Subcategories

  • Massive Stuttering in Multiplayer w/ AI

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    Well, weirdly enough, after a few more tests last night, and looking at the f11 menu to monitor, everything was running smoothly. Very minor stutters here and there, which is expected from any RTS. However, nothing like what my friends and I were experiencing the first night. We didn't have time to play through an entire game, but I'm optimistic things will work tonight. It's possible that since my friends had fresh installs, simply restarting their computers smoothed things out, but who knows. I'll reply one more time after we play a full game tonight with an update.

  • FAF Editor issue (SOLVED)

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    Update guys, looks like it works. Once I add or remove units I have to save but not after the error appears. If you have saved after the error appears then the issue on changing the names and the coordinates of every unit will happen and that will not synchronized with the original script.lua file causing the mission map to be corrupted.

  • Game halts

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    UvesoU

    @Tsunatus

    like Jip already mentioned, please install my AI mod (In FAF you can install AI mods like any other mod)

    You can find it in the FAF vault or download it here directly:
    https://forum.faforever.com/topic/350/ai-uveso-v96-ai-mod-for-faforever

    The AI-Uveso mod has some unreleased FAF gamepatches included and additional debug functions.
    It will print some game info like memory usage, unit count and gamespeed to the game.log.

  • Error during Login

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    @pa4sam
    Either devs were very fast in fixing the problem (in which case thanks!) or it randomly resolved itself.
    I can now log in without any issues.

  • Model/Texture Editing Blender .Scm / .Sca

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    KaletheQuickK

    @killerfrog2222 In my experience getting the texture onto the model is the same as any other UV mapping operation. Do you have any experience with this or would you like some explanation on that?

  • How do I disable the map generator? It is broken.

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    LunyshkoL

    The map is good. Best they can do is to move it from the lower rating range but its not gonna happen for solid reasons.

  • Error loading the map

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    G

    @sheikah Yes, it helped
    Thank you for your quick response

  • I keep getting an error when logging in.

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    A

    Добавьте запуск игры без входа, я хоть с ботами поиграю

  • Reinstalled on different harddrive, now cannot log in

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    E

    Unfortunately FAF is currently down due to a networking issue requiring server config changes. Unsure when it'll be back up, but it's not just you. Devs are working on fixing the issue.

  • Trouble Logging In

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    We changed the server configuration due to network issues and are working through the issues. The FAF server may not be accessible for a bit.

  • Unstable faf, 404 and the future?

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    G

    @sheikah You're probably right.

  • Solved a Direct3d Issue, gained a new issue

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    UvesoU

    @furyritchie said in Solved a Direct3d Issue, gained a new issue:

    I just want to add that this is only for certain sound devices. I believe Realtek.

    My Creative Sound Blaster AE-7 works with 5.1, 32-bit, 96,000 Hz sound with audio enhancements turned on just fine.

    Well, yes i was not specific enough.
    I mean every soundcard that is not using XACT for soundenhancements will not work.
    XACT = Microsofts Xbox Audio Creation Tool (later Cross-platform Audio Creation Tool)

    But since no one knows if his sound driver is able to use XACT i only suggest to just disable Enhancements. 😉

  • CPU rating.

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    @eternal said in CPU rating.:

    Run windows without any foreign services and startup items
    Win+R -> msconfig -> 1. Selective startup (Use original boot conf only) or 2. ->Services->Hide all system services and deselect all in list, ->Startup-> deselect all
    -> Reboot -> Launch faf do the test

    Thank you for the reply, althought it took me one step forward, two steps back.
    I did as suggested but couldn't run the faf cilent due to some network issue. I checked the browser and couldn't get a connection.

    However, I ran supcom offline with 7 ais on a large map and got a noticable change in game speed.

    @randomwheelchair said in CPU rating.:

    Close everything you have open in background, like really. Close discord etc, anything that is not necessary for running the game and then try rerunning the cpu test as 450 is not the score you should be expecting. I'd be inclined to think that you could get around 250-300 cpu rating? Also forget about running anything in background while playing as you only have 2 cores available, so that you can avoid simulation slowdows due to some random programs running in background.

    Still it's no where enough to be running this game in 6v6 games or even on 4v4 setons as the CPU is gonna struggle a lot with the simulation thread considering this is just 2 core cpu, with those 2 cores not only having to run the game but also run windows and all the other stuff that your pc needs to run.

    Thank you for the extensive reply. I've already tried that and got no results. Expect the 450 cpu rating and the boot to the ass:(

    In this case I guess buying a new cpu is the solution.

  • 0 Votes
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    angelofd347hA

    The best place for discussing with devs is on Zulip.

    To get there we need an admin and you need an email address.

  • Can't play any game, map download error

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    N

    ok. nvm. i had long break from game and i was using old launcher. installed new and it works. thank you for reply. topic can be closed. 🙂

  • FAF coop error

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    I don't know if it is possible to get logs from this

  • 0 Votes
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    arma473A

    Have you considered using the LOUD AI client instead of the FAF client? If you want to play long games against AI with many custom units, I've heard that LOUD AI is optimized for that, is stable, and supports both solo play and multiplayer matches.

  • Constant crashing on random stuff

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    Well, I've done more than my share of fixing audio problems around SCFA - and inevitably it has revolved around either an errant sound device that no one bothered to suspect (or remove) - such as those created by some video cards or multimedia monitors - OR - USB headsets with some kind of processing to simulate surround sound. Once those two sources are eliminated (and simply disabling or removing the device helps) - that generally leaves only the onboard sound or the rare discrete sound card.

    Just for my interest, what is R2.82 ? And you're right - it is a software compatibility issue. SCFA was written for the XACT audio system, which, at the time, was being pushed as a defacto standard for surround sound by Microsoft. It was not widely adopted but this game was one of the early guinea pigs - and it still suffers for it today. No one has developed games for XACT audio (let alone this very early version of it) in almost a decade at this point.

  • Map editor. My map is blackened when I test it

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    Okay, I won't use the test map again in the future.

    I solved my problem. I cut the map into a few parts that I removed one by one until the time to identify the problematic places. I confirm that the problem is related to the heightmap. Somes mountains had to be completely removed and impossible to add new ones to these places without making the bug reappear. It's a bit annoying but at least I'll stop struggling on that xD

    Thank you all for your help !

  • Desync Issue

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    arma473A

    Make sure that all of the players are installing the same exact mod files. Perhaps one of you has a different version of Total Mayhem. The one friend who has the desyncs, he should delete the mod files and get a new copy of the mod files from you.