• Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Login
FAForever Forums
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Login

Matchmaker Pool Feedback Thread

Scheduled Pinned Locked Moved General Discussion
240 Posts 63 Posters 98.4k Views
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • S
    StormLantern Team Lead @Sladow-Noob
    last edited by 2 Apr 2023, 17:18

    @sladow-noob said in Matchmaker Pool Feedback Thread:

    Also since the map pool just got updated.. Can you send me the one from last month? I'd like to especially implement those maps in the tierlist and don't remember all the names.

    The pools are announced on the forum.. So you can find it in the announcement post.

    S 1 Reply Last reply 3 Apr 2023, 11:31 Reply Quote 0
    • R
      redhotchilipeper
      last edited by 3 Apr 2023, 10:22

      Humble feedback from a (bad) 750 rated player:
      first, I only play 1v1, because 4v4 is too hard for me and you get sometimes insulted when you do mistakes - which happens a lot when you are around 700 - and I find that some maps are selected too often.
      For instance, all the "classics" like isis, williamson bridge, crossfire canal, syrtis, eye of the storm, open palm... just to name a few, where guys who know meta have much more chance to win !
      There are so many new maps to try... it would be nice that when one map is in the pool, it can't be selected for a certain period of time, for instance, just to make sure that we don't have it in pool 3 times a year !
      More mapgen would be cool, it would level things maybe, so I'm glad to see it's back !

      Also, 20x20 are often enough naval maps, which are hard to play at my level... managing transports and navy is harder. I guess I have a 80% loss ratio there πŸ˜•

      From a general point of view, I really appreciate all the efforts and the time of people invested here, thanks again to them for allowing this great game to live on πŸ™‚

      S 1 Reply Last reply 3 Apr 2023, 12:12 Reply Quote 2
      • S
        Sladow-Noob @StormLantern
        last edited by 3 Apr 2023, 11:31

        This post is deleted!
        1 Reply Last reply Reply Quote 0
        • S
          Sladow-Noob @redhotchilipeper
          last edited by 3 Apr 2023, 12:12

          @redhotchilipeper If you want, I made a post a couple of minutes ago with a tierlist. Even though it's rather directed towards high ranks, knowing what other people think prob won't hurt

          R 1 Reply Last reply 3 Apr 2023, 12:37 Reply Quote 0
          • R
            redhotchilipeper @Sladow-Noob
            last edited by 3 Apr 2023, 12:37

            @sladow-noob ok thanks, I'll take a close look when I'm back from work πŸ˜‰

            1 Reply Last reply Reply Quote 0
            • A Anachronism_ referenced this topic on 15 Apr 2023, 15:13
            • A Anachronism_ referenced this topic on 15 Apr 2023, 15:21
            • A Anachronism_ referenced this topic on 15 Apr 2023, 16:08
            • P
              Plasma_Wolf
              last edited by 30 Apr 2023, 18:40

              Can we have something else than only 20x20 maps in the 3v3 matchmaker? I'm so sick of these maps.

              A 1 Reply Last reply 30 Apr 2023, 19:14 Reply Quote 0
              • A
                Anachronism_ @Plasma_Wolf
                last edited by 30 Apr 2023, 19:14

                @plasma_wolf
                There have been zero 20x20 maps in the 3v3 matchmaker. Thus far, the maps in it have all ranged from 10-15 km. You can look at the map pool here

                pfp credit to gieb

                1 Reply Last reply Reply Quote 1
                • P
                  Plasma_Wolf
                  last edited by 30 Apr 2023, 20:14

                  Ok let me rephrase. Can we have 3v3 maps where the t3 air rush is not mandatory? even the 12.5x12.5 maps have this 'fun' feature.

                  S 1 Reply Last reply 7 May 2023, 19:53 Reply Quote 0
                  • T
                    Tomma
                    last edited by 30 Apr 2023, 20:24

                    Mandatory t3 air rush residentsleeper

                    Skill issue

                    1 Reply Last reply Reply Quote 0
                    • T
                      TheVVheelboy
                      last edited by 1 May 2023, 00:52

                      ABOLISH MAPGEN! ALL HAIL MAN MADE ASTRO!

                      1 Reply Last reply Reply Quote 0
                      • S
                        StormLantern Team Lead @Plasma_Wolf
                        last edited by 7 May 2023, 19:53

                        @plasma_wolf

                        What mapgen settings do you prefer?

                        1 Reply Last reply Reply Quote 0
                        • L
                          Lord_Greg
                          last edited by 14 May 2023, 18:14

                          I am concerned that most generated maps I played in the mode are 4v4 in nature. Thus there is an asymmetry that leads to 2v1 commander battles and short games as one commander dies and others don't have enough control anymore.

                          S 1 Reply Last reply 5 Jun 2023, 17:36 Reply Quote 1
                          • J
                            jack_huley
                            last edited by 28 May 2023, 10:28

                            1v1 mapgen week is back, that is really cool, thanks πŸ˜‰

                            1 Reply Last reply Reply Quote 2
                            • S
                              StormLantern Team Lead @Lord_Greg
                              last edited by 5 Jun 2023, 17:36

                              @lord_greg

                              Asymmetry is usually appreciated in maps, because it makes the gameplay less stale. Depending on your rating, you play on maps with a set amount of "slots". They are usually 10+ in total..

                              1 Reply Last reply Reply Quote 0
                              • F
                                FireMyth @Morax
                                last edited by 1 Jul 2023, 03:01

                                I'm not happy how teams can preset themselves in a manner that allows "new" accounts to lock with a "high" account and go into team games. It brings the higher rated player into matches against players they normally wouldn't be setup against. Inevitably the "new" accounts DO NOT play at the level that they are supposedly at either. So it makes for a very one-sided match as the normal account/ranks just get steamrolled by the vastly superior high ranked player and the suspiciously good low ranked accounts.

                                It's not fair, it's not fun and it very much smacks of rank manipulation. This isn't just randoms doing it either- spikeynoob has done it repeatedly as well as a number of other high profile players. It makes it so that I don't want to play in the ladder because i know some ultra pro is going to just stomp my entire team without thinking while i'm barely able to perform basic functions in the game as it is.

                                1 Reply Last reply Reply Quote 2
                                • F
                                  FtXCommando
                                  last edited by FtXCommando 7 Jan 2023, 07:37 1 Jul 2023, 07:37

                                  Would be nice if you were capped, yes. Would also be nice if it actually applied to custom games too. Games with ridiculous rating disparity are just terrible data for the system and half the reason you have completely unintelligible ratings across the various β€œecosystems” in custom games.

                                  P 1 Reply Last reply 24 Jul 2023, 08:04 Reply Quote 1
                                  • W
                                    waffelzNoob
                                    last edited by 1 Jul 2023, 10:18

                                    Classic SpikeyNoob

                                    frick snoops!

                                    1 Reply Last reply Reply Quote 0
                                    • Sylph_S
                                      Sylph_
                                      last edited by Sylph_ 16 Jul 2023, 03:15

                                      Feedback:
                                      I'd like to see some mapgen maps at the lower ELO ratings.

                                      As a brand-new player, getting a map that nobody has played before feels refreshingly 'fair'. It seems odd that they are limited to the highest skills, given that they level the playing field for players that haven't learned maps by heart.

                                      And another thing - I don't like 'non-standard' maps being in the map pool. I had a cry on discord about williamson's bridge and its complete lack of 'going around defense'.
                                      I can see the idea behind picking it for the low-rating players - 'easy to defend for new players'... But I think it results in teaching the wrong lessons to new players. Not to mention it being a bad map to play (imo).

                                      Just my tuppence, of course. But this is a feedback thread! πŸ™‚

                                      1 Reply Last reply Reply Quote 2
                                      • W
                                        waffelzNoob
                                        last edited by 17 Jul 2023, 17:18

                                        Just a reminder that these low rated players who have maps learned by heart, still are low rated. That means, even with their superior map knowledge, they still are unable to climb the ratings. That means that, if you're equally rated, you should be equally matched, just with each player more skilled in other aspects of the game (goes for all skill levels really)

                                        Also, williamson's bridge is not a defensive map. it's notorious for players destroying eachother's bases resulting in a base trade, even. if your opponent builds point defense you get the map for free, build more tanks, and roll over their base

                                        besides all that, i understand the want for mapgen

                                        frick snoops!

                                        Sylph_S 1 Reply Last reply 23 Jul 2023, 23:07 Reply Quote 0
                                        • Sylph_S
                                          Sylph_ @waffelzNoob
                                          last edited by Sylph_ 23 Jul 2023, 23:07

                                          @waffelznoob said in Matchmaker Pool Feedback Thread:

                                          Just a reminder that these low rated players who have maps learned by heart, still are low rated

                                          And low-rated players that do NOT have maps learned by heart, are also low rated. I'm not sure how this is significant?

                                          Thanks tons for the reply btw.
                                          I've lost a bunch of games from not knowing map-specific 'tricks'. Like huge reclaim fields in certain spots, or edge-building (cliffs) to allow expansions without transport craft.
                                          While much of this is a learning curve, the idea that new players should be extra-vulnerable to 'I don't know this map' losses seems odd to me.

                                          I can understand it in most games, of course. But in a game with auto-generated maps in the ladder pool (which is absolutely AWESOME!), I can't see why the feature is reserved for high ELO.
                                          It's great for veterans, sure, but it's great for new players, too! For aforementioned reasons, as well as variety, and testing a player's ability to adapt to new situations quickly.

                                          I just think random maps sound awesome, and it sounds like they should be bestowed on new players, too. (I can't think of a reason not to, and can even think of a few reasons that it is extra-important!)

                                          W 1 Reply Last reply 24 Jul 2023, 11:54 Reply Quote 1
                                          • First post
                                            Last post