The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • Announcements regarding our community

    63 Topics
    139 Posts
    FichomF
    Check out a new unit database made by ETFreeman with a modern look and plethora of tools and settings you can tinker with. You can find all the usual unit details - including from the Nomads faction - as well as some that were not displayed in older alternatives. It can also be set as your default client Units database (requires client version 2026.4.1 and above) - In client Settings > General > Unit Database. Some of its special features: Browse units by faction & tech tier, or by unit type Compare any units side by side — shareable URLs, section toggles, all settings saved between sessions Game-accurate DPS — replicates the game's own calculations: beams, salvos, fragments, DoT Efficiency metrics — DPS/mass, DPS/energy, DPS/BT, all invertible Custom stat formulas — write your own expressions using 70+ unit properties Covers all factions including Nomads Shows even "hidden" features like ability to fire from transport or missile splitting when TMD hits Installable as mobile app (visit the db with your phone, the suggestion to install it will appear) If you have any feedback, please leave tit at the forums: https://forum.faforever.com/topic/10050/etfreeman-db-feedback-thread
  • The real competition starts here.

    260 Topics
    7k Posts
    wilson_W
    Map pool has been released
  • 457 Topics
    5k Posts
    N
    Number of games played doesn't reflect well on your potential game quality and would have a heavier downside of restricting what new players can play, since they would be excluded due to not investing enough time playing even if they study and try their best to play well.
  • A place to talk about whatever you want

    2k Topics
    26k Posts
    SheppyS
    Is the plan for this page (see image) that you can get a breakdown of any game played by any player using this mod? Yes. It is also possible to "record" replays yourself. But it's a bit fiddly atm, I need to automate it and run it on my PC overnight. After that you will be able to compare to averages of certain ratings instead of just individual players/games. I hope we get some Setons BOs then I might finally start out on this map aswell.
  • 3k Topics
    16k Posts
    miki1900M
    @Saver yes, i have problem sometimes with FAF-sounds
  • For people who want to add more stuff to FAF

    601 Topics
    8k Posts
    S
    Hey fellas, The Inquisitor is nigh unkillable. I wish I could get a snapshot that features all different angles for the incoming fire. In any case the only unit doing damage was the engineer seen in the pic. I previously rammed the Experimental with a Mazer ACU, and the only angle from which it was able to deal damage was directly below. Even torpedoes miss that bastard. There are still quite a few issues with BlackOps that I'm willing to organize into a list if that would be useful. Off the top of my head, the Aeon ACU's second intel upgrade -the one with Eye of Rihanne-style quantum optics- costs 270 mass, which I'm pretty sure is meant to be 2700, matching the cost of a similar intel upgrade for another ACU. (270 is unbalanced for multiple reasons: 1. it grants too much health for such a low cost, 2. the peeping module is extremely powerful on its own, and 3. Aeon can exlusively get their commander into T3 power level in early stages) Less important but still there: Vanisher: T3 T3 Air Transport. ED5 UI and economy values (the entry itself is unnecessary IMO due to it being a clutter but right now it's worse: a suboptimal choice that costs more than building ED4 then upgrading it) These issuesare hard to remember, but very easy to write down in a note when they pop-up in play, so lemme know if you need such a list. There are also some inconsistencies immersion-wise: Cybran structures lose their regenerative capabilities from vanilla on higher tier (eg. Hydrocarbon Power Plants and T3 Storage), Manticore T3 PD sits on UEF pavement. Unrelated to BlackOps: the track mark bug in vanilla, produced by every unit rolling on treads like the Viper, Fatboy, etc. is extremely disturbing. Do you know who to reach out to? I don't care if mass spot or hydrocarbon marks are low resolution, the track mark glitches are way worse. [image: 1783629538848-inquisitor_hitbox_issue.jpg]
  • A readonly copy of our previous forums on phpbb3. (Not all uploaded files are available.)
    Search only via google using the site:forums.faforever.com option.