Random UI improvements [UI mod]

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Yep. That's why I added special cursors for each mode. 2 for reclaim and 1 for hard move. Left mouse button also disables HardMove btw.

Also I forgot to mention in start post that TML order can also be tweaked so it's placed only on the ground. But there should be 2 versions of it for sure, because sometimes you just zooming out and casually clicking enemy mexes with tml and it's very handy when orders snap to mexes.

Anyway, if someone want to use it now as default, just change 14 line in this file 'Mods\RUI\hook\lua\ui\game\commandmode.lua' to:

local selectTolerance = {RULEUCC_Attack = true, RULEUCC_Nuke = true, RULEUCC_Tactical = true}
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this is great, you're an absolute chad.

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Messed around with this a bit in sandbox, very awesome mod!

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i Flagged this mod coz it sounds too good to be true

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all is good, but EasyReclaim broke my default reclaim button, i cant use it from keyboard, i saw hotkeys on the bar, but i cant use it from keyboards, if i use mouse all is ok. hoy to fix it? and when i deleted mod, hotkeys still in F1 panel.

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@m00nshiner there is reclaim fix mod for those situations, use it once and it will fix reclaim order

My github repo with UI Mods

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@mr-skill-issue thanks for such a quick response, I got acquainted with your mods, and I managed to fix everything. Thanks

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Has anyone ever used the move patrol order feature in the base game on purpose (that this mod fixes lol)

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@veteranashe said in Random UI improvements [UI mod]:

Has anyone ever used the move patrol order feature in the base game on purpose (that this mod fixes lol)

Yes, I used it on purpose, way back when, back before I used a keyboard shortcut to set up patrols. That was a thing that I did a very long time ago. It was easier than clicking on the patrol icon to set up a patrol.

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I just right click to create a patrol, so i don't need a hotkey for that and the mod can't remove that functionality anyway.🤷