Hello everyone,
I want to present you two new Cybran Air Units which are now available in the Early Access Version of CSK: Units on my GitHub Repository.
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'Neronit' - Tech 3 Torpedo Bomber
A new Torpedo Bomber Drone Series, which is armed with these following Weapons:
1x Nanite Torpedo Launcher (Fires two Nanite Torpedos which cause 500 Damage)
2x 4 Barrel EMP Laser Blasers (these Cannons Stun the Enemy Naval Unit for an short time)
This Bomber has the same Health like the Aeon Tech 3 Bomber and costs the same. Can be build in the Tech 3 Air Factory. The Design is based on an unused Concept Artwork for an Cybran Air Unit by TJFrame
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'Rodanit' - Experimental Fighter/Bomber
The first Cybran Air Experimental has arrived in the Mod. This Air Unit is basically an Hybrid of an Ground Attack Fighter and an Bomber.
So it can be used to Intercept enemy Air Experimentals. It is armed with these following Weapons:
2x 4 Barrel Heavy EMP Laser Blasters (Stuns several enemy Land Units on Impact)
2 Cousair Missile Launchers (Can fire 9 Missiles)
1x EMP Flux Nuclear Bomb
4x Anti Air Nanite Missile Launchers
1x Anti Air Microwave Laser (Only Targets enemy Air Experimentals)
The Rodanit is buildable by Tech 3 Engineers and Tech 3 SACU's. The Design of this Unit is based on an unused Concept Artwork of an Cybran Air Unit by TJFrame.
Note:
The Rodanit - Tech 3 Experimental Fighter/Bomber and the Experimental Bombers of the other Factions will be callable by the new upcoming Experimental Bomber Air Strike in the Fire Support Manager Air Strike Section of the Commander Survival Kit. However this Air Strike will be not callable by Default and Optional in this Case. So a new Lobby Option will be added to the Commander Survival Kit for this where you can set this Air Strike to be callable or not in your Matches if you wish it.
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Stay tuned for more upcoming Updates.
Best regards
CDRMV