Subcategories

  • Moved to Australia. Is it still possible to play?

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    19 Posts
    2k Views
    Matr1M

    I'm an Aussie and have had little to no issue with overseas games whilst streaming up until about 1month ago (guessing that's when the changes happened) What I've been able to do was use a VPN to resolve most the issues but still not as good as its was. ANZ is currently the largest FAF clan and very active every night and still growing, to the point world players come to our server, it would be a pity if we can't connect to the world.

  • Cant start game over FAF-client (Direct3D)

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    9 Posts
    638 Views
    T

    So in windows 10, with the default settings Steam > Forged alliance fails to open and gives the message?

    Have you tried opening the program just using the executable? What happens? Have you tried changing compatibility settings on the exe? Right click on the exe, properties > compatibility. Try playing with all the settings. Running an in the 640 x 480 mode should at least run it, from there you can then change the resolution to whatever you want. Forged Alliance changes registry settings after it runs so your compatibility settings wont stick.

    When FAF loads Forged Alliance the entire folder has been duplicated, with the relevant changes made to balancing etc.

    Forged Alliance that is loaded by FAF and contains all the new balances.
    "C:\ProgramData\FAForever\bin\ForgedAlliance.exe"

    Default FAF install location with steam
    "C:\Program Files (x86)\Steam\steamapps\common\Supreme Commander Forged Alliance\bin\SupremeCommander.exe"

  • Coop Overlord Map not expanding to phase 2

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    1 Posts
    207 Views
    No one has replied
  • faf client lost connection

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    1 Posts
    89 Views
    No one has replied
  • Inverted mouse buttons

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    4 Posts
    340 Views
    P

    One thing that might help you is that all hotkey and other settings are stored in a Game.prefs file.
    If I remember right can be found ~users/steamuser/Local Settings/Application Data/Gas Powered Games/Supreme Commander Forged Alliance/Game.prefs (but I play on Linux so on windows it might be a slightly different location).
    Either way you can open it with notepad and mess around with settings that sounds like they might fix your problem (after making a little backup of the file ofcourse).
    Alternatively you can delete it and I'm pretty sure that on startup of FA it will be regenerated with all settings to default, WHICH MEANS YOU LOSE YOUR HOTKEY SETTINGS but possibly also the problem you are having with your mouse.

    I have no idea if it will fix your issue, but it's probably worth a try.

  • Cant get clan invite,, players name does not exist

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    2 Posts
    204 Views
    angelofd347hA

    FAF clans are down atm while our devs work on some server issues. There is no current eta on when they will be back up.

  • API access for legacy client

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    754 Views
    S

    That is the depreciated method that will be getting removed and shouldn't be used. You would need a new oauth client to log into the new user service.

  • getting lots off crashes recently

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    10 Posts
    455 Views
    T

    I always say this, have you tried updating your windows drivers? I had crashes that were caused by a USB driver.

    Go to "Check for updates", then install all the updates, including the optional ones. Might fix it, if not, at least you've ruled a few things out.

  • air cheating or not

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    9 Posts
    830 Views
    E

    Biass's post is so good I wish I could upvote it twice.

    But seriously, you will never get even just decent at this game if your response to losing is to call the the enemy a cheater or a smurf. First off, I don't think cheating is even much of a thing in this game outside of specific cheat maps that I think have been cracked down on anyway, and secondly, smurfs, as annoying as they are, are just an opportunity to learn.

    I've dealt with more than one smurf in the past (I mean a confirmed smurf, I knew their main account and it's not some random accusation), and each time I'd watch the replay to see how they'd beat me. I do that generally if I don't know how I lost, but I take special interest if it's someone beating me who is consistently better and not just a one off thing. That's how you get better, not by just throwing random excuses and accusations around.

  • Game crash. No obvious reproduction.

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    1 Posts
    93 Views
    No one has replied
  • Uploading Map Error

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    2 Posts
    175 Views
    biassB

    ensure your map is just a folder upon upload, and not a compressed folder

  • Failed to start the game/Can't host a game while in state HOSTING

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    1 Posts
    154 Views
    No one has replied
  • Co-op campaign error plz help

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    1 Posts
    137 Views
    No one has replied
  • RATING CPU BAG

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    9 Posts
    361 Views
    GiebmasseG

    AMD athlon 2 X4 635 is quite a weak CPU for SupCom by todays standards.

    Just as an example a comparison to a quite old Intel CPU that plays the game decently still today:
    alt text

    You will end up with a higher CPU score as that is just a fact for that CPU, changing the score manually is against the rules and a punishable offense.

  • FAF in cloud gaming service for potato PC

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    2 Posts
    217 Views
    Z

    If the cloud supports yourapplication.exe, then it works. But most (or all?) have pre-defined games that can be run in their system.

    You could rent a root with a graphic card, but that would be a bit over the top. Easier to buy a low-end pc for FAF.

  • Why I keep losing global rank points

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    178 Views
    E

    Replay IDs?

  • crash log

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    2 Posts
    169 Views
    A

    info: d3d_WindowsCursor
    debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
    debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
    debug: Loading module '\000/lua/renderselectparams.lua\000'
    debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
    debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
    debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
    debug: Loading module '\000/lua/sim/projectile.lua\000'
    debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
    info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
    info: *AI DEBUG: ARMY \0001\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \0003\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \0005\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \0006\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \0007\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \0008\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \0009\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \00010\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \00011\000: Initiating Archetype using NormalMain
    info: *AI DEBUG: ARMY \00012\000: Initiating Archetype using NormalMain
    debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
    debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
    debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
    debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
    info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
    debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
    debug: Loading module '\000/lua/spreadattack.lua\000'
    debug: Loading module '\000/units/urb1101/urb1101_script.lua\000'
    debug: Loading module '\000/lua/tarmacs.lua\000'
    debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
    debug: Loading module '\000/lua/formations.lua\000'
    debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
    debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
    debug: Loading module '\000/lua/seraphimunits.lua\000'
    debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
    debug: Loading module '\000/lua/terranunits.lua\000'
    debug: Loading module '\000/units/uab0101/uab0101_script.lua\000'
    debug: Loading module '\000/lua/aeonunits.lua\000'
    debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
    debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
    debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
    debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
    debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
    debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
    debug: Loading module '\000/units/urb0102/urb0102_script.lua\000'
    debug: Current gametime: 00:00:30
    debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000'
    debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
    debug: Loading module '\000/units/ual0105/ual0105_script.lua\000'
    debug: Loading module '\000/units/url0105/url0105_script.lua\000'
    debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000'
    debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
    debug: Loading module '\000/units/uab1101/uab1101_script.lua\000'
    debug: Loading module '\000/lua/formations.lua\000'
    debug: Loading module '\000/units/ura0103/ura0103_script.lua\000'
    debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
    debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000'
    debug: Loading module '\000/units/uab1103/uab1103_script.lua\000'
    debug: Loading module '\000/units/urb1103/urb1103_script.lua\000'
    debug: Current gametime: 00:01:00
    debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
    info: AIGetMarkerLocationsEx 0 markers for Land Path Node
    info: AIGetMarkerLocationsEx 0 markers for Water Path Node
    info: AIGetMarkerLocationsEx 0 markers for Air Path Node
    info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
    info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node (generated from Land/Water markers).
    info: StartCommandMode order RULEUCC_Move
    debug: Current gametime: 00:01:30
    info: StartCommandMode order RULEUCC_Attack
    debug: Current gametime: 00:02:00
    debug: Loading module '\000/units/uel0101/uel0101_script.lua\000'
    debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000'
    debug: Loading module '\000/units/ual0101/ual0101_script.lua\000'
    debug: Loading module '\000/units/url0101/url0101_script.lua\000'
    debug: Loading module '\000/units/urb1102/urb1102_script.lua\000'
    info: StartCommandMode order RULEUCC_Attack
    debug: Loading module '\000/projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua\000'
    debug: Loading module '\000/lua/cybranprojectiles.lua\000'
    debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000'
    debug: Loading module '\000/units/uel0103/uel0103_script.lua\000'
    debug: Loading module '\000/units/ual0103/ual0103_script.lua\000'
    debug: Loading module '\000/units/ual0106/ual0106_script.lua\000'
    debug: Loading module '\000/units/uab0102/uab0102_script.lua\000'
    debug: Loading module '\000/units/url0106/url0106_script.lua\000'
    debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000'
    debug: Loading module '\000/units/uel0106/uel0106_script.lua\000'
    debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
    debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
    debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000'
    info: StartCommandMode order RULEUCC_Attack
    debug: Loading module '\000/units/url0103/url0103_script.lua\000'
    debug: Current gametime: 00:02:30
    debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000'
    info: StartCommandMode order RULEUCC_Attack
    debug: Loading module '\000/units/uab1102/uab1102_script.lua\000'
    debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
    info: StartCommandMode order RULEUCC_Attack
    info: StartCommandMode order RULEUCC_Attack
    debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000'
    debug: Loading module '\000/units/ual0201/ual0201_script.lua\000'
    debug: Current gametime: 00:03:00
    debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
    info: StartCommandMode order RULEUCC_Attack
    info: StartCommandMode order RULEUCC_Attack
    info: StartCommandMode order RULEUCC_Attack
    debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000'
    info: StartCommandMode order RULEUCC_Attack
    info: StartCommandMode order RULEUCC_Attack
    info: StartCommandMode order RULEUCC_Attack
    info: StartCommandMode order RULEUCC_Attack
    debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000'
    debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000'
    debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
    debug: Loading module '\000/units/uea0101/uea0101_script.lua\000'
    debug: Loading module '\000/units/uab1105/uab1105_script.lua\000'
    debug: Current gametime: 00:03:30
    debug: Loading module '\000/units/urb1105/urb1105_script.lua\000'
    debug: Loading module '\000/units/uab3101/uab3101_script.lua\000'
    debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000'
    debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
    debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
    debug: Loading module '\000/lua/terranprojectiles.lua\000'
    debug: Loading module '\000/projectiles/adflaserlight02/adflaserlight02_script.lua\000'
    debug: Loading module '\000/lua/aeonprojectiles.lua\000'
    debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000'
    debug: Loading module '\000/lua/seraphimprojectiles.lua\000'
    debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000'
    debug: Loading module '\000/units/ura0101/ura0101_script.lua\000'
    debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000'
    debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
    debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
    debug: Loading module '\000/lua/genericdebris.lua\000'
    debug: Loading module '\000/units/url0107/url0107_script.lua\000'
    debug: Loading module '\000/units/uea0107/uea0107_script.lua\000'
    debug: Loading module '\000/units/ura0107/ura0107_script.lua\000'
    debug: Current gametime: 00:04:00
    debug: Loading module '\000/units/urb3101/urb3101_script.lua\000'
    info: StartCommandMode order RULEUCC_Attack
    debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
    debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000'
    debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
    debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000'
    debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
    debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
    debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
    debug: Loading module '\000/units/urb0202/urb0202_script.lua\000'
    debug: Loading module '\000/lua/simcallbacks.lua\000'
    debug: Loading module '\000/lua/simping.lua\000'
    debug: Loading module '\000/lua/selfdestruct.lua\000'
    debug: Loading module '\000/lua/simcameramarkers.lua\000'
    debug: Loading module '\000/lua/simdialogue.lua\000'
    debug: Loading module '\000/lua/simdiplomacy.lua\000'
    debug: Loading module '\000/lua/spreadattack.lua\000'
    debug: Loading module '\000/lua/weaponpriorities.lua\000'
    debug: Current gametime: 00:04:30
    debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000'
    debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
    debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000'
    debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000'
    debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000'
    debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000'
    debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000'
    debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000'
    debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
    debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
    debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
    debug: Current gametime: 00:05:00
    debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000'
    debug: Loading module '\000/units/urb1202/urb1202_script.lua\000'
    debug: Current gametime: 00:05:30
    debug: Loading module '\000/units/url0208/url0208_script.lua\000'
    debug: Loading module '\000/units/ura0102/ura0102_script.lua\000'
    debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000'
    debug: Current gametime: 00:06:00

  • Game not launching, also not via Steam

    6
    0 Votes
    6 Posts
    1k Views
    UvesoU

    The gamelog you posted was from a game played on 06.05.21.
    The game was 46 minutes long, but your log ends after 6 minutes.

    Maybe this log was from watching a replay and aborted after 6 minutes ?

    Well, then i try to guess. (i hope the deleted ##### are no cyrillic characters)

    When you can't run the game via steam then we should fix this first.

    Restart your PC (some ppl don't do it before hunting bugs)

    Do a filecheck via steam and check the Supreme commander game files.

    Manually install DirectX9c
    https://www.microsoft.com/en-us/download/details.aspx?id=8109

    Delete the game.prefs file:
    C:\Users\####\AppData\Local\Gas Powered Games\Supreme Commander Forged Alliance\Game.prefs

    start the game over Steam (if you don't start the game over steam at least once it will not work for FAF)

    Before starting the game over the FAF client, please delete all log files from C:\ProgramData\FAForever\logs first.
    So we don't get confused with older logs.

  • Help

    1
    0 Votes
    1 Posts
    119 Views
    No one has replied
  • I can not create my server (lobby)

    6
    0 Votes
    6 Posts
    212 Views
    N

    Thank you very much! You helped me a lot. Everything is as you wrote. Opened access to the file and everything worked. Thanks again