The FAF client should show you the link and the login code while it is waiting for you to login. You should be able to copy this into a different browser.
But yes, the permanent Discord spam from taken over browser shows that you are indeed a danger for society with a 2024 browser 
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RE: "I'm sorry, but your browser is not supported"
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RE: Plans for the near future?
once the client update is complete, of course?
?? Which update are you referring too?
Also there will be most likely no new tier levels or units being added to the base game - ever. We want to preserve our game. Mods allow to do all that. But they are independent from the core development.
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RE: Cannot Login on main PC with error: Your browser is unsupported using Firefox and Chrome.
What version of the browser are you running?
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RE: Connection issues hosting a game.
I have seen this with one other player and they have said it happened due to their isp killing their connection.
Can you upload logs using the java client with the debug logging turned on so I can inspect.
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RE: SC: FA (Moho) engine sources
Welcome back Jip, you know you want to tinker with the engine a bit

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RE: Desync Postmortem
@blackyps Would any of these desync issues appear in a replay out did it only happen in live games? Can we build a CI-pipeline on old repos? @draiget does this for the reverse engineering development somehow.
We now have desync tracking in the lobby server, so this could be used as alarm tracking after patches. But that would basically require more releases / smaller changes per patch.
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RE: Desync Postmortem
Rewrites and RE's ofcourse interesting and probably relevant soon.
Until then:
Some years ago we had a "forced" testing period for more significant changes (maybe it was ICE). For instance test thing X for 3 days, more activity on feedback gathering/analytics, then revert and digest results and decide from that. New releases are kinda that, but this would maybe emphasize more knowingly it is a test and data gathering for the decision making later on.Another avenue which has been used is the fafdevelop, if a binary patch could used that and more users pushed/incentivized to test that and report feedback, or again analytics in place.
These could always be coordinated with promo team to try pushing people to test and report specific things we are on the lookout.
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RE: Only Frankfurt relay available from Thailand – high latency to AUS/Asia players
We had rented a global 3rd party TURN relay service. It got maliciously abused and we had to disable. The costs went from 100$ to 600$ per month.
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RE: Desync on all replays and games with Windows 11 Arm on M1 Max Apple
Since you referenced my pull request: it was never done to be able to actually play with it. I just need it to run the client and test FAF things while I mostly use a macbook
