Features and what not
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@Saver Sorry, i forgot to type that i meant the air factory. My 2 posts had nothing to do with each other. Every time I am (on setons) top rock player and UEF, i am annoyed
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I would like to add to the settings the ability to disable lower-level templates in the factory. So that I don't accidentally order a template with t1 tanks in t3 HQ. This only applies to templates.
It would also be interesting to add a new option for assist. 1 mouse click is an assist for the current building/unit/upgrade only. Double mouse click - Permanent assist If you can combine this with SHIFT commands, it will be just wonderful! Example for queuing orders to an engineer: build mex - transport assist in an air factory (1 mouse click) - building 10 pgens - permanent air factory assist (with a double click)
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I would really like it if only those mods that are in the preset were enabled/disabled depending on the preset. But that's not very important.
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@Nuggets You are absolutely right. But unfortunately, I don't know how I/we can adapt this without changing the appearance of the factories.

Only Cybrans and UEF have this restriction in the air factories.
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@Saver Easy. Just make them go through the arms on the right side. I dont really see the problem, many units can glitch into each other
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Maybe have the arms move to the side while the factory is idle/letting unit out? Seems like there might be just enough space to have the arms move to the side. Kinda like in the picture below, where I moved the arms as much down as possible. Though it would require a model that would make it look like units can roll down in that corner.

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@saver I personally do not consider this to be an issue and therefore I do not think that it should be 'fixed'. There have always been subtle differences between factions. That's what makes them factions to me.
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The classic no engie to the right faction
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Vindex downvoting again? Guess he needs another permaban..
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@syndicus Please excuse this post about the factories.
I shouldn't be replying to a question about opinions.
I will continue this specific question in the post about the factories, if there's any need.
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Can we have units coming out of mobile factories auto assist their maker instead of moving to where it was built 10 minutes ago or constantly change rally points? (fatty, tempest).
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@Saver Not a problem, that's exactly what this post is for. To see what issues most are seeing and giving at least some direction for any fixes that need addressing. And also to see the feedback on what is working or what is suggested with making changes to the game. Of course some suggestions, may be considered too far fetched. Especially when it comes to value or having the capability to make those changes with the resources we have at hand

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@Kilatamoro I thought about this one, it is pretty annoying when you see units coming out of a fat boy and it just goes the opposite direction of where it was first initially queued to build. I wonder if there is a way to make it just roll out and stay at whatever the location the fatboy is located in.
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A feature I'd like to see implemented is a review of teams and their contributions on a yearly basis, whether this is done by association members (members apart of the team are exempt), or by another verifiable metric, I think it'd be a great precedent to see how teams evolve in highs and lows within the FAF project.
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Can we make weapon stats in the game show buildable ammo cost? TML, SML, SMD, Billy.
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They do.

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Drawing on the map. In particular some elongated shapes.
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I would love ACU cosmetics to be added to FAF
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Having spent years on some other old games, I think the best feature faf has implemented is the rating and group game % quality system. Its not perfect, but OpenRA (where I spent alot of time) didn't have it and what brutal, high-school clicky, and pointless experience that made it. Teams would only be balanced if everyone knew everyone, the host was kind, and people weren't smurfing. So for for that reason maybe 1/20 group games were quality... Personally that's the #1 appreciated feature for me.
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