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Need UI Mod? Let me know

Scheduled Pinned Locked Moved Modding & Tools
138 Posts 48 Posters 19.3k Views 4 Watching
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  • D Offline
    D06pblH9l @Yadle
    last edited by 24 Mar 2021, 02:19

    @Yadle Oh god, THANK YOU for the small version!
    I've installed full strategic icons mod from original thread and had a constant thought in my head "what was the point to change all icons? you've successfully made everything indistinguishable junk, just like with original icons"

    Y 1 Reply Last reply 28 Mar 2021, 11:38 Reply Quote 0
    • Z Offline
      Zokora
      last edited by 28 Mar 2021, 02:23

      Suggestion:

      Let me always see the current commands. At the moment we have to hold the shift key. Maybe togglable or something to see it permantly.

      1 Reply Last reply Reply Quote 0
      • Y Offline
        Yadle @D06pblH9l
        last edited by 28 Mar 2021, 11:38

        @D06pblH9l Hey no worries, glad it helped someone. Guessing that means you got it to work? Not sure why just placing the .nxt file in that directory doesn't work, but I know going into it once the mod is already installed and deleting the icons you don't want changed, and replacing those you do with the ones (or others) that I uploaded works. I've since changed the TML and TMD back to their original icons as well, but keeping the purple/red outlines that the mod introduces. (Also gave my ACU a cowboy hat for a few games, but decided against keeping that =P.) Here's the file with the updated TML and TMD icons if you want it.

        https://ufile.io/1nf8o90v

        1 Reply Last reply Reply Quote 1
        • P Offline
          PapaMi0
          last edited by 6 Apr 2021, 11:56

          may i download anvanced strategic icons from other site? dis https://forums.faforever.com/viewtopic.php?t=2740 is not working - error 404 all time i try to open it

          D 1 Reply Last reply 6 Apr 2021, 23:28 Reply Quote 0
          • D Offline
            Deribus Global Moderator @PapaMi0
            last edited by 6 Apr 2021, 23:28

            @PapaMi0 try again now. I believe they were having some technical difficulties with links when archiving old forum.

            P 1 Reply Last reply 7 Apr 2021, 02:54 Reply Quote 1
            • P Offline
              PapaMi0 @Deribus
              last edited by 7 Apr 2021, 02:54

              @Deribus oh, thank you!

              1 Reply Last reply Reply Quote 0
              • A Offline
                Arran
                last edited by 22 Apr 2021, 05:47

                UI mod that stops UI bar going back to build options when you deselect things with buildpower/blueprints from bottom bar.

                1 Reply Last reply Reply Quote 0
                • U Offline
                  Uveso
                  last edited by 22 Apr 2021, 10:12

                  @PapaMi0

                  Thisis the right link to the old forum post:
                  https://forums.faforever.com/viewtopic.php?f=41&t=2740

                  You can't download from there,
                  but this is the latest installer i found:

                  http://faforever.uveso.de/forum/Advanced-Strategic-Icons-mod-installer-3.3.1.zip

                  1 Reply Last reply Reply Quote 0
                  • A Offline
                    Anachronism_
                    last edited by 22 Apr 2021, 13:03

                    I propose a 'More Hotkeys' UI mod that lets the user press a hotkey/key binding to toggle to additional layouts of hotkeys/key bindings (this concept could be compared to how some people set a key binding on their keyboard that lets them switch to typing with a different alphabet... it basically doubles (or more) the amount of options that can be bound to keys). This UI mod would enable the user to set up the hotkeys/key bindings in the in-game key bindings menu (which would presumably need some adjustments as part of the mod). Doing this would enable both lay users and pros to set up double, triple, quadruple, etc as many easily accessible hotkeys/key bindings. This UI mod would be very useful, especially at higher levels, and could easily become a FAF staple.

                    pfp credit to gieb

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      Tagada Balance Team
                      last edited by 22 Apr 2021, 22:31

                      Won't be used, the longer you play the harder it is to switch up your hotkeys. I am really excited to try out the Hotkey Key mod that enables you to bind non conflicting hotkeys to the same key but It;s a lot of work to change your hotkeys and get used to the new set up so ...

                      1 Reply Last reply Reply Quote 1
                      • D Offline
                        Dragun101
                        last edited by 23 Apr 2021, 04:48

                        Tagada did you try the hotkey keys mod out yet?

                        I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                        Project Head and current Owner/Manager of SCTA Project

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          Tagada Balance Team
                          last edited by 23 Apr 2021, 06:54

                          Not yet, it would require basically a full rework of my hotkeys and that requires a lot of work

                          1 Reply Last reply Reply Quote 0
                          • S Offline
                            SpikeyNoob Global Moderator
                            last edited by 5 May 2021, 16:25

                            Maybe a mod that allows exps to be infinite built. Idk if its possible from an ui mod but if it is it would make huge eco games alot easier

                            A 1 Reply Last reply 5 May 2021, 16:45 Reply Quote 1
                            • A Offline
                              arma473 @SpikeyNoob
                              last edited by 5 May 2021, 16:45

                              @spikeynoob said in Need UI Mod? Let me know:

                              Maybe a mod that allows exps to be infinite built. Idk if its possible from an ui mod but if it is it would make huge eco games alot easier

                              In a factory build queue, you can left-click on the icon for a tank to tell the factory to make more tanks. Or right-click to reduce the number of tanks.

                              In an engineer's build queue, you can right-click on the icon for a structure to tell the engineer to make 1 less of that.

                              Would it be possible to allow you to left-click on the icon for a structure to tell the engineer to make MORE copies of the structure? This would only work for structures that get up and walk away when completed (like T3 sonar, experimentals, crab eggs)

                              Left-clicking on the icon for such a structure would tell the engineer to make more copies of the thing in the same place.

                              That's not exactly the same thing as an infinite queue, but if you queue up 100 czars on the same "footprint" with just 20 clicks that would be more efficient and not very different from being able to do an infinite queue.

                              Alternatively, a solution to your problem might be a SIM mod: make a new factory type called "experimental factory" that can build experimentals. For example, the factory might cost as much as 30 T3 engineers, and it would have as much build power as 30 t3 engineers and you'd need a t3 engineer to make it. That would be an easy way to allow players to queue up an infinite number of experimental units for construction for big eco games. So you wouldn't need to get into the weeds of making a UI mod.

                              1 Reply Last reply Reply Quote 0
                              • A Offline
                                Aulex
                                last edited by 7 May 2021, 03:54

                                Can you make a UI mod that adds the sheesh sound effect to chat like a chat taunt. Can you also make it audible to all players if they have the UI mod, similar to the emoticon mod.
                                Here is a sample sound https://www.youtube.com/watch?v=YgT6XABqS5Y

                                A 1 Reply Last reply 6 Oct 2021, 15:15 Reply Quote 2
                                • Z Offline
                                  Zokora
                                  last edited by 7 May 2021, 12:50

                                  Suggestion:

                                  A mod that shows the right numbers in the UI for mass/e:

                                  https://forum.faforever.com/topic/1596/i-think-i-found-an-adjacency-bonus-bug-please-halp

                                  1 Reply Last reply Reply Quote 0
                                  • D Offline
                                    Dragun101
                                    last edited by 13 May 2021, 13:25

                                    Not sure getting to that. Been busier than I’ve expected too witj scta stuff

                                    I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                                    Project Head and current Owner/Manager of SCTA Project

                                    1 Reply Last reply Reply Quote 0
                                    • preferP Offline
                                      prefer
                                      last edited by prefer 13 May 2021, 23:41

                                      Надеюсь не проблема, что без перевода.
                                      За HotKeyOrders огромная благодарность. Настроить сходу не сумел, было бы легче имея функционирующий пример - редактируя под себя по шаблону. Но думаю разберусь.

                                      По предлагаемым модам:
                                      Буду рад, если что-то из ниже перечисленного найдёт отклик.

                                      ~ ~ ~

                                      • Выделив разные типы юнитов, последовательно переключиться до нужного:
                                        Типичная ситуация — выбрана солянка из множества: ACU + t1eng + t2eng + t3eng, в приоритет попадает ACU с ограниченным строительным набором → t1eng>t2eng>t3eng. Приходится вручную переключать вкладку на список юнитов и не перепутать иконку.
                                        Стандартная команда переключения классов air-land-naval — никуда не годится.
                                        ———————
                                        Продублирую:

                                      @sir-prize said in Need UI Mod? Let me know:
                                      a185727d-41b5-4b48-9eba-a436d8626866-image.png

                                      • Клавиша быстрого переключение вертикальных вкладок для облегчения контроля:
                                        • строительство
                                        • список выбранных объектов
                                        • улучшения командира.
                                        ———————
                                      • Клавиша переключения вкладки тех. уровня в фабрике и у строителей:
                                        • 1/2/3/EXP последовательно и/или на нужный.
                                        ———————
                                      • Клавиши переключения режима overcharge:
                                      1. on/off
                                      2. on
                                      3. off
                                        ———————
                                      • Комбинация для "строго исключения" всех попавших в рамку выбора юнитов.
                                        • Условная комбинация: [shift+alt+select] - исключать из выбора всех попавших в рамку юнитов
                                        Стандартный shift работает на добавление, при хотя бы одном новом юните, а для исключения приходится последовательно прокликивать через: [ctrl+shift+click].
                                        ———————
                                      • Освободить клавиши [space], [delete], [insert] от управления камеры.
                                        ———————
                                      • Добавление альтернативных команд на действие, с функцией срабатывания по нажатию по нажатию клавиши, без кликов. Например на move, или reclaim, или attack, etc... Аналогично для shit+key комбинаций.
                                        ———————
                                      • Hotkey для выбора юнитов/фабрик из списка бездействующих по типу:
                                        select all/nearest idle: factory
                                        select all/nearest idle: t1faс/t1airfaс/t1navyfaс
                                        select all/nearest idle: t2faс/t2airfaс/t2navyfaс
                                        select all/nearest idle: t3faс/t3airfaс/t3navyfaс
                                        select all/nearest idle: gate

                                      ~ ~ ~

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        Defiant @Wainan
                                        last edited by 14 May 2021, 01:26

                                        @wainan said in Need UI Mod? Let me know:
                                        .. I'd love a mod that makes players on a team all have similar colours ..

                                        Yes!

                                        1 Reply Last reply Reply Quote 0
                                        • D Offline
                                          Defiant
                                          last edited by 22 May 2021, 02:14

                                          Non-Competitive UI mod ideas:

                                          1. Mod to command units to fan out for reclaim or dispersing units under air attack.

                                          2. Mod to build queueing fill a space (e.g. ALT-SHIFT-LEFTCLICK drag diagonal)

                                          3. Mod for replays to show a strategic overlay estimate of the lines of each team or players troops, a strategic overlay used during REPLAYS when zoomed all the way out.

                                          1 Reply Last reply Reply Quote 0
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