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Gauging interest for new gamemode (Full Share-lite)

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  • T
    ThomasHiatt
    last edited by 18 Jan 2022, 20:27

    I think it would make the game much better. I always wanted to be able to give the ACU to teammates as well.

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    • A
      Anachronism_ @Deribus
      last edited by Anachronism_ 18 Jan 2022, 20:39

      @deribus
      I would play this gamemode some. Btw, this seems more like assassination-lite (a cross between assassination and annihilation) than full share-lite.

      pfp credit to gieb

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      • F
        FtXCommando
        last edited by 18 Jan 2022, 20:44

        It’s literally all the problems people have with full share except actually realized since now suicide rambo is great and doesn’t cause a general decrease in apm/eco efficiency.

        1 Reply Last reply Reply Quote 11
        • F
          FtXCommando @Brutus5000
          last edited by FtXCommando 18 Jan 2022, 20:59

          @brutus5000 said in Gauging interest for new gamemode (Full Share-lite):

          That you can still play even if you did something dumb? Might be an improvement for the player who wants to continue playing after x failed matchmaking attempts.
          Also I have seen enough casts where killing an ACU too early means the team loosing a playe has a faster eco development since its more concentrated. In this scenario here you get a little bit punished because you no longer have an ACU which is still quite a good weapon or resource generator to some extent.

          This changes absolutely nothing in these cases. People lose a full share game like this because they gas full eco to snipe with no way to push the advantage which in turn allows the enemy team to stabilize and macro in peace. This would cause the exact same thing except it would be even easier to recover as the losing team since you don’t have another player having to readapt their macro around a new base.

          This is the same argument people had explaining why full share is bad in team games. Again, if 4 eco under 1 guy is more efficient than 4 eco under 4 guys then every high level teamgame would be doing it. Every full share game would be the high level player asking for all bases at min 7 and every game with this share condition would be the exact same thing.

          If people want a mix between assassination and full share then I asked Sheikah to make a mod that basically blows up units on ACU death but not structures so it’s a full share with a more damaging impact from an ACU death. I’d say it’s a better fit for 10x10 teamgames but not necessary for 20x20 ones.

          1 Reply Last reply Reply Quote 2
          • D
            Dragun101
            last edited by 19 Jan 2022, 01:55

            Also the system wouldn't work as well as it did in TA as Supcom doesn't have units in early game you build that provide E Storage outside well an E storage. And Sparkies (and Paragons). In the FAF Version of Supcom FA.

            I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

            Project Head and current Owner/Manager of SCTA Project

            1 Reply Last reply Reply Quote 0
            • B
              BlackYps
              last edited by 19 Jan 2022, 02:19

              Isn't this more like full share one up instead of full share light? An ACU death has even less impact because you don't lose the APM of the player

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              • D
                Deribus Global Moderator
                last edited by 19 Jan 2022, 02:39

                The name is really not the part to be focused on here :P, I'm sure there'd be some creative name for it should we implement it

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                • F
                  FtXCommando
                  last edited by FtXCommando 19 Jan 2022, 02:44

                  I mean the name is important in regards to it failing to represent the whole point that the comment you quoted is getting at.

                  It doesn’t represent a balance between full share and assassination it represents the absolute extremity of full share and what the commentators you got this quote from hate about full share. It solves nothing about rambo coms necessitating some massive snipe all in that results in low rated players gassing their long term ability to play the game.

                  1 Reply Last reply Reply Quote 5
                  • S
                    Sheikah
                    last edited by Sheikah 19 Jan 2022, 04:18

                    @Deribus I went ahead and implemented it in the mod called Decapitation that I just uploaded. So if you want to see how it would play out feel free try it out.

                    1 Reply Last reply Reply Quote 7
                    • R
                      Resistance
                      last edited by 19 Jan 2022, 10:35

                      it's a pretty good suggestion

                      queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                      https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

                      1 Reply Last reply Reply Quote 0
                      • G
                        Giebmasse Team Lead
                        last edited by 19 Jan 2022, 10:52

                        Also think this gamemode would just promote crazy com rush tactics, highlighting the things some dislike about fullshare already.

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                        • G
                          ghnaf
                          last edited by 19 Jan 2022, 12:26

                          I like that idea, it could make the game more relaxing, you have less pressure to dissapoint your teammates.

                          Had a similar idea months ago, like an escape-pod for your Com. When your Com gets killed an pod ( 20000 HP or so)
                          luanches and you have 1 min fuel to land somewhere.
                          You get a secound chance with a mini-me version ( 1000 HP, 10dps ) of your com, but if he gets killed then its finally over.

                          "crazy com rush" sounds fun 🙂
                          True, it would make sense to suicide when you can kill a massive enemy army.

                          H 1 Reply Last reply 21 Jan 2022, 20:52 Reply Quote 0
                          • C
                            CheeseBerry
                            last edited by 20 Jan 2022, 14:51

                            I somewhat agree with ftx, in that this new gamemode could introduce some very weird, probably unfun strategies in games with experienced players. I'm not sure that really matters though, as most experienced players will stay with the current ranked modes anyway.

                            Your suggested mode would be a great tool for new player onboarding though!

                            The coop campaign works on the "loose only if all ACUs die" rule already, and I always thought it made teaching FAF to complete newbies a lot easier.

                            I wouldn't put a lot of time into developing the mode, the target audience is probably rather small, but if you can cobble it together without much effort it sounds like a great idea 🙂

                            1 Reply Last reply Reply Quote 0
                            • H
                              H-master @ghnaf
                              last edited by 21 Jan 2022, 20:52

                              @ghnaf said in Gauging interest for new gamemode (Full Share-lite):

                              I like that idea, it could make the game more relaxing, you have less pressure to dissapoint your teammates.

                              Had a similar idea months ago, like an escape-pod for your Com. When your Com gets killed an pod ( 20000 HP or so)
                              luanches and you have 1 min fuel to land somewhere.
                              You get a secound chance with a mini-me version ( 1000 HP, 10dps ) of your com, but if he gets killed then its finally over.

                              "crazy com rush" sounds fun 🙂
                              True, it would make sense to suicide when you can kill a massive enemy army.

                              Supcom 2 has this as an upgrade for one of the ACUs. Pretty fun upgrade imo, not sure if it would work in faf. Perhaps as a late game upgrade.

                              Check out my maps here:

                              Madness 1 - 10

                              https://forum.faforever.com/topic/480/h-master-s-maps

                              1 Reply Last reply Reply Quote 0
                              • H
                                H-master @Deribus
                                last edited by 21 Jan 2022, 21:00

                                @deribus said in Gauging interest for new gamemode (Full Share-lite):

                                Came across this comment on a Gyle video:
                                1b8b8c07-5c68-423a-bebe-b7262bbe8904-image.png

                                Basically, it's like assassination except players don't lose once their ACU dies. The whole team loses when all of their ACUs die.

                                This almost certainly wouldn't be ranked, but might be an improvement over Full Share. Would people be interested if development time was put into this?

                                ACU rush would be too powerful. Just sacrifice your ACU to kill all eco of your opponent, while still being able to command your forces. Too much of a good deal imo. With Assassination you have to be careful with your ACU. With Full Share a bit less, but if you die, your team still looses a lot of APM and attention. With the proposed system your team only looses one unit.

                                Check out my maps here:

                                Madness 1 - 10

                                https://forum.faforever.com/topic/480/h-master-s-maps

                                1 Reply Last reply Reply Quote 1
                                • CaliberC
                                  Caliber
                                  last edited by 22 Jan 2022, 13:43

                                  More options and ways to play the game are always an improvement as it opens the game up for more players and more styles of play, and help keep things fresh for those who have been around for a while, even if you dont think its something you are personaly interested in, there will always be people who are.

                                  1 Reply Last reply Reply Quote 0
                                  • QuietJoyQ
                                    QuietJoy
                                    last edited by 22 Jan 2022, 13:53

                                    I feel this mode would be fun and more game modes is never a bad thing. Always hard to predict if it would be successful or not but having more options is always good.

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                                    • TheVVheelboyT
                                      TheVVheelboy
                                      last edited by 22 Jan 2022, 13:59

                                      Just make it a mod then. Cuz this sure is useless for comp play.

                                      1 Reply Last reply Reply Quote 1
                                      • G
                                        ghnaf
                                        last edited by 8 Feb 2022, 15:35

                                        Someone actually played this "Decapitation" mod?

                                        Maybe there should be a small balance change additional to this mod.
                                        If all ACUs get something you don´t want to lose, it would prevent suicide attacks and would punish you for losing your Com,
                                        but you can keep playing, APM would not decrease.

                                        More base production based on Com veterancy.
                                        Vet0 -> +1 mass, +20 E, Vet1 -> +2mass, + 40E, Vet2 -> +4mass, +70E...

                                        A default RegenAura for every Com.
                                        Team with more coms could risk more and use it on the frontline, while the team with one com left would hide it.

                                        Would like to see a Matchmaker option to play this gamemode.

                                        1 Reply Last reply Reply Quote 1
                                        • ThomasHiattT
                                          ThomasHiatt
                                          last edited by 8 Feb 2022, 17:52

                                          Don't forget that your ACU provides you with almost all of your mass and energy storage until you make the structures later on in the game.

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