The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

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  • 29 Topics
    260 Posts
    maudlin27M
    FAF's rules are set out on the main FAForever website - by accessing FAF services, you agree to the rules outlined there, which are supplemental to the FAF Terms of Service. For details of how to report rule breaches and/or how the rules are enforced, please refer to the separate page on moderation Separate contribution guidelines exist for those considering contributing to FAF, while there are also official tournament rules that apply to official FAF tournaments.
  • 940 Topics
    5k Posts
    SaverS
    Hi, The issue is known, and a fix is currently being worked on. https://github.com/FAForever/fa/pull/7119
  • Please provide detailled logs and/or error messages!

    991 Topics
    4k Posts
    C
    Hi! Since July 16 I can't join or host any game — FA launches, reaches the lobby, then hangs on "Connecting..." forever. The ICE debug window and telemetry stay completely empty: no peers, no gathering, nothing. From my logs the game processes CreateLobby fine and the client receives GameState Idle → Lobby, but after that no JoinGame / HostGame / ConnectToPeer ever arrives, so the ICE adapter is never asked to connect to anyone. My lobby connection itself looks healthy the whole time (join requests get responses, I even got a game_not_ready error back once, and the game list keeps updating live). Last working game: July 15. Same silent behavior on client 2026.1.0 and after updating to 2026.4.1 — ~12 attempts across 6+ different games.
  • 39 Topics
    155 Posts
    wilson_W
    Dear Commander, are you willing to learn and improve your game play? If your answer is yes, the FAF Dojo is the place to be. What You Can Expect From The FAF Dojo A (mostly) voice-based community of 500+ players from all over the world Like-minded people willing to improve A wide range of skill levels (0-2000+) An experienced trainer team (incl. several top 50 players) Replay reviews Training sessions (as a group) Training sessions (1on1) In-house tier lists resembling the ranks of a Judo school 1v1 Team games (”global”) A wide variety of options to practice Sparring (trainees only - unrated) Sparring (trainees and trainers - unrated) 1v1 challenges TMM queue Events Tournaments Community nights (e.g. a dedicated 1v1 Night) What The FAF Dojo Expects From You Participating requires a functioning set of headphones and microphone, or a headset Keeping a positive and supportive atmosphere Once you reach a certain level, you might want to consider giving back by becoming a trainer yourself How do I join the FAF Dojo? Check out our Notion page to find out more about our trainers (incl. several official trainers from the FAF Discord), tournaments (1v1, 2v2, 3v3), and more. If our system appeals to you, we would gladly welcome you on our Discord server. Cheers.
  • Forged Alliance forever

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    252 Views
    D
    Cool thank you for information
  • Total Mass And Energy Reclaimed UI Mod

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    302 Views
    ipconfig-releaseI
    The separate rectangle you are talking about was from one of those deprecated mods in the last big patch.
  • 0 Votes
    4 Posts
    567 Views
    S
    I have determined the exact option that's causing the error. It's... "Use Alternative Start Sequence"? I am in awe something so innocent-looking could be the problem. Edit: I played around with the function "AlternativeStartSequence()" in the mods's gamemain.lua. Emptying the function does not fix the problem. Replacing it with the contents of the else statement—the line 84 in particular—did, however. The rest is beyond me, unfortunately. I do not understand why recursively calling OnFirstUpdate(), which seems to call UIP.OnFirstUpdate() every time, results in the replay working properly. I checked that function, and it's completely empty. Edit 2: And it has to keep calling itself in particular. Making UIP.OnFirstUpdate() call itself in its own function in UI-Party.lua does not fix the problem. Edit 3: The only fix I can imagine is a workaround, and it's to add a check for if the session is a replay and not trigger the alt start if that's the case. This made me think; if you could also switch between players during a regular match, would this problem appear also? I launched a quick game alone, and no, this does not seem to be the case. The rarely repeating errors that seem to be the prelude to the lag once you flip from player to observer seem to be absent, also.
  • Mouse hotkey?

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    402 Views
    AmygdalaA
    @ladderff i use it with win10
  • Steam account link page gives 404 not found.

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    6 Posts
    306 Views
    FemboyF
    @magge @Nvrnight this issue has already been fixed. It probably was the button on the "Play Now" page
  • supreme commander dont work/ не запускаться

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    1 Posts
    123 Views
    No one has replied
  • cpu-upgrade results in cpu-rating in FAF down

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    15 Posts
    2k Views
    C
    I was never a big fan of third party software, the game is still using only 2 cores even with a software like that...~ I think the best way to get more performance is to keep ur system clean and get the performance mode on windows, also check if u can overclock and look for them ram, is it running in xmp mode? If not u will let a good piece of performance on the table.
  • 0 Votes
    3 Posts
    431 Views
    P
    @thomashiatt my computer clock or FAF clock? my computer clock is set to the proper date, time and time zone
  • AdditionalCameraStuff

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    644 Views
    JipJ
    @ILoveKnot There is a bit of a user experience issue here. The mod is deprecated by making the game not load it at all. I suppose it should at least load in the mod, but be unable to select it and mark it as deprecated in the mods manager.
  • Disconnect instantly when game lanches

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  • 0 Votes
    2 Posts
    330 Views
    maggeM
    You should try to contact the developer of those mods - If he's not around the forum, the chances are slim, that he stumbles over this thread. Вам следует попробовать связаться с разработчиком этих модов - если он не находится на форуме, то вероятность того, что он случайно наткнется на эту тему, очень мала. (translated text)
  • Missing effects and animations

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    1 Posts
    106 Views
    No one has replied
  • This topic is deleted!

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  • Mod UI "ACU highlight" doesn't work.

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    9 Posts
    679 Views
    D
    I use a mod for icons: "Advanced Strategic Icons mod installer 3.3.1", but lenkin's YouTuber has both this and that mod working at the same time. My mod mods: "redux acu icon" and "ACU highlight" don't work, but the "Advanced Strategic Icons mod" work normally and the SIM mods too. I tried to turning off the mod "Advanced Strategic Icons mod", it didn't help.
  • TMM failure to connect

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    2 Posts
    262 Views
    maggeM
    There could be a number of reasons for this issue, and it might be difficult to pinpoint the exact cause without more information about your network environment. Here are a few low hanging fruit potential causes and suggestions for troubleshooting: You can try restarting your router to see if this resolves the issue. Your firewall or security software could be blocking the connections to other people. You may want to try temporarily disabling these programs to see if this resolves the issue.
  • Multiple timeout issues

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    2 Votes
    2 Posts
    340 Views
    Eternal-E
    Leace faf
  • faf forever error

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    1 Posts
    172 Views
    No one has replied
  • Unable to get a match to function

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    238 Views
    R
    I have reinstalled FAF and SCFA multiple times. I have cleared all meta data and left over files. I'm unable to make the game function. Any assistance?
  • 0 Votes
    1 Posts
    127 Views
    No one has replied
  • Can anyone buy a game in steam for me?

    scfa steam buy
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    2 Posts
    379 Views
    ipconfig-releaseI
    @Arondy have a look at @arma473's post