The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 940 Topics
    5k Posts
    SaverS
    Hi, The issue is known, and a fix is currently being worked on. https://github.com/FAForever/fa/pull/7119
  • Please provide detailled logs and/or error messages!

    991 Topics
    4k Posts
    C
    Hi! Since July 16 I can't join or host any game — FA launches, reaches the lobby, then hangs on "Connecting..." forever. The ICE debug window and telemetry stay completely empty: no peers, no gathering, nothing. From my logs the game processes CreateLobby fine and the client receives GameState Idle → Lobby, but after that no JoinGame / HostGame / ConnectToPeer ever arrives, so the ICE adapter is never asked to connect to anyone. My lobby connection itself looks healthy the whole time (join requests get responses, I even got a game_not_ready error back once, and the game list keeps updating live). Last working game: July 15. Same silent behavior on client 2026.1.0 and after updating to 2026.4.1 — ~12 attempts across 6+ different games.
  • 39 Topics
    155 Posts
    wilson_W
    Dear Commander, are you willing to learn and improve your game play? If your answer is yes, the FAF Dojo is the place to be. What You Can Expect From The FAF Dojo A (mostly) voice-based community of 500+ players from all over the world Like-minded people willing to improve A wide range of skill levels (0-2000+) An experienced trainer team (incl. several top 50 players) Replay reviews Training sessions (as a group) Training sessions (1on1) In-house tier lists resembling the ranks of a Judo school 1v1 Team games (”global”) A wide variety of options to practice Sparring (trainees only - unrated) Sparring (trainees and trainers - unrated) 1v1 challenges TMM queue Events Tournaments Community nights (e.g. a dedicated 1v1 Night) What The FAF Dojo Expects From You Participating requires a functioning set of headphones and microphone, or a headset Keeping a positive and supportive atmosphere Once you reach a certain level, you might want to consider giving back by becoming a trainer yourself How do I join the FAF Dojo? Check out our Notion page to find out more about our trainers (incl. several official trainers from the FAF Discord), tournaments (1v1, 2v2, 3v3), and more. If our system appeals to you, we would gladly welcome you on our Discord server. Cheers.
  • Cloudflare dont let me log in

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    C
    I am having the same issue. I can no longer log into FAF. Please help.
  • Hello, I can't log in to TAF. How should I proceed?

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    B
    @Axle @Axle said in Hello, I can't log in to TAF. How should I proceed?: Latest TAF client version is only v2025.6.2. Are you sure you mean TAF and not FAF? Ah, I'm really sorry. I made a mistake. I meant FAF, but I accidentally wrote TAF instead. But it's all fixed now. Restarting the computer has allowed me to access it again. Haha, thank you very much, Axle.
  • MOD StrategicIcon issue

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  • Rating not displaying

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    IndexLibrorumI
    Your rating is showing as 0 because you have a rating of 0. The rating shown is correct. [image: 1754118758927-037a8220-92df-42bb-b770-274f8c1fd13f-image.png]
  • Mute ping

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    YewY
    I don't think muting them mutes pings, that's only for chat afaik. There should definitely be an option to muting ping though, be it specific players or just all pings from all players. If I hear 3 pings in the space of about 10 seconds, it breaks my focus and is pretty distracting.
  • Crash when tryining to join a game

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    Y
    Кажись нас чебурнетнули братишка, с ВПН всё работает По крайней мере после того как авторизовался под Швецией, начал видеть список лобби и смог подключиться/создать лобби UPD судя по комменту в шапке сайта, проблема всё таки на их стороне
  • This topic is deleted!

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  • Campaign start cinematic doesn't end

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    G
    i disabled all the mods and here is the log game_25260727.log
  • Unhandled exception

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  • cant login, keeps showing this

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    U
    @Brutus5000 just wanted to let you know just in case others have this problem but for me i uninstalled any vpn and browser i had and it allowed me to play again. I have no idea how it worked or wtv but it worked for me.
  • login issue

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    S
    I saw this error when I tried to authenticate with Duck Duck Go. I was able to authenticate using Edge.
  • Chat Only for about 6 months now

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    KnownSniperK
    Someone help this poor yew
  • Crash /w log

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    maudlin27M
    @xieq Enable the FAF debugger as if the game crashes when playing on FAF it can give a bit more information on the cause (e.g. it'll say if it's due to a lack of memory): [image: 1750663274128-a1e95d58-8381-495d-9755-d0e642c04333-image.png] If memory goes about 2GB on taskmanager then it's likely a crash due to memory, but doesn't appear to be the case running the replay The replay (25093572) runs for me through to the end so means it's less likely to be an infinite loop. Possible it's some sort of mod incompatibility, in which case you could try disabling other mods and seeing if it still crashes. I'll also see if I can resolve the error message M28 recorded relating to nukes when 10 were fired at once (as it's only meant to give that message when 30 are fired at once)
  • Game Crashes

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    Z
    EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x409cc4a0 attempted to write memory at 0x409cc4a0 Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe Cmd line arguments : /init init.lua /nobugreport /log C:\Users\Siraz\AppData\Roaming\Forged Alliance Forever\logs\game_25075881.log /gpgnet 127.0.0.1:56692 /mean 1806.8499755859375 /deviation 97.4188003540039 /savereplay gpgnet://127.0.0.1:56693/25075881/Zaraas101.SCFAreplay /country US /clan FAM /numgames 846 /numgames 842 Callstack: Unknown symbol (address 0x409cc4a0) Unknown symbol (address 0x3983ec78) Last 100 lines of log... debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 1 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend GameOption AutoTeams none debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 1 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend GameOption AutoTeams tvsb debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 1 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend GameOption AutoTeams lvsr debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 1 debug: GpgNetSend ClearSlot 1 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 6 debug: GpgNetSend ClearSlot 6 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 3 debug: GpgNetSend ClearSlot 3 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 4 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 4 debug: GpgNetSend ClearSlot 4 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 2 debug: GpgNetSend ClearSlot 2 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 5 debug: GpgNetSend ClearSlot 5 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 7 debug: GpgNetSend ClearSlot 7 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 2 debug: GpgNetSend PlayerOption 157477 StartSpot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 8 debug: GpgNetSend ClearSlot 8 debug: GpgNetSend PlayerOption 157477 Faction 3 debug: GpgNetSend PlayerOption 157477 Color 12 debug: GpgNetSend PlayerOption 157477 Team 3 debug: GpgNetSend PlayerOption 157477 StartSpot 1
  • error attempting to join game

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    S
    Using a VPN has helped me get around this problem.
  • Can't login

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  • I cant for the love of god log in!!!

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  • what is the MMR of bots (in mods M27AI, M28AI too)?

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    waffelzNoobW
    @magge thank you
  • Campaign Cinematics Voices other languages

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    speed2S
    Yeah there is a way since its been done for the english ones. There is tool for unpacking the sounds, unfortunately this breaks the naming so you have to go through all the sounds and rename them back to the correct name. Then you need specific version of XACT and the original fa project files to pack it back together in the correct format and settings. That alone is kinda annoying. After that there's the patching process which is extra manual work for server admins to push the new voice files. And with the current system I dont think there is a way to include it only for those that would use them. It would have to distribute all languages to everyone. Overall I'd say it's not worth it right now.
  • Unlink steam account

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    maggeM
    Yes! Please send a removal request to [email protected] from the email linked to the account you want to remove. It might take a little time, but it will be handled.