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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Features and what not

    Scheduled Pinned Locked Moved General Discussion
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    • N Offline
      Nuggets FAF Association Board @Saver
      last edited by Nuggets

      @Saver Sorry, i forgot to type that i meant the air factory. My 2 posts had nothing to do with each other. Every time I am (on setons) top rock player and UEF, i am annoyed

      SaverS 1 Reply Last reply Reply Quote -1
      • SkratS Offline
        Skrat
        last edited by

        I would like to add to the settings the ability to disable lower-level templates in the factory. So that I don't accidentally order a template with t1 tanks in t3 HQ. This only applies to templates.

        It would also be interesting to add a new option for assist. 1 mouse click is an assist for the current building/unit/upgrade only. Double mouse click - Permanent assist If you can combine this with SHIFT commands, it will be just wonderful! Example for queuing orders to an engineer: build mex - transport assist in an air factory (1 mouse click) - building 10 pgens - permanent air factory assist (with a double click)

        Sorry for my English. I use translator

        1 Reply Last reply Reply Quote 0
        • cychwa_klaymbergC Offline
          cychwa_klaymberg
          last edited by

          I would really like it if only those mods that are in the preset were enabled/disabled depending on the preset. But that's not very important.

          1 Reply Last reply Reply Quote 0
          • SaverS Offline
            Saver @Nuggets
            last edited by

            @Nuggets You are absolutely right. But unfortunately, I don't know how I/we can adapt this without changing the appearance of the factories.

            af75c0e2-a0cc-4b3c-a4c2-8c32879f3a54-image.png

            Only Cybrans and UEF have this restriction in the air factories.

            auch mal fünf gerade sein lassen

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nuggets FAF Association Board @Saver
              last edited by

              @Saver Easy. Just make them go through the arms on the right side. I dont really see the problem, many units can glitch into each other

              1 Reply Last reply Reply Quote -1
              • E33144211332424E Offline
                E33144211332424
                last edited by E33144211332424

                Maybe have the arms move to the side while the factory is idle/letting unit out? Seems like there might be just enough space to have the arms move to the side. Kinda like in the picture below, where I moved the arms as much down as possible. Though it would require a model that would make it look like units can roll down in that corner.

                image.png

                1 Reply Last reply Reply Quote 0
                • JipJ Offline
                  Jip
                  last edited by

                  @saver I personally do not consider this to be an issue and therefore I do not think that it should be 'fixed'. There have always been subtle differences between factions. That's what makes them factions to me.

                  A work of art is never finished, merely abandoned

                  1 Reply Last reply Reply Quote 2
                  • N Offline
                    Nuggets FAF Association Board
                    last edited by

                    The classic no engie to the right faction

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nuggets FAF Association Board
                      last edited by

                      Vindex downvoting again? Guess he needs another permaban..

                      1 Reply Last reply Reply Quote -1
                      • SaverS Offline
                        Saver
                        last edited by

                        @syndicus Please excuse this post about the factories.

                        I shouldn't be replying to a question about opinions.

                        I will continue this specific question in the post about the factories, if there's any need.

                        auch mal fünf gerade sein lassen

                        RadianceR 1 Reply Last reply Reply Quote 0
                        • K Offline
                          Kilatamoro
                          last edited by Kilatamoro

                          Can we have units coming out of mobile factories auto assist their maker instead of moving to where it was built 10 minutes ago or constantly change rally points? (fatty, tempest).

                          RadianceR 1 Reply Last reply Reply Quote 1
                          • RadianceR Offline
                            Radiance Team Lead @Saver
                            last edited by

                            @Saver Not a problem, that's exactly what this post is for. To see what issues most are seeing and giving at least some direction for any fixes that need addressing. And also to see the feedback on what is working or what is suggested with making changes to the game. Of course some suggestions, may be considered too far fetched. Especially when it comes to value or having the capability to make those changes with the resources we have at hand 🙂

                            Suffer in silence

                            1 Reply Last reply Reply Quote 1
                            • RadianceR Offline
                              Radiance Team Lead @Kilatamoro
                              last edited by

                              @Kilatamoro I thought about this one, it is pretty annoying when you see units coming out of a fat boy and it just goes the opposite direction of where it was first initially queued to build. I wonder if there is a way to make it just roll out and stay at whatever the location the fatboy is located in.

                              Suffer in silence

                              1 Reply Last reply Reply Quote 1
                              • StrydxrS Offline
                                Strydxr FAF Association Board
                                last edited by

                                A feature I'd like to see implemented is a review of teams and their contributions on a yearly basis, whether this is done by association members (members apart of the team are exempt), or by another verifiable metric, I think it'd be a great precedent to see how teams evolve in highs and lows within the FAF project.

                                Mods, can we ban this guy?

                                1 Reply Last reply Reply Quote 0
                                • K Offline
                                  Kilatamoro
                                  last edited by

                                  Can we make weapon stats in the game show buildable ammo cost? TML, SML, SMD, Billy.

                                  1 Reply Last reply Reply Quote 1
                                  • N Offline
                                    Nomander Balance Team
                                    last edited by

                                    They do.

                                    a88034c4-5cbb-42ee-a7a0-709cf072a83e-{276FDFA1-0261-46A8-8003-7B8BC0070BFC}.png

                                    F 1 Reply Last reply Reply Quote 3
                                    • F Offline
                                      Firv @Nomander
                                      last edited by

                                      @Nomander said in Features and what not:

                                      They do.

                                      a88034c4-5cbb-42ee-a7a0-709cf072a83e-{276FDFA1-0261-46A8-8003-7B8BC0070BFC}.png

                                      huh this is availbe? how where? XD

                                      N 1 Reply Last reply Reply Quote 1
                                      • nullptrN Offline
                                        nullptr
                                        last edited by

                                        Drawing on the map. In particular some elongated shapes.

                                        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                                        — Steve Jobs.
                                        My UI Mods
                                        Support me

                                        1 Reply Last reply Reply Quote 1
                                        • waffelzNoobW Offline
                                          waffelzNoob
                                          last edited by

                                          I would love ACU cosmetics to be added to FAF

                                          frick snoops!

                                          1 Reply Last reply Reply Quote 2
                                          • P Offline
                                            Printer
                                            last edited by

                                            Having spent years on some other old games, I think the best feature faf has implemented is the rating and group game % quality system. Its not perfect, but OpenRA (where I spent alot of time) didn't have it and what brutal, high-school clicky, and pointless experience that made it. Teams would only be balanced if everyone knew everyone, the host was kind, and people weren't smurfing. So for for that reason maybe 1/20 group games were quality... Personally that's the #1 appreciated feature for me.

                                            1 Reply Last reply Reply Quote 3

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