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Weekly Discussion #5 - What's the ONE UI mod you can't live without?

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  • M Online
    maudlin27
    last edited by 13 Jun 2022, 18:01

    Advanced strategic icons - mainly because of how it highlights nukes and TML (although at some point I should probably get around to checking out the other icon mods released more recently that promise to do the same thing)

    M27AI and M28AI developer; Devlogs and more general AI development guide:
    https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
    https://forum.faforever.com/topic/5331/m28ai-devlog-v150

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    • M Offline
      magge Global Moderator
      last edited by magge 13 Jun 2022, 18:25

      SharedMouse

      It really adds up the 'immersion' and is so awesome to see what my team is doing at the moment and where they pay attention.

      It shines in close combat with several ACUs, it is really easy to shift all focus to the same target and just to be more strategical together.

      Join a FAFtastic Team

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      • F Offline
        Femboy Promotions team
        last edited by 13 Jun 2022, 22:57

        Advanced Strategic Icons, can't play without having "aids" in my map

        FAF Website Developer

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        • V Offline
          veteranashe
          last edited by 14 Jun 2022, 01:44

          Reclaim shown on screen mod

          1 Reply Last reply Reply Quote 0
          • D Offline
            Defiant
            last edited by 14 Jun 2022, 04:00

            ACU highlight

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            • A Offline
              Auriko
              last edited by 14 Jun 2022, 08:14

              SupCom Vanilla Music of course, the extra bit of nostalgia is key to improve moral 🎵

              Serious choice : selection deprioritizer. I've been playing for so long with it that i can't go back. The most usefull part of it is to avoid selecting engis with military units, and planes with land units, but I also use it for some niche stuff like not selecting land scouts or mobile shields when it assists an aurora (pro secret aeon technique)

              Bonus : when viewing a replay, Supreme Scoreboard is of course the N°1

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              • M Offline
                Matr1
                last edited by 14 Jun 2022, 12:37

                Gotta be Additional camera stuff v3.3 ❤

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                • Z Offline
                  ZLO
                  last edited by ZLO 14 Jun 2022, 13:18

                  very hard to decide, i once had all most disabled and it was mostly fine.

                  but i would mostly miss my "disperce move", not because it is super usefull but also because it feels satysfying for some reason.

                  TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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                  • W Offline
                    waffelzNoob @Giebmasse
                    last edited by 14 Jun 2022, 14:12

                    @giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                    Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

                    which version do you use?
                    I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

                    frick snoops!

                    G E 2 Replies Last reply 14 Jun 2022, 14:37 Reply Quote 0
                    • G Offline
                      Giebmasse Team Lead @waffelzNoob
                      last edited by Giebmasse 14 Jun 2022, 14:37

                      @bulliednoob said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                      @giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                      Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

                      which version do you use?
                      I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

                      Not sure, I recall modifying it myself to some degree, maybe that was part of it? The mod_info says version 3, with description: "Highlight working/Idle T1,T2,T3 Engineers and more on the main map with different overlay for each - improved by ZeRen and Giebmasse"

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                      • C Offline
                        Ctrl-K
                        last edited by Ctrl-K 14 Jun 2022, 18:34

                        HotBuild Overhaul is one of them definitely, but I have too many mods to choose from (almost every mod is made by me)

                        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                        — Steve Jobs.
                        My UI Mods
                        Support me

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                        • E Offline
                          Eternal-
                          last edited by 15 Jun 2022, 07:01

                          @ctrl-k creator simping his creature

                          Profile | Eternal MOD pack | Check new client

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                          • B Offline
                            Blade_Walker
                            last edited by 15 Jun 2022, 07:11

                            NoShake !

                            But in truth, the mex overlay from EcoManager

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                            • E Offline
                              Ejsstiil @waffelzNoob
                              last edited by Ejsstiil 19 Jun 2022, 12:30

                              @bulliednoob said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                              @giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                              Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

                              which version do you use?
                              I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

                              @bulliednoob Which version of IE3 do you have installed? Factories uses two coloring, idle is red, for roll-off it uses orange color.
                              Same applies for engys on the move and when assigned to assist to something but at the same time not doing anything.

                              Maybe it is bad color choice of mine, can be hard to distinguish?

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