• Client 2021.10.0 Upcoming Features

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    Brutus5000B

    Also for several years now it's no longer a one-man show but got maintained by other people.

  • Update: What happened to the League System?

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  • Mordor: A journey comes to an end

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    Yes it is entirely your fault πŸ˜‚

  • Client v1.6.0

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    K

    If it’s a shitpost then why bother responding at all, or just respond with however much effort you feel it is worth.

    His post is specifically triggering for any dev (as you can see) because he knows just enough to create the impression that he knows what he is talking about, specially to new programmers or people potentially interested in contributing.

  • TMM 3v3 and 4v4 coming soon

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    SYSTEM_FAILURES

    @thewheelie said in TMM 3v3 and 4v4 coming soon:

    Generally spawns that are far away from eachother, like open wonder, lead to way more boring gameplay due to the fact that it only leaves very little space on the map thats contestable. If you compare wonder with hilly the difference is very clear.

    Totally agree

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    O

    Is Rowey still working on the website? Last I saw anything was in May https://discord.com/channels/709991955278331916/834220817415012382/839929214651334719

  • Client v1.5.0 Upcoming Features

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  • Client v1.4.7 Upcoming Features

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    @zokora said in Client v1.4.7 Upcoming Features:

    Remember set unit restrictions on rehosting would be a neat feature as well.

    This would require a change to the game code afaik as there isn't a way to set unit restrictions before opening the lobby.

  • Client v1.4.4 Upcoming Features

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  • Next server update: 29.03.2021 - Preparation log

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    T

    Alright, sounds good. Perhaps we should make a news post about it? People might get angry to have their rating reset once more.

  • Client v1.4.3 Upcoming Features

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    Sir-PrizeS

    @Sheikah said in Client v1.4.3 Upcoming Features:

    Support generated maps in map pools

    Heyooooooo

  • Who is AutoHost?

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    RoweyR

    @RaaFFC said in Who is AutoHost?:

    @Brutus5000 said in Who is AutoHost?:

    Sheikah is part of the dev team πŸ˜‰

    you all should have a tag's πŸ˜‰ (its not visible in Sheikah's profile in the first place)

    This i agree on the old forum you could see whome was a Touny Director, Contributor Ect

  • DevOps retro: Failure & issue compilation Q4/2020 - Q1/2021

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    This is great reading. Especially about the auth woes. Makes you appreciate just how much unpaid time is put in.

  • Client v1.4.1 Upcoming Features

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    RC-5 is now available at https://github.com/FAForever/downlords-faf-client/releases/tag/v1.4.1-RC5

    This will hopefully be the last RC before release barring any major bugs

  • 3719 ongoing development thread

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    FemtoZettaF

    Last commit was at the end of December lol

  • Next server update: 12.02.2021 - Preparation log

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    RoweyR

    I definitely Did not Break the Contribution Page https://faforever.com/contribution πŸ˜‰

  • Client v1.4.0 Upcoming Features

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    Brutus5000B

    Yes, it is possible to add these calculated columns to the MySQL as a calculated column. You could do it in the API but doing such a thing inside the database is like factor 100x faster.
    The problem is the efficient usage of indices.
    We do not write the queries manually therefore we can't optimize it to maximum efficiency. We'd loose the whole query flexibility that we have right now and also nobody can manage the amount of queries we use in the client today.

    This problem goes way beyond SQL best practices. It's a more complex problem. But also it seemed to be hit by a bit of miscoordination. I wasn't aware it was removed, otherwise I would have made workaround suggestions.

    I'm in discussion with Sheikah now.

  • Client v1.3.0 Upcoming Features

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    Vault Search UI
    100492682-a3077980-30fc-11eb-9a49-eff57059ca24.png

    User Group Coloring
    100552710-c80fff80-3256-11eb-861e-8d4d8e263078.png

    Reviews
    100528613-dd305400-31ac-11eb-8832-404e156e0533.png

  • Progress Report: New registration page

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    Brutus5000B

    New update:

    After a talk with Terrorblade we decided to do a pre-requisite check as some potential users a very disappointed when they learn after registration that they actually can't play on FAF.

    This is the maximum set of messages you can receive:
    267d327d-ec0b-4dcd-aca2-df091349610f-image.png

    The registration was also cleaned up. Terms of service and data privacy are now hidden behind a button and will show as a scrollable in-page popup.
    Now you get a nice popup confirmation after registration with the ability to resend the email.
    Last but not least the API error messages are finally translated into proper messages (as you can see in the background)
    e87d0166-0a13-4cc1-90ad-a87a29a12db6-image.png

    During testing I also noticed that the "username reservation" logic is broken for years in the API (= if you rename, your previous name is reserved up to 6 month for you exclusively unless you rename again). That was fixed right away.

    The client setup section already looksup the latest release on Github:
    719c3af9-6a0e-4a0b-858b-756ebefd47bf-image.png
    The other content is still mostly missing.

    The most crucial part to be done now is the Link to Steam. the user needs to login first and then be redirected to Steam. Also the explanation how to configure your profile to public plus the error handling if it fails is the most crucial part as this led to many many support requests in the past.

    So stay tuned for the next update.

  • Client v1.2.3 Upcoming Features

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    Sir-PrizeS

    Fair enough, thanks for the reply.