The Satellite is too strong because it is too versatile. It can assault bases, pick of outlying mexus and shift targets faster than arty, all while being an amazing scout tool. This has made it one of the saltiest aspects of FAF for years. It literally does everything. It is like a T3 arty, but better in almost every way. It is equally cost effective in damage, it is perfectly accurate, has infinite range, has all intel types in a large radius and is not targetable.
In order to bring balance to the Satellite, I think handicapping the intel it provides would be best. By removing all intel (vision, radar and omni) from the satellite, it would restrict the satellite to a defensive tool when unsupported, and still keep its offensive potential intact, when supported by proper scouting.
This will allow a sort of soft counterplay. Rather than trying to commit to an all or nothing assault to destroy the command centre, or heavily investing into shielding every structure under the sun, denying scouting could be a form of defence. If the satellite can't see without assistance, it would only be able to target previously scouted structures, or units in radar/vision range.
I will now postulate how I think this change will impact gameplay. When using the satellite defensively, you would still have intel on what is attacking you, from the vision of your structures and units. Thus there should be negligible impact to the satellite when used defensively. When the satellite is used offensively, it will probably still be equally effective at attacking bases and outlying mexus, at least the first time. After the damage has been done, the rebuilding player will have a greater opportunity to rebuild (even under the satellite) if they can deny scouting. However, if there is persistent scouting the satellite will still perform well. Needless to say, I can't possibly predict all outcomes from such a major change, so I hope people comment their thoughts about if this would help reduce saltiness while keeping the satellite fun to use.
Hopefully this change allows for greater skill expression in both the use and defence of satellite play. I implore the balance team to think carefully and seriously about this suggestion, while considering the impact this change would have in a wide variety of situations.
P.s. The inspiration for this change was inspired by the removal of omni from the GC, which was a hard counter to Cybran cloak COMs. Similarly to how that change didn't negatively affect the GC while promoting healthier gameplay, I hope this change to the Satellite will have a similar effect.