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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    ipconfig-release

    @ipconfig-release

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    Best posts made by ipconfig-release

    • RE: Dual Gap Slots Help!

      @femboy

      1. Top Air: typically spams t1 until bottom air gets t3, but not necessarily; in charge of getting radar, and also SMD in time before enemy Eco can destroy everyone in top
      2. (Upper) mid: goes to the upper lane in mid. Land focus, but will often start with air fac to get engies in mid in time. Playstyle depends on individual.
      3. Mid: handles the "true" mid lane, his survival often depends on Navy even if he wins his slot. Can and probably will start with air fac like the other mid player
      4. Navy: as the name says
      5. Eco: as the name says, is supposed to handle late-game and is responsible for winning (or losing) the match when it gets to that stage
      6. Bottom Air: in charge of getting t3 air faster than the enemy team and possibly win the game or cripple them with strat(s), or at the very least getting asfs out in time for enemy strats; also in charge of radar for bottom. Might give t2/t3 engies to eco/rest of team to help, but this will necessarily delay his own progression.

      Variations and other strategies are always possible (t2 air spam to win, double/triple navy, eco/navy ACUs to mid.), especially when playing with friends/people you know (also see: stacked teams, a reason why most mid-to-high level games use opti).

      I'll let someone else tell you about the True Masters because I wouldn't know.

      One important thing to know is who gets what rocks: it's generally rude to eat rocks that don't belong to you (not to mention entirely harmful to your team on the whole), and I have seen high level players just quit minutes into the game because their rocks were being stolen/trees knocked down. If you prepare any pic with the rocks marked I'll tell who they belong to.

      posted in General Discussion
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    • RE: Delete this channel.

      I really don't think I need a dedicated channel

      posted in Suggestions
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    • RE: Bug Report:SMD missing target

      I like how you added a gif to your report!

      posted in Game Issues and Gameplay questions
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    • RE: Please please please bring back the flags...

      @lucyme said in Please please please bring back the flags...:

      Ping to Australia from EU is always unplayable

      False.

      posted in General Discussion
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    • RE: Should I stay or should I Go?

      Thanks as always for the very interesting write up.

      It seems to me that ice4j is a dead end, but are you actually willing to learn Go?

      Even if everyone on the forum (aka roughly 3% of FAF players) agrees that it's the way to go, nobody can force you to learn a new language that you might or might not be interested in.

      But it does sound like it might be the solution we (desperately?) need. Or perhaps there is some other option?

      As an aside, your title made me really worried for a hot minute!!

      posted in Blogs
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    • RE: disable end game stats screen?

      Might be this?

      14296e0b-6ac3-4c7f-b2b3-ae2bd6a2787e-immagine.png

      Edit: found it

      "%s" /exitongameover

      posted in I need help
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    • RE: Title: A Time For Change: FAF Community Balance Team

      I actually read this, and all I have to say is:

      Are you ok?

      Is this actually some joke?

      posted in General Discussion
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    • RE: WELL....I guess I give up.

      @mandofan58 said in WELL....I guess I give up.:

      but now I need to verify my ownership of a game nobody owns

      You couldn't be any more wrong.

      posted in Suggestions
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    • RE: Unable to join lobbies

      @sonofibis Please follow this quick visual guide to change folder

      2d2dba3d-091f-402f-8eec-0206270d3c08-immagine.png

      posted in I need help
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    • RE: I feel like Czar's crash is more important than its' weapons

      @sladow-noob said in I feel like Czar's crash is more important than its' weapons:

      If your opponent attacks with ASF, you groundfire and all the ASF get a huge amount of damage (Stack 2 czars, groundfire and every single ASF will die by flying through the beam).

      Pretty sure that was nerfed back in 2015, patch notes for 3650 mentions it.

      posted in General Discussion
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    Latest posts made by ipconfig-release

    • RE: Poor internet connection

      You aren't really giving a lot of information so it's hard to help you.

      Start by listing your reported connection speed, how you connect (cable, wifi), if you connect directly to the router or if you have repeaters set up, your location, whether or not you use VPNs, your system information (desktop or laptop, cpu, ram, gpu...), etc.

      posted in Game Issues and Gameplay questions
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    • RE: bullying !

      While I appreciate your sentiment, the correct course of action would be to report this person to the moderators team, and not publicly shame them on the forums. This thread will likely be deleted by the first moderator online.

      posted in I need help
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    • RE: TWO MONITOR PROBLEM AFTER YEARS OF WORKING GOOD, SAME HARDWARE

      Just to be clear, this only happens when you play FAF, not any other game/video/whatever?

      If you haven't yet, try playing a different game in dual-monitor mode.

      posted in Game Issues and Gameplay questions
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    • RE: Adding new tech levels to the game.

      This is FAF, "Sanctuary" is not a """feature""" and I do not believe we need to do anything about it, and certainly not implement any countermeasures(???).

      Anyone is free to do any kind of mod, of course.

      Personally, I think anything related to that game should be banned on the forums due to what happened on the past, but you do you.

      posted in Suggestions
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    • RE: How do you think Sanctuary: Shattered Sun will affect FAF daily player count?

      No.

      posted in General Discussion
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    • RE: Disconnection but match Continues

      @Spy_Emanciator said:

      And now people are getting additional elo for knowing silly commands to give bot player bases to themselves to out-control opponents. That's not skill. No one wants to see a simple desync decay into an actual intentional system authorized full match cancel, but wait your in a bot match now, and its still ranked. I'm still fuming just thinking about it.

      What? Disconnected players are not bot controlled. If no one on the team does anything with their units/base, they'll just retain whatever last orders were given by the human player, but that's it.\

      I cannot in good faith believe that anyone thinks it's great to lose matches because of disconnections, but I guess we'll just have to agree to disagree.

      posted in Suggestions
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    • RE: Disconnection but match Continues

      Are you entirely unaware of what common control is and of the somewhat recent option that allows it to be enabled for disconnected players only? That's what's happening.

      If you use the default scoreboard, as the message says, you can just click on the disconnected player to give orders or gift units/bases to yourself/someone.

      I'm not sure what you got against this system that allows games to not be completely screwed over by random disconnections.

      To be clear, if you kill the coms, their bases will go Boom, as you say, which remains true for everything that was gifted to a different player.

      posted in Suggestions
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    • RE: FAF crash: EXCEPTION_ACCESS_VIOLATION attempted to write memory

      Search should work fine

      a3752a6c-c20c-4c81-a89e-8af4edc243b4-immagine.png

      posted in Game Issues and Gameplay questions
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    • RE: There was a good days

      It was joke man

      posted in General Discussion
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    • RE: There was a good days

      I see, to be a top player you need to have played less than 10 games and have a 0% win rate.

      posted in General Discussion
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