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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Features and what not

    Scheduled Pinned Locked Moved General Discussion
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    • RadianceR Offline
      Radiance Team Lead
      last edited by Radiance

      What has been the best feature you've liked so far that FAF has implemented towards the game? What is the least liked feature you like about the game?

      Maybe something you wish to be added?

      This could be all around, anything FAF related, client, game, social medias, discord, etc.

      Suffer in silence

      1 Reply Last reply Reply Quote 4
      • speed2S Offline
        speed2
        last edited by

        Galactic war

        1 Reply Last reply Reply Quote 6
        • KnownSniperK Offline
          KnownSniper
          last edited by

          yo can u just quickly add the option for units to activate their ability (oc/tml/dive/etc) without interrupting their move commands thanks babe xoxo

          1 Reply Last reply Reply Quote 1
          • SaverS Offline
            Saver
            last edited by

            Mapgenerator is a great and unique feature. Which feature do I dislike? I can't think of any.

            auch mal fünf gerade sein lassen

            1 Reply Last reply Reply Quote 2
            • N Offline
              Nuggets FAF Association Board
              last edited by

              I wish for navy balance

              1 Reply Last reply Reply Quote -1
              • N Offline
                Nuggets FAF Association Board
                last edited by

                Actually best qol for uef would be if engies could walk out on right side of factory

                SaverS 1 Reply Last reply Reply Quote -1
                • SaverS Offline
                  Saver @Nuggets
                  last edited by Saver

                  @Nuggets Could you take a picture of exactly what you mean? That's how the behavior is currently set.

                  ce7db672-92b3-45db-83e0-2766c89e8cb1-image.png

                  Here, the UEF is used as an example.

                  826b4fc7-7e67-432a-ae9a-4073bea7a80c-image.png

                  a69e641a-3e70-4d41-afcf-984910b20a4a-image.png

                  The values ​​are set similarly at all waterworks.

                  (Please excuse me if this topic doesn't belong in this post.)

                  auch mal fünf gerade sein lassen

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nuggets FAF Association Board @Saver
                    last edited by Nuggets

                    @Saver Sorry, i forgot to type that i meant the air factory. My 2 posts had nothing to do with each other. Every time I am (on setons) top rock player and UEF, i am annoyed

                    SaverS 1 Reply Last reply Reply Quote -1
                    • SkratS Offline
                      Skrat
                      last edited by

                      I would like to add to the settings the ability to disable lower-level templates in the factory. So that I don't accidentally order a template with t1 tanks in t3 HQ. This only applies to templates.

                      It would also be interesting to add a new option for assist. 1 mouse click is an assist for the current building/unit/upgrade only. Double mouse click - Permanent assist If you can combine this with SHIFT commands, it will be just wonderful! Example for queuing orders to an engineer: build mex - transport assist in an air factory (1 mouse click) - building 10 pgens - permanent air factory assist (with a double click)

                      Sorry for my English. I use translator

                      1 Reply Last reply Reply Quote 0
                      • cychwa_klaymbergC Offline
                        cychwa_klaymberg
                        last edited by

                        I would really like it if only those mods that are in the preset were enabled/disabled depending on the preset. But that's not very important.

                        1 Reply Last reply Reply Quote 0
                        • SaverS Offline
                          Saver @Nuggets
                          last edited by

                          @Nuggets You are absolutely right. But unfortunately, I don't know how I/we can adapt this without changing the appearance of the factories.

                          af75c0e2-a0cc-4b3c-a4c2-8c32879f3a54-image.png

                          Only Cybrans and UEF have this restriction in the air factories.

                          auch mal fünf gerade sein lassen

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nuggets FAF Association Board @Saver
                            last edited by

                            @Saver Easy. Just make them go through the arms on the right side. I dont really see the problem, many units can glitch into each other

                            1 Reply Last reply Reply Quote -1
                            • E33144211332424E Offline
                              E33144211332424
                              last edited by E33144211332424

                              Maybe have the arms move to the side while the factory is idle/letting unit out? Seems like there might be just enough space to have the arms move to the side. Kinda like in the picture below, where I moved the arms as much down as possible. Though it would require a model that would make it look like units can roll down in that corner.

                              image.png

                              1 Reply Last reply Reply Quote 0
                              • JipJ Offline
                                Jip
                                last edited by

                                @saver I personally do not consider this to be an issue and therefore I do not think that it should be 'fixed'. There have always been subtle differences between factions. That's what makes them factions to me.

                                A work of art is never finished, merely abandoned

                                1 Reply Last reply Reply Quote 2
                                • N Offline
                                  Nuggets FAF Association Board
                                  last edited by

                                  The classic no engie to the right faction

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nuggets FAF Association Board
                                    last edited by

                                    Vindex downvoting again? Guess he needs another permaban..

                                    1 Reply Last reply Reply Quote -1
                                    • SaverS Offline
                                      Saver
                                      last edited by

                                      @syndicus Please excuse this post about the factories.

                                      I shouldn't be replying to a question about opinions.

                                      I will continue this specific question in the post about the factories, if there's any need.

                                      auch mal fünf gerade sein lassen

                                      RadianceR 1 Reply Last reply Reply Quote 0
                                      • K Offline
                                        Kilatamoro
                                        last edited by Kilatamoro

                                        Can we have units coming out of mobile factories auto assist their maker instead of moving to where it was built 10 minutes ago or constantly change rally points? (fatty, tempest).

                                        RadianceR 1 Reply Last reply Reply Quote 1
                                        • RadianceR Offline
                                          Radiance Team Lead @Saver
                                          last edited by

                                          @Saver Not a problem, that's exactly what this post is for. To see what issues most are seeing and giving at least some direction for any fixes that need addressing. And also to see the feedback on what is working or what is suggested with making changes to the game. Of course some suggestions, may be considered too far fetched. Especially when it comes to value or having the capability to make those changes with the resources we have at hand 🙂

                                          Suffer in silence

                                          1 Reply Last reply Reply Quote 1
                                          • RadianceR Offline
                                            Radiance Team Lead @Kilatamoro
                                            last edited by

                                            @Kilatamoro I thought about this one, it is pretty annoying when you see units coming out of a fat boy and it just goes the opposite direction of where it was first initially queued to build. I wonder if there is a way to make it just roll out and stay at whatever the location the fatboy is located in.

                                            Suffer in silence

                                            1 Reply Last reply Reply Quote 1

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