@xtermination said in Why would you have left FAF?:
Game is not well balanced, and there is no reason for cheese gameplay (no usable units or ACU features) only standard eco or spamming is worth considering.
What? I’ve played since gpgnet was a thing and this is probably the best balance has ever been.
To summarize:
- Mavor is way to strong when compared to other T4 end-gamers;
It’s barely top 3 out of 5. Paragon and salv are both better than Mavor these days imo. I find Mavor easier to defend against at least.
- there is no defense against T2 bomber spam on T2 game phase;
Make inties and flaks. Make your own t2 bombers and win if it's so easy. I'd recommend this approach since you'll either A. quickly learn it's not that easy, or B. rank up enough by winning with this approach that you get people you no longer win against with this approach. At which point you'll also learn that it's not necessarily a free win.
- there are no end-game upgrades for ACU;
Why is this necessary? Have you seen what maxed out ACUs can actually do? Why would you expect them to hang with massive t4 units anyway?
- experimentals Megabot and GC ale basically the same;
Mega, GC, and Monkey are completely different units that fit different roles. I suppose the GC and monkey are similar-ish, but still quite different - one is cheaper, faster, stealthed, and the other is more expensive, slower, and better vs t3
- since there is T3/T4 artillery why there is no T4 shield? It is hard to defense against 3 x T3 arty fire;
You’re not supposed to defend against t3/t4 arty without effort.
- when playing like 3 vs 3 , if one team build together an end-gamer they will win... joint effort vs non-joint effort should be irrelevant because you play with random people;
This is fundamentally how team games work. There are no team games that I know of at least that work better if you don’t play as a team. Kinda defeats the point of a team game. They all have this problem.
Everything else is defeats the point of FAF - it’s forged alliance forever, and it’s not meant to be something that massively changes what the core game is meant to be. That’s what mods are for.