The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

Subcategories

  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 867 Topics
    5k Posts
    Brutus5000B
    The default values is %s which will be replaced with the whole ForgedAlliance.exe path and arg. So if you want to wrap it into another app you need to go something like start /affinity F %s
  • Please provide detailled logs and/or error messages!

    915 Topics
    4k Posts
    J
    Hello, I been playing on and off for a few years and I mostly do vs AI due to time constraints. I played prior to the weekend and had no issues, then for some reason I started getting this error message below when I attempted to create a match. I only use one mod for the original game music occasionally. I reinstalled the client twice, marked exceptions on anti virus for the client, ran as administrator, logged out and logged back in, checked files and did a PC restart. Tested game without FAF via its normal play method and had zero issues graphically or otherwise. nothing seems to work so I do not know what is going on or how to fix it. Any assistance would be appreciated. I can play the game without FAF but it just works better with your client and upgrades. Client Version: 2025.5.2 java.lang.UnsupportedOperationException: Unable to patch Forged Alliance to the required version due to conflicting version running at com.faforever.client.patch.GameUpdaterImpl.lambda$update$5(GameUpdaterImpl.java:92) at java.base/java.util.concurrent.CompletableFuture.uniExceptionally(CompletableFuture.java:990) at java.base/java.util.concurrent.CompletableFuture$UniExceptionally.tryFire(CompletableFuture.java:974) at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:510) at java.base/java.util.concurrent.CompletableFuture.completeExceptionally(CompletableFuture.java:2194) at com.faforever.client.task.CompletableTask.lambda$new$1(CompletableTask.java:19) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:232) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:189) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54) at javafx.event.Event.fireEvent(Event.java:198) at javafx.concurrent.EventHelper.fireEvent(EventHelper.java:219) at javafx.concurrent.Task.fireEvent(Task.java:1332) at javafx.concurrent.Task.setState(Task.java:709) at javafx.concurrent.Task$TaskCallable.lambda$call$2(Task.java:1429) at com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:456) at java.base/java.security.AccessController.doPrivileged(AccessController.java:400) at com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:455) at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95) at com.sun.glass.ui.win.WinApplication._runLoop(Native Method) at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:185) at java.base/java.lang.Thread.run(Thread.java:1583) Caused by: java.lang.RuntimeException: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod\bin\25bf88e0adb87d6d4431483fb5352501 -> C:\ProgramData\FAForever\bin\ForgedAlliance.exe at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.lambda$call$0(SimpleHttpFeaturedModUpdaterTask.java:107) at java.base/java.util.ArrayList.forEach(ArrayList.java:1596) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:83) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.call(SimpleHttpFeaturedModUpdaterTask.java:31) at javafx.concurrent.Task$TaskCallable.call(Task.java:1399) at java.base/java.util.concurrent.FutureTask.run(FutureTask.java:317) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ... 1 more Caused by: java.nio.file.AccessDeniedException: C:\ProgramData\FAForever\cache\featured_mod\bin\25bf88e0adb87d6d4431483fb5352501 -> C:\ProgramData\FAForever\bin\ForgedAlliance.exe at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89) at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103) at java.base/sun.nio.fs.WindowsFileCopy.copy(WindowsFileCopy.java:220) at java.base/sun.nio.fs.WindowsFileSystemProvider.copy(WindowsFileSystemProvider.java:282) at java.base/java.nio.file.Files.copy(Files.java:1304) at com.faforever.client.io.FeaturedModFileCacheService.copyFeaturedModFileFromCache(FeaturedModFileCacheService.java:66) at com.faforever.client.patch.SimpleHttpFeaturedModUpdaterTask.lambda$call$0(SimpleHttpFeaturedModUpdaterTask.java:102) ... 8 more
  • 38 Topics
    152 Posts
    S
    @Jip said in Offline Line Campaign/Skirmish: You need to host at least one (coop) game through the client. That will retrieve the file in question. Then you can play offline again. The game files are not included with the launcher by default. Thanks for the help Jip, I appreciate it.
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    36 Views
    No one has replied
  • Seeking Help to Develop a Mod: Adjusting Commander Collision Properties

    6
    1 Votes
    6 Posts
    275 Views
    N
    You can hack around the issue with projectiles by setting the ACU's hitbox to very small so that it paths around units a bit better, and then creating an entity attached to the commander with a hitbox. Then you can override the new entity's OnCollisionCheck, OnCollisionCheckWeapon, and OnDamage functions with the ACU's versions. There is an example of creating an entity attached to a unit in the Aeon T2 Torpedo Launcher script. I don't have an example of an entity with a hitbox passing damage to the base unit, although I know it's possible since giving props projectile collision was an experiment we did.
  • Why does the client constantly crash?

    4
    1 Votes
    4 Posts
    214 Views
    maggeM
    I have removed your wall of text; and you pasted the content from 'Game.prefs', instead 'client.log' Please attach the client.log as a file. C:\Users\%username%\AppData\Roaming\Forged Alliance Forever\logs
  • No text in modded maps

    help mods mod
    2
    0 Votes
    2 Posts
    98 Views
    N
    Make sure the "Always Show Custom Names" option is enabled in your game settings.
  • does not connect from a certain internet

    3
    0 Votes
    3 Posts
    174 Views
    Z
    Turning on VPN helped to solve the situation. Apparently, the provider or something above it is to blame, thanks
  • Can't connect to a game

    2
    0 Votes
    2 Posts
    107 Views
    maggeM
    Check this out: https://forum.faforever.com/topic/8579/how-to-fix-connection-issues-in-faf-client-and-supreme-commander
  • Endless connection (Бесконечное подключение )

    2
    1 Votes
    2 Posts
    143 Views
    KaratekaK
    Эта проблема у многих игроков, в том числе и у меня
  • Connecting... not connected, may create host, may watch replays.

    5
    0 Votes
    5 Posts
    228 Views
    F
    Само. А ещё ногами ходил до провайдера, спрашивал всё ли работает штатно у него. Ответили что всю неделю с начала трансляции выступления президента шли DoS атаки на сервера,
  • Lost old account Really want it back

    5
    0 Votes
    5 Posts
    207 Views
    O
    it just worked so ill enter the ticket
  • How to Create New Upgrades for ACU and Support Commanders?

    2
    0 Votes
    2 Posts
    119 Views
    DeribusD
    BlackOps FAF: ACUs adds a ton of upgrades Otherwise you're better off asking in the modding section of the Discord. You'll have to say you're interested in modding when you join, or go to the Channels and Roles section if you've already joined.
  • TokenRetrievalException

    3
    0 Votes
    3 Posts
    108 Views
    M
    @magge windows 10 22H2 windows defender no effect unfortunatelly no effect either
  • FAF client doesn't seem to start at all / unable to log in.

    2
    0 Votes
    2 Posts
    146 Views
    maggeM
    Which security software? Do you have the latest W10 updates? Which language is default for your OS? Does your windows' username, or does any path to FAF/SC contain Cyrillic chars? Edit: I believe I see the "Avast" icon - if you use that security, try uninstalling it and try again.
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    3 Views
    No one has replied
  • Fading Sound Problem Fixed By Using Restart Instead Of Shut down

    3
    0 Votes
    3 Posts
    154 Views
    SaverS
    https://forum.faforever.com/topic/2619/fa-sound-issues-some-sounds-play-once-then-nothing?_=1734368047430 A solution is also described here, which I have to carry out after certain updates.
  • 1 Votes
    6 Posts
    204 Views
    R
    The blueprints-ai.lua file that Nomander referenced is what you want to look at. Your obviously motivated to do something positive here. I don't believe we can dynamically adjust threat during the game as the blueprints are read once on startup sort of thing. BUT, I think the development team would be more than happy to see someone put time into improving the existing threat calculations that we are creating. The current calculations are based on a formula that Balthazar did however long ago and some adjustments since then and while it is ALOT better than what we had originally there is room for improvement. You'll eventually hit limitations since threat also depends on situational factors (a sniper bot in dangerous unless an enemy Obsidian tank is sitting next to it sort of thing). So why not rather than making a mod look at improving what we are doing now? We're happy to collaborate and provide feedback on the impact it makes on AI games.
  • Why does some mod not have a "Write review" button on FAF?

    2
    2 Votes
    2 Posts
    109 Views
    S
    Players have to have the mod installed in order to write a review
  • Unable to log in - Please help

    3
    0 Votes
    3 Posts
    122 Views
    maggeM
    @magge said in Solutions for common errors with the FAF client launcher or supreme commander: Reason Problem with the current browser to process certain information Change default web browser. Install another browser like Firefox, Chrome, etc.
  • 0 Votes
    6 Posts
    181 Views
    I
    i'ts work, my bad, sorry for this, thanks a lot
  • Cant login to the FAF client due to OAuth error

    1
    0 Votes
    1 Posts
    60 Views
    No one has replied
  • Unable to host or join any game -

    4
    0 Votes
    4 Posts
    189 Views
    Z
    I have the same problem for 5 days now, I was able to connect only by distributing Wi-Fi from my phone, the router, for some reason, does not want to connect me with most other players