What is going on with FAF?
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Because we banned them for misbehavior and this is the reaction.
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It is getting worse.
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So is it known who the individual(s) performing ddos attacks are? Have they also set up their own faf servers or are they entirely different groups?
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It is not
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@brutus5000 My point of view is that it's not just because of the ban. I think it's about the rottenness of people and the thirst for profit, I assume that they expect and hope that people will move from the faf to their created servers (and if you call a spade a spade, it's just a stolen idea of a "faf server"). And if people switch to them, then there will be donations. Such "people" will sell their Mother for money.... I do not see any other meaning of DDOS attacks (here a person loves the game and cannot play it, because there are technical failures, and "unexpectedly" there is an alternative, of course this player will go to play where there is an opportunity ...).I repeat, this is my personal opinion
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For some, a faf server is just a competitor...
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I'd rather move to BAR than one of these servers while I wait for Sanctuary.
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I think I'm about ready for a break. Besides playing like absolute dogshit lately, the connection issues returned are just making the game nearly completely unenjoyable once again. I find myself spending more time in lobbys and incomplete games than actually playing these days.
For your enjoyment, not even sure wtf is happening here:
https://streamable.com/qr1mg6 -
I haven't had any issues personally, though I'm in the US playing with others in the US, is this an international problem? I'm not seeing it.
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Unfortunately I had problems yesterday. After three tries we stopped it.
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@tankenabard Interesting. I am in Russia, and I have these problems. What if only relays close to Russia are under attack?
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@melanol said in What is going on with FAF?:
@tankenabard Interesting. I am in Russia, and I have these problems. What if only relays close to Russia are under attack?
Anecdotal experience, I feel like most of my issues are in games with Russians.
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@snoog Because they happen to use these relays?
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Game is fucking unplayable.
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@DonDraper Skill issue.
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Oh really its a skill issue when
1/5 of games lag so bad they end up with drops causing a desynch condition
1/4 of games are DOA because someone disconnects on launch...
1/2 of games are lagging so bad that someone drops in the first 10 minutes wrecking the experience for all or worse, refuses to leave when identified as the lagger and can't be voted out and the game drags on until they end up desynching.
75% of games end up being a fucking RE for one of these reasons and there doesn't appear to be jack shit being done or able to be done because this community isn't innovating to fix it and we're all told if you wanna fix it, fix it yourself.
Def skill issue.
Meanwhile if this keeps up this will be the last year FAF is around because the playerbase wont grow or stick around.
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Play dual gap as a 4v4 and these problems halve themselves or more.
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Is there 3rd party infrastructure or hosting we could use to reduce DDOS?
A web service is not the same as FAF, but maybe the same practice of using a WAF could be used.
Could we pay to host servers on cloudfare or similar?
Could we increase the number of servers to reduce DDOS?
Could we ride on some other network layer which has protections?Please don't feel anyone should answer these directly, they are more rhetroical, uninformed ideas. My point is if we can solve this by using other available technologies.
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@defiant said in What is going on with FAF?:
Is there 3rd party infrastructure or hosting we could use to reduce DDOS?
This is what we added when we introduced the "global" coturn.
But it doesn't seem to have the resounding effect we were hoping for. -
@brutus5000 said in What is going on with FAF?:
This is what we added when we introduced the "global" coturn.
But it doesn't seem to have the resounding effect we were hoping for.Could the issue with the Global Coturn server be that the other Coturn servers (Germany 1, Finland, US East & any others that I just can't see) are still online & selectable in the client, so not everybody is using only the Global Coturn which would result in the evaluation of the performance of using that 3rd party provider solution not being measured accurately?
Should all Coturn servers except the Global one be shutdown while the DDOS attacks are still ongoing so that only the Global one with the added protection can be used?