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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!
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    ipconfig-release

    @ipconfig-release

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    Best posts made by ipconfig-release

    • RE: Dual Gap Slots Help!

      @femboy

      1. Top Air: typically spams t1 until bottom air gets t3, but not necessarily; in charge of getting radar, and also SMD in time before enemy Eco can destroy everyone in top
      2. (Upper) mid: goes to the upper lane in mid. Land focus, but will often start with air fac to get engies in mid in time. Playstyle depends on individual.
      3. Mid: handles the "true" mid lane, his survival often depends on Navy even if he wins his slot. Can and probably will start with air fac like the other mid player
      4. Navy: as the name says
      5. Eco: as the name says, is supposed to handle late-game and is responsible for winning (or losing) the match when it gets to that stage
      6. Bottom Air: in charge of getting t3 air faster than the enemy team and possibly win the game or cripple them with strat(s), or at the very least getting asfs out in time for enemy strats; also in charge of radar for bottom. Might give t2/t3 engies to eco/rest of team to help, but this will necessarily delay his own progression.

      Variations and other strategies are always possible (t2 air spam to win, double/triple navy, eco/navy ACUs to mid.), especially when playing with friends/people you know (also see: stacked teams, a reason why most mid-to-high level games use opti).

      I'll let someone else tell you about the True Masters because I wouldn't know.

      One important thing to know is who gets what rocks: it's generally rude to eat rocks that don't belong to you (not to mention entirely harmful to your team on the whole), and I have seen high level players just quit minutes into the game because their rocks were being stolen/trees knocked down. If you prepare any pic with the rocks marked I'll tell who they belong to.

      posted in General Discussion
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    • RE: Delete this channel.

      I really don't think I need a dedicated channel

      posted in Suggestions
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    • RE: Bug Report:SMD missing target

      I like how you added a gif to your report!

      posted in Game Issues and Gameplay questions
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    • RE: Please please please bring back the flags...

      @lucyme said in Please please please bring back the flags...:

      Ping to Australia from EU is always unplayable

      False.

      posted in General Discussion
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    • RE: Should I stay or should I Go?

      Thanks as always for the very interesting write up.

      It seems to me that ice4j is a dead end, but are you actually willing to learn Go?

      Even if everyone on the forum (aka roughly 3% of FAF players) agrees that it's the way to go, nobody can force you to learn a new language that you might or might not be interested in.

      But it does sound like it might be the solution we (desperately?) need. Or perhaps there is some other option?

      As an aside, your title made me really worried for a hot minute!!

      posted in Blogs
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    • RE: disable end game stats screen?

      Might be this?

      14296e0b-6ac3-4c7f-b2b3-ae2bd6a2787e-immagine.png

      Edit: found it

      "%s" /exitongameover

      posted in I need help
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    • RE: Title: A Time For Change: FAF Community Balance Team

      I actually read this, and all I have to say is:

      Are you ok?

      Is this actually some joke?

      posted in General Discussion
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    • RE: WELL....I guess I give up.

      @mandofan58 said in WELL....I guess I give up.:

      but now I need to verify my ownership of a game nobody owns

      You couldn't be any more wrong.

      posted in Suggestions
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    • RE: Unable to join lobbies

      @sonofibis Please follow this quick visual guide to change folder

      2d2dba3d-091f-402f-8eec-0206270d3c08-immagine.png

      posted in I need help
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    • RE: I feel like Czar's crash is more important than its' weapons

      @sladow-noob said in I feel like Czar's crash is more important than its' weapons:

      If your opponent attacks with ASF, you groundfire and all the ASF get a huge amount of damage (Stack 2 czars, groundfire and every single ASF will die by flying through the beam).

      Pretty sure that was nerfed back in 2015, patch notes for 3650 mentions it.

      posted in General Discussion
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    Latest posts made by ipconfig-release

    • RE: Problem where Supreme keeps crashing me

      I see XACT error, please refer to the FAQs

      posted in FAF support (client and account issues)
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    • RE: aeon t3 facs april fools too late?

      Saver went to the trouble of linking to the original thread; you can check the first post for the why and you'll find all the info you need there.

      posted in General Discussion
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    • RE: Is there a way to copy text from the lobby?

      Don't forget your phone can translate (also real-time)

      posted in General Discussion
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    • RE: Add popular maps to match search?

      This has already been discussed in the past, see here for the arguments everyone gave back then, pretty sure that's still the general consensus.

      posted in Suggestions
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    • RE: How to find a user's current name based on an old one?

      Also, if you added them as friends in the client, they'll appear in the list and you can look up their name history.

      posted in General Discussion
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    • RE: Sometimes impossible to select tech level or blueprints

      Perhaps some combination of changing resolution/monitor and ui scale?

      posted in Game Issues and Gameplay questions
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    • RE: Commander Survival Kit (A new SIM Mod)

      @cdrmv Fyi player name = forum name

      posted in Modding & Tools
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    • RE: Why would you have left FAF?

      I hope we'll eventually manage to do something about players getting their home net DDoS'd, after my last two games I stopped playing again because of that, I don't want to have to keep changing usernames just to play.

      I do realize that's easier said than done.

      posted in General Discussion
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    • RE: purpose of sera t3 subs?

      A rework of navy balance with a focus on subs/underwater layer was/is in the works but I don't know if it's going to be something like what Fixed in Equilibrium did or something else entirely.

      posted in Balance Discussion
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    • RE: The game crashes at 20+ minutes

      A quick look at your log reveals xact errors, have a look at our FAQs.

      posted in Game Issues and Gameplay questions
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