@ftxcommando said in THE PROBLEMS WITH THE UEF - Part 8 (The Fatboy):
I still don't understand why people think Fatboy is bad. I've had games the last week where I've had several fatties hit anywhere between 50-200k mass killed. All it required me to do is make a few t3 engies to spam t2 shields and have percies/maa (which I already had since the fatty is a natural continuation of a percy push rather than the initiation of a push) supporting it.
These pushes went into billy ACUs, went into t2 arty, went into TML. I did end up losing some fatties to like 4 czars tho
Once the fatty percy push breaks through the first line of defense which often has the most mass invested into defense, there is essentially 0 that stops the snowball except air. And with proper air defenses, there is going to be 0 besides air t4s.
Thanks for sharing that, looking forward to a replay, if you don't mind.
But, the Fatboy isn't "bad". As I stated, it just requires a lot going for it, otherwise, it is useless. For other Experimentals, that's not such a big issue because of the larger HP pool, and/or damage they can deal. Being a direct fire Exp, also plays a huge role in this.
A GC is meant to spearhead a push - to be the tank;
A Monkeylord is meant to catch you by surprise - high damage and stealth;
An Ythotha is meant to be destructive, and to clear a path;
A Megalith, all in one! Tank, long-range, high damage, and a factory.
But a Fatboy? Its main role is to weaken bases, and armies, right? But it doesn't even do that effectively - not saying it should be able to take care of them with ease, either, - but it doesn't get the chance to due to all the risks it needs to counter.
The secondary role is to be a Mobile Factory, yet this is rarely used, too. And its close-range defenses, may as well remove them.
But when it does get those perfect instances, it does rule! Hence why the kiting is so effective. But if it doesn't, then it'll end up like the ones you mentioned, dead to Czars.
~ Stryker