Here, the members of the No Veterancy Coalition constantly nod to each other while stating how veterancy is bad for games like this and totally ignore all these "veterancy is skill" players.
I will start.
- Veterancy HP increase is too hard to remember and it screws up fights by seemingly randomly healing units. And, because you never see the veterancy of your enemy's units, you never know if a unit survives a close call.
- It ruins immersion and adds unnecessary computation. Ever saw a robot getting a promotion by instantly increasing its HP for killing other robots?
Everyone nods and claps.