• Client 2022.8.0 Features

    2
    9 Votes
    2 Posts
    490 Views
    JipJ

    Looking forward to it 👍

  • Server Update 2022-08-03

    2
    1 Votes
    2 Posts
    327 Views
    S

    Unfortunately was unable to do this yesterday so will be doing the update today.

  • Client 2022.7.0 Upcoming Features

    2
    1 Votes
    2 Posts
    327 Views
    S

    The 2022.7.0 client has been released

  • Client 2022.6.0 Features

    14
    0 Votes
    14 Posts
    1k Views
    N

    @frozen_byte The main problem is that the feature is on when the faf client is open, and not the game. If it were while you are ingame i think no one would have a problem

    As it is it just makes zero sense

  • Client 2022.5.0 Upcoming Features

    1
    1 Votes
    1 Posts
    175 Views
    No one has replied
  • Server Update 2022-05-03

    3
    7 Votes
    3 Posts
    505 Views
    AskaholicA

    Please report any new issues that you notice with the matchmaker or rating system!

    You can report bugs here on the forums or in the dedicate bug reporting channels on discord.

  • Client 2022.4.0 Upcoming Features

    3
    5 Votes
    3 Posts
    482 Views
    S

    As an FYI a second update 2022.4.1 was released this fixes a major bug that affected the ability for the ice adapter to reconnect after losing internet during a game.

    What's Changed Bug Fixes Restore Game Session and Lobby connection properly by @Sheikah45 in https://github.com/FAForever/downlords-faf-client/pull/2681
  • Mirrors for slow downloads

    4
    4 Votes
    4 Posts
    688 Views
    AskaholicA

    @lynx_nz No, there are currently no official tools for hosting your own mirrors.

    We have also recently been messing around with putting our content server behind CloudFlare to see if that helps with the download speed issues, so using mirrors like this might not be necessary in the long term.

  • Client 2022.3.0 Upcoming Features

    4
    6 Votes
    4 Posts
    346 Views
    Eternal-E

    @femboy I'm fine, actually that's idea was stolen by @MarcSpector, but it's okay 😄

  • Early Spring cleanup! DNS, Emails and more

    1
    13 Votes
    1 Posts
    331 Views
    No one has replied
  • FAF Website 4.0 on the way!

    30
    13 Votes
    30 Posts
    2k Views
    JipJ

    @rowey said in FAF Website 4.0 on the way!:

    Multiple GIFs on the same page can increase the load on the website as well as for people trying to load the page itself it they are on a metered connection.

    Well-optimized gifs (at the cost of the number of colors) can be quite low in size, especially when they are only a few seconds. It is worth experimenting with, maybe someone else has experience in this matter to help us out.

  • Client 2022.2.0 Upcoming Features

    3
    3 Votes
    3 Posts
    342 Views
    S

    That info is only available after downloading the replay so would have to be added as information available after you click the "download more info" button

  • Client 2022.1.0 Upcoming Features

    1
    3 Votes
    1 Posts
    238 Views
    No one has replied
  • The first season has started

    9
  • 4v4 matchmaker is just around the corner

    Moved
    20
    19 Votes
    20 Posts
    2k Views
    G

    If there are 4-5 ppl waiting, and there is a good quality it could just start immediately, i don´t see why it should´t.
    Just because next loop could get some 0,% better quality?

    CoH matchmaker 2v2 starts immediately too, when quality is balanced.

    The only advantage, you have 3min to go piss or do stuff.

  • League System UI ready for testing

    1
    4 Votes
    1 Posts
    171 Views
    No one has replied
  • Client 2021.12.0 Upcoming Features

    1
    6 Votes
    1 Posts
    267 Views
    No one has replied
  • Upcoming rating changes: Gaining global from playing matchmaker

    32
    5 Votes
    32 Posts
    2k Views
    BlackYpsB

    I get the impression that you are not upset that the community hasn't been asked, but more that specifially you have not been asked. I already explained that asking the general public about implementation details is in general not feasible. You are a special case, because you have been a developer at some point and have experience with trueskill. However you have stopped being active and therefore missed the the developer discussions about this topic. That is unfortunate. But it is the simple reality that knowledge about who past contributors are, that could give valuable input, gets lost over time, so you can't expect people to come to you to ask you.
    So in my opinion you have to decide if you want to be treated as a normal player where it is reasonable that they have no detailed knowledge about trueskill, or if you want to be treated as developer, but then you also have to participate in the relevant discussion channels to make your opinion heard.

    Regarding the constructiveness of the thread, proposing to immediatly lock such threads is not a contructive thing. You can still make your case here, however I am not convinced yet why the current solution should not be used.
    You made two main arguments:

    This change interferes with trueskill like nothing before
    True, but that doesn't say anything about if this is good or bad. re-simulating the evolution of global ratings gets significantly harder
    Debatable, but more importantly I don't see why this is relevant at all. This has no impact on the players and would really only be relevant if we needed that for some kind of testing. I have never heard anyone calling for something like this in the last years.

    So please give me specific problems you see that will arise when using our modification.

  • 13 Votes
    1 Posts
    344 Views
    No one has replied
  • Client 2021.11.0 Upcoming Features

    1
    4 Votes
    1 Posts
    144 Views
    No one has replied