This is baiting another mega balance thread. I agree with you, but balance of nomads would need fixed.
Posts made by TheCodemander
*The Fatboy is bigger, stronger, more expensive, can build units on the go, with a minimum range on its main guns to give it a new weak point.
@ComradeStryker I feel like some of the UEF fixes you want are live here
I'd be much happier if we could veto a couple maps in pool...
@xiaomao said in [Feature request] TMM matching change: Don't put foes on same team:
That's just matchfixing with extra steps. Could as well foe people you think are bad for your WR and enjoy "better" teammates.
Isnt this literally creating a party though? XD
Doesnt have to prevent a match, it could just place people in teams in a way that minimises the number of foes on the same team...
Has anyone ever considered a change to the TMM algorithm where it doesnt put someone you have foed on your team?
I know there arent many matches already but really, if Im waiting 30 mins for a match for someone I have foed for throwing multiple games, and then they throw so we can all queue up again for them to repeat the throwing exploit it really sucks.
Maybe it can prefer to put someone you have foed on the other team and relax the tolerance to avoid having no matches? IDK
hmm... Can you go make all our existing maps pretty now pls? XD
The pre-change mercies also make pretty cheap and based teledef that work on a large area.
@anachronism_ said in What is the biggest issue that plagues FAF in your opinion?:
It's not necessary to be inflammatory or negative. You say you have been trying to get visibility for a while, but what detailed non-toxic forum posts did you previously make for this issue? I don't recall seeing any...
As I also previously said, multiple times, in this thread I am putting it on the forum now. You wouldn't be asking this if youd read the thread.
Alternatively or additionally, more people can make forum posts for issues they think should be given more attention.
Which reinforces my point that what we end up with is lots and lots and lots of potentially related issues that are vague which someone has to sift through and sort later. The page that was posted by magge that FAF has might be a good and cheap way to do most of what I'm suggesting and it already exists.
I dont think I'm going to keep replying to people who are asking things that the answer has been written to mutiple times and just feel like arguing for the sake of going round the roundabout one more time for funzies.
@gabitii Sounds like youre more annoyed that in a fullshare game, yeeting your ACU into the enemy to do damage is kind of OP because it only robs the enemy team of 1 person of APM and solidified the eco?
I dont see how any ACU doing late game damage in a one way tele trip (which changing the tele time wont stop) is different to someone making gun lots of OC and yeeting themselves somewhere sensitive to do as much damage as possible which ends in a com bomb, and the enemy team needing to make one less HQ to scale T3.
To each his own I guess.
@snagglefox said in What is the biggest issue that plagues FAF in your opinion?:
Why is this thread still going on
I would love to know. Its such pain at this point.
@@Anachronism_
There is literally a wiki page on reporting technical issues, a wiki page on connection issues and solutions, a forums section on support for client and account issues, and a tech support Discord forum.
So now theres also a wiki page too. Do you understand what is meant by the term fragmentation?
If I have a vague issue there are literally so many places I have to search before I can even confirm that it has been talked about in any capacity. If we are expecting people to go through every one of those resources (aeolus, the discord channels, the github page, the zuelip, the forum, the wiki, the other page someone linked...) before they can be sure that its a new issue etc, then IMO a lot of people are frankly going to put up and shut up about it because it is long and frustrating. Especially if youre not sure how to describe what youre looking for because its happening kind of randomly and inconsistently.
Bringing something to light on the forums can get high exposure and prompt change, but it doesn't have to be inflammatory to do so. Many changes have been made as a result of non-toxic forum discussions.
I swear to god people are not reading my point. The fragmentation and the process to get attention to random issues is the issue. At the moment vague issues are being tolerated (and we can disagree if these are increasing or decreasing in number) but a lot are being tolerated because they are not in a state where we can collate all the information that might help us figure out what the common ground is because there is no central, easy to use, visible way where all this information can exist with less barriers.
Acting caustically to FAF's contributors because other people triggered you is not helpful or fair.
As I have also said many times now, I have been trying to get visibility on this issue for a really long time. Acting caustically has worked apparently a little too well looking at this thread, I could've saved a lot of time by doing this in the first place. This is also part of the problem: why is it necessary that it must be done in a negative and inflammatory way to get a decent level of engagement?
However, if the affected people won't make actual bug reports with logs
Are you memeing or did you not read any of what I have written multiple times now? The individual bugs that could be reported as a bug are NOT AT ALL what I'm talking about. At the moment this is the process that exists, but these are issues that aren't yet in a position to make it that far because of their nature. My view is we should do more to help get current jank issues to that stage because then we can make things better.
So, if you really want to get the problems fixed faster, I suggest you get more of the affected users to submit bug reports with logs, and you could volunteer to help out as well if you want.
Please, PLEASE, PLEASE read and understand what I'm talking about before rehashing the same besides the point reply that exists many times in this thread. This here is the reason this thread is going on and its getting really tiresome. If this ends with caustic language aimed at people who keep not reading the thread from me, this time it will be intentional and aimed at people being actually stupid and not for the purpose of getting attention to the issue.
@gabitii Considering when people usually make tele (late game, cybran player on the losing team with lots of PGens), the infrastructure it needs, the length of the upgrade (not much late game takes that long and munches that much E to the point it often isnt all out assisted) in many cases you dont even need to scout.
Teledef on important things also defends you from other things going tele like the sera sacus which are viable to remove SMDs.
The cost of protecting the really vital stuff from tele is really not that much compared to the cost of protecting from a nuke.
I have seen the fact it doesnt show up on the minimap as a special unit come up a bit though so that could be a really good idea IMO instead of increasing the time for something that isnt really that viable at the moment and making it pretty much pointless. Maybe the balance team wants to rework it like they're doing with mercies at the moment, who knows.
IMO a much easier first step would be to make the tele portal sound louder/more distinct since the opinions on it being heard are mixed right now. I hear it just fine but I've also heard from people who basically never hear it. A minimap icon type thing I think would be a really good change with no downside, but on that point I've also heard that it is technically more challenging to accomplish which makes it a future possibility at best.
@waffelznoob said in Telemazer - time for change?:
I'm sorry for ever doubting you, The ThecodeMander. I hope we can put our past differences aside and continue as friends.
I was just trolling dont worry about it. From what I've read/heard lately theres a lot of salt aimed at things that snipe ACUs. I'm not sure I agree with all positions on both sides and I'm reasonably happy to agree that the way tele works right now is not great for a lot of people but I also think that changing the tele time is not the solution here.
IMO taking options off the table, be they snipes or not is not the way to go since it is actively reducing the scope of viable plays and what makes FAF fun IMO is the breadth of available of options at any given time. What should be focussed on more is that currently tele is catching people out because it is too subtle for how some people play the game and that there are things we could do to improve that aspect of tele for those people instead of limiting its viability and what you can do with it since I think this is marginal right now given its costs.
@waffelznoob said in Telemazer - time for change?:
150k mass in ur base and u couldnt spare 10k to make and load an smd
and if he makes a nuke and 60k mass worth of strats, you should in theory have something worth 70-80k mass to kill him with
unless all of that 70-80k mass went into t3 pgens/mass fabs/ras bois, in which case you deserve to get punished
Funny how this logic translates pretty nicely into teledef.
@Kazuya
I am not I'm sharing my personal experience, I leave my client out and don't refaf all day so it's one of those hard to find issues where it's like "Well it works on my computer lol", which i know is frustrating. It'd be nice if you could maybe potentially live stream your issues and stuff like that visuals might help for example. If client devs ever got time that could help them identify those especially if it is most of T3 Clan experiencing these issues.
As am I. Why dont you live stream me your faf client to prove it has no issues at all whatsoever for you? Why is there a double standard where when you share your experience of it being perfect then it must be true for everyone but as soon as I say the opposite it devolves into this mind numbing exchange we have here now?
I dont know how many times I have now said this my specific issues arent the fucking problem here. Do you even read wtf dude, Ive written this in like every one of my last 5 replies. Please stop dancing around my original point.
From my own pov the client is improving with every update
And mine is the opposite and I think your pov is currently over-represented in the higher FAF circles which is exactly why I am going to extreme pain to try and get attention drawn to the fact that the process is not currently well equipped for randos to raise issues that dont neatly fit into a github issue currently. @magge linked an old page that would actually make a really good barometer.
I really dont see whats so bad about consolidating the current communication on random issues and having a way of judging the health of the client. Are we worried about the outcome not supporting the view that the client is S tier right now when for a lot of people isnt? The aversion to hearing a statement from a single perspective here is extreme to the point that its devolved multiple times into "my platform", "my specific bugs" all the way down to who and what clan it originates from.
Looking at the other two replies, I think I'm not unjustified when I get extremely annoyed when I have to listen to assertions like the one you made that I'm apparently a loon for having run into issues with other people. I have had issues on stream also, others have them while streaming too. Its really not a secret.
It is also extremely sad to see things like
We are listening I promise you mate
When it takes this long and this many posts and you still dont get the point I was making in the first place.
I do quote and remember you calling FAF Balance Team a bunch of idiots, Jip has had his experiences with you calling Client & Game Developers idiots as well as a bunch of inflammatory words which is just baiting responses for devs who are in T3 Discord which is why I also left the discord.
From memory there are a few instances of specific things being done which with the information communicated at the time were absolutely moronic. There is also a difference (which I guess is too subtle) between something technical being idiotic in the context available and calling that person an idiot. Smart people can do things which appear idiotic when communicated poorly. I have no doubt that you'll find me saying that a dev team was stupid in doing something specific or someone in particular as a conditional to a take which with the context available at the time is an accurate descriptor. If people that personally then wtf am I supposed to do? Its a bit dumb to do something that looks idiotic if removed from supporting information and then do it anyway while also making that information unavailable.
@FemtoZetta just chimed in with exactly this while I was typing as well as showing that he has absolutely no understanding of the wider point, hasnt read any posts here where and is really contributing hard to the wider point by further proving my original point that there is an extreme aversion to what I was saying because its much more fun to put a head in the sand and focus on the language that was necessary to get the issue any form of attention.
To be clear, we have had people from the FAF team see that, drop by and explain that actually I or whoever were the one dumb for saying some things were stupid because there's hours of context and a larger picture it fits into that is not being communicated at all. This is a ball dropped hard because it wastes their time.
If you think people shouldn't have opinions or shouldn't be allowed to voice them, then thats fine and more power to you. I'm sure there are places where that is the MO. On that basis I can see why you might find the T3 discord toxic when it lets people express how they feel about certain things and openly discuss literally whatever topic.
I'm frankly extremely uninterested with who is smart or dumb. I care about the end result in the context it is presented in. If you don't want people to make ignorant statements, then how about making the information available so they aren't ignorant instead of calling them clowns and going reeree in a corner?
Then stop with the inflammatory words & entire paragraphs. It's not helping you.
File Issues & Bug reports go through the right channels, The Devs are listening they are there to help to you.
Can you drop the crusade and read the thread? This has been beaten to death and the evidence suggests that we've gotten somewhere much faster now as a result of it than politeness has achieved for many months previously.
@sheikah said in What is the biggest issue that plagues FAF in your opinion?:
@thecodemander said in What is the biggest issue that plagues FAF in your opinion?:
My position on paid people is that there was a crippling memory leak issue for a time and I saw a random platform post thing somewhere where someone got a bounty and shortly after it was resolved, hence why Im optimistic it could be made to work.
Just to clarify. I fixed the memory leak. I was not even aware when I fixed it that there was a bounty on it. Nor have I even accepted the money for it to this day. It made no impact on my decision to fix that bug. I just had time to sort it out when I fixed it.
I noticed you had fixed it and I saw it on a bug bounty thing. Maybe I saw the wrong thing in the wrong place, pretty sure I saw a paid message somewhere though. Thats why I assumed. Kind of comes full circle back to: fragmentation though.
I definitely also noticed that my client wouldnt use up literally all the ram anymore, this was back when I was using my KVM setup actually. It made a really nice difference and actually makes the contrast in the "things getting better then" more noticable against the more recent reliability changes in the FAF experience. So props for the good work there, and I hope some people interested in and good at java decide to help you out because it feels like the todo pile is growing to even keep things at parity. Which again comes full circle to the thought that if no one is stepping up for free, maybe they can be baited with a however small contribution to provide some help.
@kazuya
Man I really tried not to call you out but since you seem to be asking for it by arguing in bad faith and skewing things to suit what increasingly looks like a "hurdurr this guy agrees with code from T3 lets ignore the point and pile on the shit" narrative here we go.
I've been curious on if these issues are wide spread so i asked a few people because for me personally I havn't experienced these issues and either have atleast 4 other people I asked, i feel like if it was widespread atleast 1 of 5 would have said something. I think its hardware or something. I understand frustration but if its a personal hardware problem or something and you are on a different OS it just makes the situation and communication so much harder.
So you've spoken to 5 people who havent had any freezes, random times the client has gone all laggy, failed to launch games, randomly disconnected or other lobby jank that has needed a refaf? I have my doubts.
I think its hardware or something.
I guess everyone in the clan has faulty PCs then because refaffing is a thing. I guess a lot of people in aoleous too given the number of times I have seen the word refaf in there. Please stop clowning.
If it breaks permanently for you and you still cant give us anything then theres not much we can do for you
Evidently if/when it breaks unusably it will be definition be reproducible. Stop the bad faith clowning please.
I can see care and you want your issues to be fixed but how are client devs supposed to fix them when theres no logs or any information to go off of?
My issue I'm bringing up here, as I have now written at least dozen times, is not technical. It is with the process and the communication which is lacking which when combined with the trajectory of the issues we're seeing becoming more prevalent, is not a great sign for the future.
I also think T3 has earned a bad rep within the development side of FAF that is for sure
Has it? I think T3 has had a lot of interaction with various FAF teams and is pretty active which means that theres going to be more communication in total which is likely to mean more negative communication as well as positive communication by volume. It also means that even with more contact if people in T3 are getting frustrated with the extra access, I shudder to think what it would be like for people who have less access. I guess they see how this is going and just shut up but thats speculation.
You have engaged in a toxic and unfriendly manner and blatantly have disrespected members who again are not getting paid to take your toxicity.
Thats a bit rich considering its coming from the person who came up with the term clown to describe me when trying to calmly and politely raise the issue with me. If you have problems with people using the same language you do on others, then maybe you should get your own ducks in a row first.
It also turned out that being inflammatory was the single most important factor in getting eyes on the issue. While some people may have been offended (for which I did apologise), it has also gotten more attention on the issue in about 72h than I was able to over months/years previously. I do not apologise for its effectiveness and that it was necessary is precisely the issue I am raising here.
It is never the point to especially start openly roasting and attacking members in a harassing way even if you feel like no one is listening.
While you may find it unfair that I dished back out what I was getting from you in the T3 discord, I personally am not going to be told I'm being a clown and that everything is fine when 75% of my time is spent enjoying a plethora of issues meaning we can't play the game.
I will note that most of the things I have aimed at the FAF team in general over the years has been positive and I still routinely give out praise to a number of great changes and people in VC. I have also noticed a pattern that if I'm saying good things about what is happening in FAF then no one gives a shit. The moment I make some noise about something I've noticed getting worse, then more often than not thats what gets passed around.
If people on the FAF team want to hyperfocus on my criticism of certain aspects and changes thats fine. If some people feel hurt by in kind responses and/or language that escalates from frustrations at things that are being ignored or otherwise poorly handled then thats unfortunate. The fact is a lot of us really like FAF, have done so a while, and arent devoid of empathy, standards or understanding of whats going on on multiple levels.
If we really didnt care or wanted to do harm, spending hours engaging with you here, trying to raise issues, and still making an effort to try and play the game despite the bugs, still making maps, still making mods and still bringing new people to the community is not what we would be doing.
I am still very hopeful that with you as community manager we can see positive change, and I hope that the first week of calling people names in a clan discord will not be representative of your tenure of the role going forward because there is frankly a lot of potential for you to really address a lot of the issues we were trying to discuss while getting abuse in return.
Jeebus this is still going on. @Jip what the fuck man, reading your responses to pro was rough. Chill out dude. How in the hell is there now a partisan position on "this process is pain".
Have you considered that the reason few people might raise issues is because of how frustrating and painful talking about anything that doesnt fall into the existing, neat boxes for issues that are currently established?
At this point I regret even speaking out on this and I'm actually willing to accept that sanctuary will cost me money, but when the client breaks in a truly permanent way, I'll have to give them money Id have rather given to FAF.
What the hell man, you managed to sell me sanctuary this has been such a pleasant experience the past 2 years or so.
Looking at this it seems that you also got this impression, maybe this is why you think it had enough context, because you made the same mistake assuming that zulip was relevant for normal players.
The impressions people get from the current faf communication and processes is basically the problem here. Im glad to see you bring it up because I have been trying so hard to get that across.
You can not necessarily point new bugs to newer client versions, because the ecosystem all around has changed a lot.
Tighter OneDrive integration casues lots of issues today, that weren't a problem in Windows XP days
UCP access stuff has changed
Antivirus and firewalls got much more aggressive and restrictive on the end-user site as well as intermediary network operators who do shitty IPv4 support
On linux I doubt my issues are caused by those things I dont have. Im not asking for support on my platform. What I'd like is a reference platform that people use which is well supported. If the majority platform has these issues, and my unsupported one has more that really doesnt bode well for me being able to use the thing issue free.
On the linux side we at least dont have install4j either so thats a plus.
My position on paid people is that there was a crippling memory leak issue for a time and I saw a random platform post thing somewhere where someone got a bounty and shortly after it was resolved, hence why Im optimistic it could be made to work.
Im not here to roast devs or their work. I would like the work of all the hard working people here to be the kind of work the community can be proud of and which we can bring new people into the community and say "look, this thing is awesome" and we're almost there. But at the moment, the first thing a new person needs to know is "yeah thats not frozen, its normal", "yeah that means you need to restart the client because reasons" etc etc.
Honestly I have very little to add, I was just kind of shocked to see how pro of all people gets treated by association with someone voicing an issues. Like what the hell, way to prove the worst part of my point
@indexlibrorum said in What is the biggest issue that plagues FAF in your opinion?:
Now that we seem to have returned to a constructive conversation;
Satisfactory (the game) has similar issues with bug reports and communications. They've set up this website, which mirrors Github in how bugs can be reported and labelled, but also has a voting system and some other tweaks that make it easier for people to keep track of common issues.
Does something like this solve some or most of the issues you raised, code?
I did not know about this and this is pretty nice
I will say that is literally what the github issues page is for at https://github.com/FAForever/downlords-faf-client/issues
Searching through all the github issues for something vague, that cant be reprod is not the easiest or most efficient thing.
The issue is when people give vague bug reports like the client is slow.
I mean, it is. It really is. I can load into a FAF game faster than the client appears, let along waiting for most of the pages to become usable. Specific bug though, besides the point I was making.
On top of that the technical help forum in discord is pretty active
Seems like a waste of peoples time if everyone has to ask over and over every time they run into weird issues.
I guess the difference with having a centralised page would be to inform people what new issues people are seeing and what is actually being worked on. Might be nice to have a way to discuss proposed changes too when someone suggest changing things that change how the client works.
It was unfair for me to use that interaction as an example, as I had prefaced: it was a bit petty of a technicality. It was however pretty typical of the responses I have had on the broader issue.
What do you suggest the process be?
As a start having a page findable somewhere with what is and isnt a known issue might be a start. There have been instances when people in the FAF team have outright told me in VC to stfu because <x> isnt true only for a week later to find out "yeah nah m8, that was totally a big thing and we're fixing it" which is like wtf. Doubly so when those people double down or really start getting heated about things. Like Im seeing this happen, im asking other people who are also seeing it and all I want to know really is two things:
- Are the FAF team already aware of this thing
- Is there anything out there that might help me fix/work around/repro/report the issue.
At the moment, the communication on those two points does not exist and is actively counter productive.
If there was a single point of "these are things we know happen, these are things we need more input on, these are things we've heard about is it just these 3 people or is it more widespread?" I think we'd be 90% of the way to a better place.