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    No Veterancy Coalition

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    • ?
      A Former User
      last edited by

      Here, the members of the No Veterancy Coalition constantly nod to each other while stating how veterancy is bad for games like this and totally ignore all these "veterancy is skill" players.

      I will start.

      • Veterancy HP increase is too hard to remember and it screws up fights by seemingly randomly healing units. And, because you never see the veterancy of your enemy's units, you never know if a unit survives a close call.
      • It ruins immersion and adds unnecessary computation. Ever saw a robot getting a promotion by instantly increasing its HP for killing other robots?

      Everyone nods and claps.

      1 Reply Last reply Reply Quote 2
      • ThomasHiattT
        ThomasHiatt
        last edited by

        Yeah, remove veterancy from the game please. And remove fuel too.

        1 Reply Last reply Reply Quote 0
        • J
          jcvjcvjcvjcv
          last edited by

          Vet already got nerfed long ago. It also got based on mass value killed instead of # of units killed.

          You can see what the max hp of enemy unit is and you can see what it kills.

          1 Reply Last reply Reply Quote 0
          • TheWeakieT
            TheWeakie
            last edited by TheWeakie

            This post is deleted!
            1 Reply Last reply Reply Quote 0
            • arma473A
              arma473
              last edited by

              Veterancy was added to the game in order to discourage people from spamming t1 units

              It has no proper purpose now

              Remove all veterancy bonuses for all units except ACU please. And remove ACU hp gain for veterancy. ACU should get additional max hp but it's current HP value should stay the same. For an ACU that is in a fight, it would only get a little bit more regen rate. So getting a level of veterancy wouldn't completely change a fight situation.

              1 Reply Last reply Reply Quote 0
              • FtXCommandoF
                FtXCommando
                last edited by

                just remove gun upgrade from acus while ur at it

                1 Reply Last reply Reply Quote -1
                • maudlin27M
                  maudlin27
                  last edited by

                  Veterancy adds greater depth and makes games more interesting. There have been plenty of entertaining moments both in games and watching casts where for example an ACU is about to die and gets a sudden rank of veterancy allowing it to just escape a kill. It also gives a spotlight to units that have a massive effect for their cost (e.g. units that reach 5 stars).

                  However Ive no issue with allowing a unit's mass kills and veterancy progress being visible to all players (if it was possible)

                  M27AI and M28AI developer; Devlogs and more general AI development guide:
                  https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                  https://forum.faforever.com/topic/5331/m28ai-devlog-v150

                  1 Reply Last reply Reply Quote 6
                  • veteranasheV
                    veteranashe
                    last edited by

                    Vet for t1-2 units is awesome and let's you see hero tanks.

                    Lore wise it doesn't make sense

                    1 Reply Last reply Reply Quote 0
                    • EdtjuhE
                      Edtjuh
                      last edited by

                      Leave it in. Serves a purpose.
                      Fuel too. All gucci

                      1 Reply Last reply Reply Quote 0
                      • T
                        TankenAbard
                        last edited by

                        I've never had veterancy matter much except for commanders and experimentals, SACUs to an extent. I also like that air does better with support fields, it makes air play a little more complex.

                        1 Reply Last reply Reply Quote 0
                        • Accidental_AeonA
                          Accidental_Aeon
                          last edited by

                          If you do remove veterancy then please add a healing building that will heal my land and naval units. We should be rewarded for trying to keep units alive on 1 hp.

                          ? 1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User
                            last edited by

                            At least we have won this battle in Sanctuary. Everyone claps

                            1 Reply Last reply Reply Quote 0
                            • ?
                              A Former User @Accidental_Aeon
                              last edited by

                              @accidental_aeon said in No Veterancy Coalition:

                              If you do remove veterancy then please add a healing building that will heal my land and naval units. We should be rewarded for trying to keep units alive on 1 hp.

                              Repairing probably should be cost half, like in any other game

                              1 Reply Last reply Reply Quote 0
                              • DeribusD
                                Deribus Global Moderator
                                last edited by

                                I don't see how doubling repair costs from the current 25% would help anything.

                                ? N deletethisD 3 Replies Last reply Reply Quote 0
                                • ?
                                  A Former User @Deribus
                                  last edited by

                                  @deribus Wait, when did it become 25%? There is a point in repairing now? 😮

                                  It's really hard to follow patches.

                                  IndexLibrorumI 1 Reply Last reply Reply Quote 0
                                  • IndexLibrorumI
                                    IndexLibrorum Global Moderator @A Former User
                                    last edited by IndexLibrorum

                                    @melanol

                                    It's really hard to follow patches.

                                    My man casually admitting "yea uh reading is actually a lot of effort, y'know". 😛

                                    @melanol said in No Veterancy Coalition:

                                    At least we have won this battle in Sanctuary. Everyone claps

                                    This is great, because now we can refer people to that game if they insist on removing veterancy here 😄

                                    "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                    See all my projects:

                                    1 Reply Last reply Reply Quote 0
                                    • N
                                      Nex @Deribus
                                      last edited by

                                      @deribus isn't repair only 25% discount now?
                                      So it costs 75%

                                      1 Reply Last reply Reply Quote 0
                                      • deletethisD
                                        deletethis @Deribus
                                        last edited by deletethis

                                        https://patchnotes.faforever.com/balance/3709.html

                                        Ok, it's from 2019, but yeah. Would be G̶R̶E̶A̶TOP if it was 25% of the cost, but it's a 25% discount instead.

                                        Deribus Old Man Memory confirmed (also, shame on you, too lazy to go check before posting! Unacceptable!!).

                                        1 Reply Last reply Reply Quote 2
                                        • N
                                          Nex
                                          last edited by

                                          But having repair too good is bad anyway, since it'll only be worth it to repair buildings since you probably won't have the amount of engies in place to repair your front line units and they can't do anything useful while being repaired.

                                          So repair is mostly a defensive tool and promoting turtling too much is bad if you want something to happen in your game instead of two sim city games next to each other.

                                          Vet is bascially like repair, but promotes aggression and sudden vets also lead to more interesting moments.

                                          1 Reply Last reply Reply Quote 2
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