Originally I wanted to implement this as an unranked mod instead of just saying it and hoping someone else does the change, but I've been a bit busy.
The idea I've had for a mercy rework is making the weapon a projectile weapon instead of a homing missile. The Mercy "becomes" an Oblivion cannon shot (maybe Tempest shot sized, or a bit smaller). If you start changing direction right as the Mercy becomes a projectile, you should just barely be able to dodge the damage. This creates interesting counterplay dynamic where the Mercy player may want to ground fire to predict the dodge movement, etc.
- Mercy projectile can be ground fired and now becomes dodgeable.
- Mercy: 2400dmg, range 25->22, muzzle velocity 10, damage radius 3, non-tracking projectile.
You can fine tune the range (the distance at which the Mercy becomes a projectile) and the muzzle velocity for balance purposes—the numbers chosen above were just some reasonable sounding numbers. Imo it should be somewhere in between a Seraphim strat bomber and UEF strat bomber in terms of dodgeability.