I'm working on a mod to test out some of my own ideas for changes to the Mercy, and would like some feedback.
Potential changes to the weapon are still a work in progress as I'm trying out a few different versions. The changes below are intended as a groundwork for future weapon changes.
Mass cost: 300 => 250
- This makes it equal in mass cost to a TML missile for consistency and ease of remembering.
Universal scale: 0.15 => 0.2
- Makes the Mercy a little bigger as it was always tiny, especially for a T2 air unit
Health: 10 => 55
- This is still a pitiful amount of health, for reference the Aeon interceptor has 285. However it can now survive a single interceptor hit or 1-2 T1 MAA hits instead of disappearing with the slightest AA presence.
Movement changes
- This is a big and potentially contentious set of changes, but not one I've found a combination I'm happy with yet. I'd like the Mercy to be a little more missile like and less plane like. The current ideas is to increase the max speed while decreasing the acceleration and turn rate in order make it a little harder to intercept while also leaving windows where it is particularly weak. Might have to scrap this one because that particular combination of changes leads to some... issues.