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Need UI Mod? Let me know

Scheduled Pinned Locked Moved Modding & Tools
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  • T
    techmind_ Banned
    last edited by 30 Dec 2020, 06:50

    I have a mod idea, which can be usefull for everyone. Something like "scouting overlay" - just draw transparent decal with specific texture after 30-60-120-240 seconds of not scouting an area. You can just break map in 50x50 pixel chunks and if scouting plane (t1/t3) was around that square in last 1 secod (10 ticks) (something like if (centerX - 1.5 scout rarar/vision range < planeX < centerX + 1.5 scout rarar/vision range) && (same for Z) square[] = scoutedTimesamp()). And render new decal each 10-30 seconds.

    This will make remembering to scout specific spots periodically way more useful.
    Mod will not be 'cheaty' cause its better UI 😃

    1 Reply Last reply Reply Quote 0
    • D
      Dragun101
      last edited by 30 Dec 2020, 14:33

      While possibly not impossible its not a mod. I want to do. It’ll be more than a tad hard to code. And given my level or ability. If I did code it. Rip SIM Speed.

      Also I feel having to say its not a cheat mod is not the most confidence inducing honesty. I’ll atleast take a look. But I got several projects line up right now. In addition to scta things. After I do Deribus, Archi and some other requests.

      I can look into this

      I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

      Project Head and current Owner/Manager of SCTA Project

      T 1 Reply Last reply 30 Dec 2020, 16:23 Reply Quote 0
      • T
        techmind_ Banned @Dragun101
        last edited by techmind_ 30 Dec 2020, 16:23

        @Dragun101 said in Need UI Mod? Let me know:

        While possibly not impossible its not a mod. I want to do. It’ll be more than a tad hard to code. And given my level or ability. If I did code it. Rip SIM Speed.

        Also I feel having to say its not a cheat mod is not the most confidence inducing honesty. I’ll atleast take a look. But I got several projects line up right now. In addition to scta things. After I do Deribus, Archi and some other requests.

        I can look into this

        Nah, check can be done once in 5-10 seconds, it can be made reasonably fast. Y can check only scout planes, and usually there is not a ton of them in game.

        1 Reply Last reply Reply Quote 0
        • W
          Wainan
          last edited by Wainan 30 Dec 2020, 18:09

          I'd love a mod that makes players on a team all have similar colours if possible please. So Team one would be light blue, dark blue, light green, dark green, turquoise and team 2 would be red, dark red, pink, orange, yellow for instance.

          I get so confused in team games and the built-in option turns the entire team the exact same colour which creates its own problems.

          In case it's relevant I use this icon mod already so please only spend time on it if they would work together. https://wiki.faforever.com/index.php?title=Advanced_Strategic_Icons

          F D 2 Replies Last reply 2 Feb 2021, 13:29 Reply Quote 3
          • D
            Dragun101
            last edited by 31 Dec 2020, 18:02

            Deribus beta mod is done be upload and up on vault in by Saturday Evening if you want the beta version let me know. I have a few more mods next on my plate I'll be doing. Requested by some other users, better economy warnings when stalling and a mod that summarizes enemy eco and otherwise based on known information

            I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

            Project Head and current Owner/Manager of SCTA Project

            D 1 Reply Last reply 31 Dec 2020, 19:31 Reply Quote 0
            • D
              Deribus Global Moderator @Dragun101
              last edited by 31 Dec 2020, 19:31

              @Dragun101 said in Need UI Mod? Let me know:

              a mod that summarizes enemy eco and otherwise based on known information

              That one sounds pretty cheaty. I'd run that by @biass before making it.

              1 Reply Last reply Reply Quote 0
              • D
                Dragun101
                last edited by 31 Dec 2020, 19:43

                Its only avaliable information to the player. Basically like Supreme Economy it counts the enemy mexes for example you see or scouted and determines income.

                I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                Project Head and current Owner/Manager of SCTA Project

                1 Reply Last reply Reply Quote 0
                • D
                  Deribus Global Moderator
                  last edited by 31 Dec 2020, 20:54

                  Yeah I understand that part, but I still think it's too cheaty. However it's not my call to make which is why I said to talk to Biass

                  1 Reply Last reply Reply Quote 0
                  • M
                    macdeffy @Resistance
                    last edited by macdeffy 1 Jan 2021, 22:11 1 Jan 2021, 22:10

                    @Resistance lobby.txt

                    This isn't perfect, but I updated kyro's for UI scaling, and few other things that didn't work. It still has issues though which I cannot fix, such as colors not always assigning correctly. Works fine for me otherwise. You will have to rename it from txt to lua since it wouldn't let me upload it otherwise.

                    R 1 Reply Last reply 1 Jan 2021, 22:22 Reply Quote 1
                    • R
                      Resistance @macdeffy
                      last edited by 1 Jan 2021, 22:22

                      @macdeffy ah thank you,can you also send me a downloadable link since the old forum is down?
                      find me here-Resistance†#1630(discord)

                      queuing with a newbie to show him the beauty of tmm and meeting tagada be like:
                      https://www.youtube.com/watch?v=yLcRpdZ0Xb0&ab_channel=Tomoko

                      1 Reply Last reply Reply Quote 0
                      • S
                        Sir-Prize
                        last edited by 2 Feb 2021, 03:07

                        Hey @Dragun101, is it possible to add a mod or edit this mod to create hotkeys that cycle through these icons that appear when you have a unit selected: a185727d-41b5-4b48-9eba-a436d8626866-image.png

                        And preferably these icons if it's an ACU/SACU: 52fdd21a-0212-4e00-904d-663c06207a97-image.png

                        This will mostly just allow quicker upgrades, so perhaps just making bindable hotkeys for various upgrades would also be good?

                        1 Reply Last reply Reply Quote 1
                        • D
                          Dragun101
                          last edited by 2 Feb 2021, 03:08

                          Possible yes.
                          Doable? Easier said than done. Also Prize you on Discord?

                          I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                          Project Head and current Owner/Manager of SCTA Project

                          S 1 Reply Last reply 2 Feb 2021, 03:10 Reply Quote 0
                          • S
                            Sir-Prize @Dragun101
                            last edited by Sir-Prize 2 Feb 2021, 03:10 2 Feb 2021, 03:10

                            @Dragun101 Yup "Sir Prize#9720"

                            1 Reply Last reply Reply Quote 0
                            • Z
                              ZLO
                              last edited by 2 Feb 2021, 07:38

                              UI mod idea: a patrol that does not make unit follow enemy units. so basicly move orders instead of attack-move-orders.
                              uses:

                              1. autododge mmls, t1 arty and maybe other things, (frigate vs arty vs bomber vs mmls for example)
                              2. ASFS and inties don't chase enemy units to enemy AA
                              3. maybe other cases when you want to have units follow certain move orders and not diverge from them to chase random stuff

                              Could be implemented by clicking move orders and then pressing certain hotkey to make it into patrol or making a patrol and pressing hotkey and turining it into a non agressive patrol

                              TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

                              1 Reply Last reply Reply Quote 3
                              • T
                                techmind_ Banned
                                last edited by 2 Feb 2021, 11:59

                                A mod idea i had: 'back-off after shooting command', basically attack-move with a twist for slow firing units like mmls/snipers/ships/arty.
                                It will 'attack move' to specific location and after after using a shot will move units in opposite direction for half time of firing cycle and will use attack-move to same place again, repeat until arriving to attack spot. This can be considered a bit 'cheaty' cause squishy slow firing units won't stand in same place waiting for arty shot each time they encounter enemies.

                                TurinturambarT 1 Reply Last reply 3 Feb 2021, 10:30 Reply Quote 0
                                • D
                                  Dragun101
                                  last edited by 2 Feb 2021, 13:10

                                  Techmind what your discord username btw?

                                  I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                                  Project Head and current Owner/Manager of SCTA Project

                                  T 1 Reply Last reply 2 Feb 2021, 16:12 Reply Quote 0
                                  • F
                                    Fearghal @Wainan
                                    last edited by Fearghal 2 Feb 2021, 13:37 2 Feb 2021, 13:29

                                    @Wainan said in Need UI Mod? Let me know:

                                    I'd love a mod that makes players on a team all have similar colours if possible please. So Team one would be light blue, dark blue, light green, dark green, turquoise and team 2 would be red, dark red, pink, orange, yellow for instance.

                                    I get so confused in team games and the built-in option turns the entire team the exact same colour which creates its own problems.

                                    In case it's relevant I use this icon mod already so please only spend time on it if they would work together. https://wiki.faforever.com/index.php?title=Advanced_Strategic_Icons

                                    Thank You! I Love it, The Whole reason the Rainbow Tourny exists...
                                    is I hate seeing mixed colors like you mentioned.
                                    My OCD with this has me even sorting colors when I play AI solo.

                                    These are the colors for the Rainbow Tourny going on now,,
                                    finishes on Feb 6,,
                                    watch streams on faflive twitch and others to see your idea in action.
                                    Color Chart Rainbow Cup III.jpg

                                    1 Reply Last reply Reply Quote 2
                                    • T
                                      techmind_ Banned @Dragun101
                                      last edited by 2 Feb 2021, 16:12

                                      @Dragun101 said in Need UI Mod? Let me know:

                                      Techmind what your discord username btw?

                                      ibogunov#4195

                                      1 Reply Last reply Reply Quote 0
                                      • TurinturambarT
                                        Turinturambar Balance Team @techmind_
                                        last edited by 3 Feb 2021, 10:30

                                        "a bit 'cheaty'"
                                        no, its cheaty and would result in a ban if used in competetive games

                                        Forumpros doing balance https://www.youtube.com/watch?v=4wTcguJZh3A .
                                        When a canis player remembers to build more than 3 units https://www.youtube.com/watch?v=7hjp8xJHuyA .

                                        1 Reply Last reply Reply Quote 2
                                        • D
                                          Dragun101
                                          last edited by 3 Feb 2021, 14:03

                                          Techmind I won’t be making the mod, was gonna PM you privately telling you that. And given conversations I won’t be making the counting mod either

                                          I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                                          Project Head and current Owner/Manager of SCTA Project

                                          1 Reply Last reply Reply Quote 0
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