The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

Subcategories

  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 948 Topics
    5k Posts
    wilson_W
    Hey @HerbertFreir, I've randomly come across this post. It's a common thing in pretty much every online game that people will flame each other. All it is is a coping mechanism so they must not admit they made a mistake themselves. It's really just the easy way out for being anonymous on the internet. There is no way of saying this is common or uncommon across a community as a whole as it's mostly invididual. Estimating how often it will happen to you is nearly impossible. Sometimes you will be flamed three times a day, sometimes it won't happen for two years straight. But there is a tendency: The bigger and the younger (on average) the community the more likely it is that people will flame, as they don't expect to bump into the other one ever again. FAF is a small, "well aged" community, and therefore less likely to be that way, as you for sure will bump into someone again. What usually helps is narrowing down the amount of anonymity to a minimum by playing with people you know through joining smaller clans / communities. I, for instance, happen to run a beginners group within the FAF Dojo. It's me and my co-trainer running training sessions with up to a dozen trainees (0-1300 rated) three times a week, in the EU evening hours. Our youngest trainee is ~20 years old, our oldest is ~60 years old. We have gay / trans people, furries... We welcome everyone and respect each other. It's about having fun and learning together. If the above is appealing to you and you could make (some of) the training hours, feel free to join our Discord server and reach out to me. If you can not make my specific training hours, please still feel free to join, meet people you could play with, and maybe find another trainer that matches your time zone.
  • Please provide detailled logs and/or error messages!

    1k Topics
    4k Posts
    maggeM
    Have you secured your Discord account since the incident? What steps have you taken to make sure it cannot be used for malicious activity again?
  • 40 Topics
    160 Posts
    D
    Thanks for your replies, I tested Eternal Strategic Icons, in combination with Penguin's Icon Mod and ACU Highlight (those three mods seem to be compatible), and it looks a lot nicer with the size increase of 150%
  • FAF closed FA 1-2 minutes into 3v3 TMM game

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    0 Votes
    3 Posts
    350 Views
    F
    This happened again moments ago
  • I am not in a game, but it says I am

    3
    0 Votes
    3 Posts
    231 Views
    T9sL4vE2qH7bP3T
    thanks
  • Why are questions blocked on faf forums?

    3
    1 Votes
    3 Posts
    290 Views
    SpikeyNoobS
    As explained in discord, your question is none of my concern. Accusing others of exploiting bugs on the forums is not allowed. A moderation report will suffice.
  • Is it an offence to abuse exploits?

    Locked
    4
    0 Votes
    4 Posts
    309 Views
    SpikeyNoobS
    If you want to accuse someone of bug abusing report them on the client. Don’t make a forums post about it. Though it seems like u just decided not to make tmd.
  • This topic is deleted!

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    0 Votes
    1 Posts
    6 Views
    No one has replied
  • What causes game to freeze?

    3
    0 Votes
    3 Posts
    295 Views
    T9sL4vE2qH7bP3T
    I am pretty sure it's some corrupt mods. There a few out there that don't like me for some reason. Recently my game is crashing a lot and connection is basically fucked. High pings for literally no reason. In 10 years of playing the game on and off and i've never experienced this.
  • Error when searching for a match

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    0 Votes
    6 Posts
    253 Views
    J
    I don't believe it's antivirus or firewall related. I'm on windows 10, have gone into virus and threat protection settings, and added the following folders to the exclusions: Supreme commander game (steam apps, common, supreme commander) FAF client (program files, FAF Client) and even my local save files (user, app data, local, gas powered games, scfa) I have also gone into firewall and network protection settings and allowed FAF through on both private and public settings. I've deleted and reinstalled both SC:FA and FAF. Why the heck is this happening!? The error: Client Version: 2023.11.2 java.lang.NullPointerException: Cannot invoke "java.lang.Process.onExit()" because "process" is null at com.faforever.client.game.GameService.spawnTerminationListener(GameService.java:711) at com.faforever.client.game.GameService.lambda$startGame$58(GameService.java:697) at java.base/java.util.concurrent.CompletableFuture$UniCompose.tryFire(CompletableFuture.java:1150) at java.base/java.util.concurrent.CompletableFuture.postComplete(CompletableFuture.java:510) at java.base/java.util.concurrent.CompletableFuture.complete(CompletableFuture.java:2147) at reactor.core.publisher.MonoToCompletableFuture.onNext(MonoToCompletableFuture.java:64) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.Operators$BaseFluxToMonoOperator.completePossiblyEmpty(Operators.java:2071) at reactor.core.publisher.MonoCollectList$MonoCollectListSubscriber.onComplete(MonoCollectList.java:118) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxSwitchIfEmpty$SwitchIfEmptySubscriber.onComplete(FluxSwitchIfEmpty.java:85) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxSwitchIfEmpty$SwitchIfEmptySubscriber.onComplete(FluxSwitchIfEmpty.java:85) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxFlattenIterable$FlattenIterableSubscriber.drainAsync(FluxFlattenIterable.java:371) at reactor.core.publisher.FluxFlattenIterable$FlattenIterableSubscriber.drain(FluxFlattenIterable.java:724) at reactor.core.publisher.FluxFlattenIterable$FlattenIterableSubscriber.onComplete(FluxFlattenIterable.java:273) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxPeekFuseable$PeekFuseableSubscriber.onComplete(FluxPeekFuseable.java:277) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.MonoPeekTerminal$MonoTerminalPeekSubscriber.onComplete(MonoPeekTerminal.java:299) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.SerializedSubscriber.onComplete(SerializedSubscriber.java:146) at reactor.core.publisher.FluxRetryWhen$RetryWhenMainSubscriber.onComplete(FluxRetryWhen.java:200) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.MonoFlatMap$FlatMapMain.secondComplete(MonoFlatMap.java:246) at reactor.core.publisher.MonoFlatMap$FlatMapInner.onNext(MonoFlatMap.java:305) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnErrorResume$ResumeSubscriber.onNext(FluxOnErrorResume.java:79) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.MonoFlatMap$FlatMapMain.onNext(MonoFlatMap.java:158) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxContextWrite$ContextWriteSubscriber.onNext(FluxContextWrite.java:107) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxMapFuseable$MapFuseableConditionalSubscriber.onNext(FluxMapFuseable.java:299) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.FluxFilterFuseable$FilterFuseableConditionalSubscriber.onNext(FluxFilterFuseable.java:337) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onNext(FluxOnAssembly.java:539) at reactor.core.publisher.Operators$BaseFluxToMonoOperator.completePossiblyEmpty(Operators.java:2071) at reactor.core.publisher.MonoCollect$CollectSubscriber.onComplete(MonoCollect.java:145) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxMapFuseable$MapFuseableSubscriber.onComplete(FluxMapFuseable.java:152) at reactor.core.publisher.FluxPeekFuseable$PeekFuseableSubscriber.onComplete(FluxPeekFuseable.java:277) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxMapFuseable$MapFuseableSubscriber.onComplete(FluxMapFuseable.java:152) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.core.publisher.FluxOnAssembly$OnAssemblySubscriber.onComplete(FluxOnAssembly.java:549) at reactor.netty.channel.FluxReceive.onInboundComplete(FluxReceive.java:413) at reactor.netty.channel.ChannelOperations.onInboundComplete(ChannelOperations.java:444) at reactor.netty.channel.ChannelOperations.terminate(ChannelOperations.java:498) at reactor.netty.http.client.HttpClientOperations.onInboundNext(HttpClientOperations.java:753) at reactor.netty.channel.ChannelOperationsHandler.channelRead(ChannelOperationsHandler.java:114) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:444) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:420) at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:412) at io.netty.channel.CombinedChannelDuplexHandler$DelegatingChannelHandlerContext.fireChannelRead(CombinedChannelDuplexHandler.java:436) at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:346) at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:318) at io.netty.channel.CombinedChannelDuplexHandler.channelRead(CombinedChannelDuplexHandler.java:251) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:442) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:420) at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:412) at io.netty.handler.ssl.SslHandler.unwrap(SslHandler.java:1471) at io.netty.handler.ssl.SslHandler.decodeJdkCompatible(SslHandler.java:1334) at io.netty.handler.ssl.SslHandler.decode(SslHandler.java:1383) at io.netty.handler.codec.ByteToMessageDecoder.decodeRemovalReentryProtection(ByteToMessageDecoder.java:529) at io.netty.handler.codec.ByteToMessageDecoder.callDecode(ByteToMessageDecoder.java:468) at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:290) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:444) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:420) at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:412) at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1410) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:440) at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:420) at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:919) at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:166) at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:788) at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:724) at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:650) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:562) at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:997) at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74) at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30) at java.base/java.lang.Thread.run(Thread.java:833)
  • cant watch replay | не могу посмотреть реплей

    1
    1 Votes
    1 Posts
    105 Views
    No one has replied
  • Campaign Coop Union Control / Single Army

    campaign coop
    1
    1 Votes
    1 Posts
    236 Views
    No one has replied
  • I can t join or create a game

    4
    0 Votes
    4 Posts
    363 Views
    B
    ty
  • Flag

    2
    0 Votes
    2 Posts
    136 Views
    Sladow-NoobS
    it is known that there is a bug with flags currently. The devs are working on a solution currently
  • Game not launching via faf

    5
    0 Votes
    5 Posts
    587 Views
    maggeM
    You have to ask @BLACKHURT But AFAIK it is just a common security issue: "The requested operation requires elevation" Which is related to security software or account permission from windows.
  • cant select tabs

    6
    0 Votes
    6 Posts
    214 Views
    P
    2023-11-21T15:45:32.230+11:00 INFO 12340 --- [JavaFX-Launcher] c.faforever.client.steam.SteamService : Starting the Steam API 2023-11-21T15:45:32.335+11:00 DEBUG 12340 --- [JavaFX-Launcher] c.faforever.client.steam.SteamService : Steam API failed to start 2023-11-21T15:45:32.427+11:00 DEBUG 12340 --- [JavaFX-Launcher] c.f.client.os.FileOpeningHandler : Registering file opening handler: com.faforever.client.os.FileOpeningHandler 2023-11-21T15:45:32.910+11:00 INFO 12340 --- [taskScheduler-1] c.f.client.config.PreferencesConfig : Writing preferences file %USER_PROFILE%\AppData\Roaming\Forged Alliance Forever\client.prefs 2023-11-21T15:45:32.916+11:00 INFO 12340 --- [JavaFX-Launcher] o.s.boot.SpringApplication : Started application in 5.032 seconds (process running for 7.876) 2023-11-21T15:45:32.974+11:00 DEBUG 12340 --- [JavaFX-Launcher] c.faforever.client.util.StartupService : Current preferences directory %USER_PROFILE%\AppData\Roaming\Forged Alliance Forever 2023-11-21T15:45:38.611+11:00 INFO 12340 --- [JavaFX Application Thread] com.faforever.client.update.Version : The current application version is: 2023.11.1 2023-11-21T15:45:38.905+11:00 INFO 12340 --- [JavaFX Application Thread] c.f.client.update.ClientUpdateService : Current version: 2023.11.1 2023-11-21T15:45:38.909+11:00 INFO 12340 --- [pool-6-thread-2] c.f.client.update.CheckForUpdateTask : Checking for client update 2023-11-21T15:45:39.268+11:00 INFO 12340 --- [ForkJoinPool.commonPool-worker-1] com.faforever.client.update.Version : fromVersion '2023.11.1' is not newer than toVersion '2023.11.1'. No update is required. 2023-11-21T15:45:52.838+11:00 INFO 12340 --- [ForkJoinPool.commonPool-worker-1] c.f.client.login.OAuthValuesReceiver : GET /?code=_CTLjasF3Pkx321vQevNb0-yQ8mUJC-yfCCDLHorr1s.uFE3xdJ48jLaXeNsL0jHDcY4WXzpyjZOVUu7NBO5FS0&scope=openid+offline+public_profile+upload_map+upload_mod+lobby&state=yDd0IV1cFlhXHjztVDGPqiWxnSG14hqQGI5mjyJBVYcNgA0WA16bsfrLqYSL7Ytq4enpKOnjBf8tWnAo9mlFJF8PPIRQqnQysMHoVeYlfRvave27XuQK HTTP/1.1 2023-11-21T15:45:52.840+11:00 DEBUG 12340 --- [ForkJoinPool.commonPool-worker-1] c.faforever.client.fx.PlatformService : Focus 'FA Forever Login' window 2023-11-21T15:45:52.847+11:00 INFO 12340 --- [ForkJoinPool.commonPool-worker-1] com.faforever.client.user.LoginService : Logging in with authorization code 2023-11-21T15:45:52.888+11:00 DEBUG 12340 --- [ForkJoinPool.commonPool-worker-1] c.faforever.client.api.TokenRetriever : Retrieving OAuth token 2023-11-21T15:45:54.037+11:00 INFO 12340 --- [reactor-http-nio-2] c.faforever.client.api.TokenRetriever : Token valid until 2023-11-21T05:45:53.036548600Z 2023-11-21T15:45:54.041+11:00 DEBUG 12340 --- [reactor-http-nio-2] c.faforever.client.api.TokenRetriever : Retrieving OAuth token 2023-11-21T15:45:55.081+11:00 INFO 12340 --- [reactor-http-nio-2] c.faforever.client.api.TokenRetriever : Token valid until 2023-11-21T05:45:54.081524600Z 2023-11-21T15:45:55.513+11:00 DEBUG 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Starting login process 2023-11-21T15:45:55.513+11:00 DEBUG 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Opening connection 2023-11-21T15:45:55.516+11:00 DEBUG 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Beginning connection process 2023-11-21T15:45:55.630+11:00 INFO 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Connected to ws.faforever.com on port 443 2023-11-21T15:45:55.634+11:00 DEBUG 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Starting session listener 2023-11-21T15:45:59.580+11:00 INFO 12340 --- [reactor-http-nio-2] c.faforever.client.game.GamePathHandler : Game path is not specified or non-existent, trying to detect 2023-11-21T15:45:59.581+11:00 WARN 12340 --- [reactor-http-nio-2] c.faforever.client.game.GamePathHandler : Game path could not be detected 2023-11-21T15:45:59.594+11:00 INFO 12340 --- [reactor-http-nio-2] c.f.client.chat.KittehChatService : Connecting to IRC 2023-11-21T15:45:59.656+11:00 INFO 12340 --- [reactor-http-nio-2] com.faforever.client.update.Version : fromVersion '2023.11.1' is not newer than toVersion '2023.11.1'. No update is required. 2023-11-21T15:46:00.500+11:00 DEBUG 12340 --- [reactor-http-nio-2] c.f.client.chat.KittehChatService : Joining channel: #aeolus 2023-11-21T15:46:02.953+11:00 DEBUG 12340 --- [KICL Input Processor (Unnamed)] c.f.client.chat.KittehChatService : Joining channel: #newbie 2023-11-21T15:46:34.411+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/dualgap_adaptive.v0014.png 2023-11-21T15:46:34.445+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/astro_crater_battles.png 2023-11-21T15:46:34.447+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/gap of rohan.v0001.png 2023-11-21T15:46:34.448+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/twin rivers.v0001.png 2023-11-21T15:46:34.449+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/scmp_015.v0002.png 2023-11-21T15:46:34.450+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/astro_crater_battles_4x4_rich_v2.v0001.png 2023-11-21T15:46:34.451+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/survival_5thdimension.v0001.png 2023-11-21T15:46:34.460+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/ditch reborn.v0001.png 2023-11-21T15:46:34.461+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/funeral_plains.v0001.png 2023-11-21T15:46:34.463+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/the_drunken_beetles_dance.v0001.png 2023-11-21T15:46:34.465+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/festea_vii.v0011.png 2023-11-21T15:46:34.466+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/virmire.v0002.png 2023-11-21T15:46:34.467+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/kappa.v0031.png 2023-11-21T15:46:34.469+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/frithen.v0004.png 2023-11-21T15:46:34.471+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/gaea.v0009.png 2023-11-21T15:46:34.473+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/town_of_turmoil.v0011.png 2023-11-21T15:46:34.475+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/adaptive_shallow_dangers.v0001.png 2023-11-21T15:46:34.476+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/esais_vengeance_2v2.v0001.png 2023-11-21T15:46:34.477+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/sonata.v0002.png 2023-11-21T15:46:34.479+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/survival_endgame.v0103.png 2023-11-21T15:46:34.480+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/skirmish.v0003.png 2023-11-21T15:46:35.038+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/serenity_reef_5v5.v0008.png 2023-11-21T15:46:35.040+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/cadmium_green.v0001.png 2023-11-21T15:46:35.041+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/dunes_of_arracis.v0005.png 2023-11-21T15:46:35.042+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/paradisebay.v0007.png 2023-11-21T15:46:35.043+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/adaptive_archsimkats_valley.v0003.png 2023-11-21T15:46:35.044+11:00 DEBUG 12340 --- [JavaFX Application Thread] c.faforever.client.remote.AssetService : Fetching image from https://content.faforever.com/maps/previews/small/8 - badlands_v4.v0001.png 2023-11-21T15:46:40.448+11:00 INFO 12340 --- [JavaFX Application Thread] c.faforever.client.FafClientApplication : Stopping application 2023-11-21T15:46:40.456+11:00 INFO 12340 --- [JavaFX Application Thread] c.faforever.client.steam.SteamService : Stopping the Steam API 2023-11-21T15:46:40.456+11:00 INFO 12340 --- [JavaFX Application Thread] c.f.client.fa.relay.ice.IceAdapterImpl : Ignoring call to ICE adapter as we are not connected: quit([]) 2023-11-21T15:46:40.457+11:00 INFO 12340 --- [JavaFX Application Thread] c.f.c.map.generator.MapGeneratorService : Deleting generated maps 2023-11-21T15:46:40.458+11:00 INFO 12340 --- [Thread-27] com.faforever.client.map.MapService : Watcher terminated (null) 2023-11-21T15:46:40.458+11:00 DEBUG 12340 --- [Thread-28] com.faforever.client.mod.ModService : Watcher terminated (null) 2023-11-21T15:46:40.459+11:00 INFO 12340 --- [pool-6-thread-1] com.faforever.client.theme.UiService : Watcher service terminated 2023-11-21T15:46:40.461+11:00 INFO 12340 --- [JavaFX Application Thread] c.faforever.client.config.AsyncConfig : Shutting down ExecutorService 'taskExecutor' 2023-11-21T15:46:40.461+11:00 INFO 12340 --- [JavaFX Application Thread] c.f.client.remote.FafServerAccessor : Closing lobby server connection 2023-11-21T15:46:40.463+11:00 INFO 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Outbound channel cancelled 2023-11-21T15:46:40.466+11:00 INFO 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Inbound channel closed 2023-11-21T15:46:40.466+11:00 INFO 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Connection closed 2023-11-21T15:46:40.467+11:00 INFO 12340 --- [reactor-http-nio-2] c.faforever.commons.lobby.FafLobbyApi : Disconnected from server 2023-11-21T15:46:40.469+11:00 INFO 12340 --- [nioEventLoopGroup-2-1] c.f.client.chat.KittehChatService : Connecting to IRC 2023-11-21T15:46:42.485+11:00 INFO 12340 --- [JavaFX Application Thread] c.f.client.config.PreferencesConfig : Writing preferences file %USER_PROFILE%\AppData\Roaming\Forged Alliance Forever\client.prefs 2023-11-21T15:46:42.488+11:00 INFO 12340 --- [Thread-96] c.faforever.client.FafClientApplication : Starting non-daemon detector thread 2023-11-21T15:46:52.490+11:00 ERROR 12340 --- [Thread-96] c.faforever.client.FafClientApplication : Non daemon Thread "KICL SingleDelay 1200 Sending Queue (Unnamed)" (id: 291) still active in state: WAITING 2023-11-21T15:46:52.490+11:00 ERROR 12340 --- [Thread-96] c.faforever.client.FafClientApplication : Stacktrace of thread KICL SingleDelay 1200 Sending Queue (Unnamed):
  • Getting a Tournament avatar

    8
    1 Votes
    8 Posts
    520 Views
    AirTwistA
    Как получить аватарку ноябрьский турнир на сетоне?
  • Why Slow Game when CPU & GPU not "heavy loaded?"

    6
    0 Votes
    6 Posts
    318 Views
    N
    @zomebody The simulation mostly runs single threaded, so only on one core. depending on you CPU core count 20% might be one core fully utilized for the simulation. Network speed and lan vs. online has no impact on the simulation speed. With bad network connectivity the game will micro stutter instead of the sim actually slowing down.
  • Cannot join or create a lobby with FAF Client v2023.11.1

    12
    2 Votes
    12 Posts
    593 Views
    maggeM
    @Matr1 Same issue like OP here and you can resolve it with the same solution: https://forum.faforever.com/topic/6807/unable-to-join-a-custom-game/5
  • Link steam account button does not work

    2
    0 Votes
    2 Posts
    148 Views
    MostLostNoobM
    @timmony What happens when you click the "Link your FAF account to Steam" button? [image: 1700267029309-link-your-faf-account-to-steam.jpg]
  • Inadequate monitor resolution

    5
    2
    0 Votes
    5 Posts
    446 Views
    J
    Hi guys, Thanks for getting back to me so quickly. I had tried 'windowed' and 3 numbers separated by commas before, but this was my last attempt (I saw the resolutions for primary_adapter higher up and it had two similar lines for each resolution). I really appreciate that strategic icon scale tip and will give it a go. Thank you. I found the issue. For some reason on the compatability tab of the sc fa properties it was set to run in compatibility mode for windows 7 and run in 640x480 screen resolution was checked. I have no idea why, I have never opened the properties for the game before. This is now resolved.
  • Ban expires: Never. Reason: Rename, then contact mod team to unban

    3
    0 Votes
    3 Posts
    254 Views
    ?
    Name doesn't look bad
  • 0 Votes
    7 Posts
    479 Views
    Brutus5000B
    No there aren't. It's not possible from a browser alone.