΠ±Π±ΠΈ ΠΈ Π½Π΅ ΠΌΠΎΠ³Ρ ΠΏΡΠΈΡΠΎΠ΅Π΄ΠΈΠ½ΠΈΡΡΡΡ ΠΊ ΠΈΠ³ΡΠ΅
2026.7.1 is not a test version of the client and no changes to connection logic were made compared to 2026.7.0.
2026.7.1 should be able to play with anyone. Most likely it was just antivirus or some other network issue.
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RE: Thinking of returning, not sure if I can
I think it's quite common. On average you lose 50% of your games in PvP. Not everybody likes that.
You don't need to play PvP. Just open a lobby vs xAI and find some people wanting the same. For some reason people are usually to lazy to host a lobby but would join a game quite fast.
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RE: authorization error
Just for the record: I did nothing. Lot of connection problems appear out of nothing and disappear after a while
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RE: authorization error
Repeated consistent handshake problems are not a project issue. You haven't even reached the project servers, your computer can negotiate encryption with Cloudflare.
I assume you are from Russia? Then it's sure to your countries efforts to restrict the internet access.
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RE: Loading the map generator/league rating error
Yes it is because the client is trying to download the most recent version of the map generator from github. But Github has been having outages.
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RE: registration problems
The reset password via steam flow works without you knowing your email
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RE: Replay filter for average player rating ?
It doesn't exist. Technically it's possible but unlikely to find someone to do it.