The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
  • Cybran t3 obelisk not working in XtremWars

    2
    0 Votes
    2 Posts
    163 Views
    MostLostNoobM
    @milthiad I would suggest that you go to client > top left menu > Show logs folder > logs > sort by Date Modified. After that, go to the XtremeWars forum thread. From there, drag/drop the game_21xxxxxx.log file of the game that you noticed this issue into a post along with the replay# & timestap of when you noticed it.
  • ACU SHIFT-orders wait till tactical missile is finished

    1
    0 Votes
    1 Posts
    122 Views
    No one has replied
  • No JVM could be found on your system, but i have JAVA

    3
    0 Votes
    3 Posts
    1k Views
    miki1900M
    I reinstall FAF client, and its working
  • Client is unable to launch a game

    2
    0 Votes
    2 Posts
    145 Views
    MostLostNoobM
    It was determined that there was an issue with the new managed Coturn server. That issue has been fixed & you should be able to play now
  • Really weird sub behaviour

    4
    0 Votes
    4 Posts
    315 Views
    S
    Gotcha, thanks for the clarification
  • Perma Nuke Glitch (wtf boom)

    2
    0 Votes
    2 Posts
    268 Views
    JipJ
    This is a Nomads game. If the same does not happen in the standard featured game modes then it is a bug with Nomads. You can report those here
  • Game Locked in Infinite Loop

    2
    0 Votes
    2 Posts
    245 Views
    R
    I believe I have found the problem. Looks like the function GetTerrainHeight(posX, posZ) was calling a value it didn't have access to, which must have been causing the infinite loop. Error wasn't getting written to the log in prior playthroughs, so hopefully that is it.
  • Unable to move on custom maps

    3
    1
    0 Votes
    3 Posts
    157 Views
    C
    @clyf I’ll try turning off no rush, thanks
  • What happened to my ping?

    6
    0 Votes
    6 Posts
    575 Views
    AmygdalaA
    Who uses "they" when speaking about a person?
  • No sound after 5 minutes

    3
    0 Votes
    3 Posts
    382 Views
    B
    Restarting my pc fixed the issue. Thanks
  • Cybran t2 mobile bomb AI

    17
    0 Votes
    17 Posts
    1k Views
    C
    I haven't gotten the melee functions to work yet, so their nature is occluded from me. The concept seems a little hacky though, have to see how they look if I do ever get them working. I added a SetSpeedThroughGoal adjustment to the Beetle PR, and it improved tailchase performance by another major step (also had no idea about navigators and what they did, some interesting possibilities there). Current issues: Performance against experimentals with large hitboxes is bad, because weapon targeting is generally evaluated to the center of the target. This is an issue with the stock beetle. No improvement for non-attack attacks (guard, patrol). Adding another dummy weapon with a range significantly larger (~`10) than the current AOE (6.5) could help. Right now the main kamikaze weapon doesn't have a target until immediately prior to detonating, so it's no help with fudging our detonate radius. A dummy longer range detector could address that, both with large hitboxes and for letting the unit know if it has a target or is just on patrol.
  • Bug: Entire map revealed for a leaving dead player

    3
    0 Votes
    3 Posts
    293 Views
    S
    @zoodoo4u If you think allowing live replay viewing is a bad idea why do you think having the entire map revealed doesn't matter?
  • Unimportant bug: ACU gets 5 stars a tick before dying

    4
    0 Votes
    4 Posts
    208 Views
    JipJ
    No, the UI code of FAForever
  • AI Suddenly Sucks?

    9
    0 Votes
    9 Posts
    865 Views
    S
    @relentless We fell into a defensive playstyle given that harassment just wasn't very viable when outnumbered 5 to 1. We've tried experimenting with AIx now and that seems to be the way to go given how many options it has for tuning. Thanks for the feedback.
  • Sorian AI

    4
    0 Votes
    4 Posts
    2k Views
    R
    That last line sounds like chatGPT
  • Red Flag mission is soft-locked

    3
    0 Votes
    3 Posts
    202 Views
    N
    @nex Thank you for the reply!
  • AI sea gameplay problem

    9
    0 Votes
    9 Posts
    618 Views
    S
    I've also had an issue where even if there is only a tiny puddle of water on the map or at the very corners, the AI still builds a ton of naval units even thought they're useless.
  • Cannot connect or host anymore?

    9
    1 Votes
    9 Posts
    716 Views
    T
    I’m not familiar with the Coturn you mention, but just in case you missed it, there has been a DDoS attack targeting FAF for a while. It may well be the cause.
  • FAF connection +-20min to enter lobby?

    1
    0 Votes
    1 Posts
    98 Views
    No one has replied
  • Advanced Strategic Icon Mod not working anymore?

    4
    0 Votes
    4 Posts
    283 Views
    E
    @arma473 Oh, I must have missed this thread. Thanks a lot!