@deribus said in Gauging interest for new gamemode (Full Share-lite):
Came across this comment on a Gyle video:
Basically, it's like assassination except players don't lose once their ACU dies. The whole team loses when all of their ACUs die.
This almost certainly wouldn't be ranked, but might be an improvement over Full Share. Would people be interested if development time was put into this?
ACU rush would be too powerful. Just sacrifice your ACU to kill all eco of your opponent, while still being able to command your forces. Too much of a good deal imo. With Assassination you have to be careful with your ACU. With Full Share a bit less, but if you die, your team still looses a lot of APM and attention. With the proposed system your team only looses one unit.