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    Idea for Kamikaze units in FAF

    Scheduled Pinned Locked Moved Balance Discussion
    kamikazenew units
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    • R
      RRedMage
      last edited by

      I am a bit new to this game and community and I've noticed that there is a very interesting kamikaze mechanics in the game in form of Fire Beetle.
      I very much like the idea of a single use high-skill high reward units. But it seems to be a bit "unfair" that only one fraction has this type of unit. I know that Aeon has mercy but they are more like loyalist ability - slightly usefull against T1-T2 spam and useless otherwise.

      It would be nice to have some sort of kamikaze unit in each fraction.
      for example I propose for Aeon a T2 plane with name "Resurrection"
      with

      • ~300 mass cost, 6k energy cost , buildpower requirement of around 2k
      • vision around 15
      • speed 10
      • 3min fuel
      • 2400 damage single non-missable kamikaze attack

      Also for seems like kamikaze buildings aka mines suit UEF well and maybe a kamikaze sub for Ceraph?

      JipJ ZeldafanboyZ 2 Replies Last reply Reply Quote 6
      • T
        TankenAbard
        last edited by

        A while back they made a change to the Firebeetle where it was given cloaking so it could not be seen with vision. Pair this with a mobile Radar stealth and you have a real treat. Pair this with a Radar stealth tower around your base and you have a mine field.

        I'm surprised there isn't some kind of land mine mechanic in this game.

        1 Reply Last reply Reply Quote 0
        • N
          NaN
          last edited by

          it would be nice to see a unit that is a combination of firebeatle and air transport

          1 Reply Last reply Reply Quote 0
          • JipJ
            Jip @RRedMage
            last edited by

            @rredmage said in Idea for Kamikaze units in FAF:

            for example I propose for Aeon a T2 plane with name "Resurrection"

            You're describing the Mercy, which just got its role changed 🙂

            @NaN there are mods with land mines, BrewLan certainly has them

            A work of art is never finished, merely abandoned

            1 Reply Last reply Reply Quote 0
            • MazorNoobM
              MazorNoob
              last edited by

              I think this post is bait. And given that nobody uses beetles since they have an incredibly niche role they aren't even reliably great at, it's not even good bait.

              IndexLibrorumI N 2 Replies Last reply Reply Quote 0
              • IndexLibrorumI
                IndexLibrorum Global Moderator @MazorNoob
                last edited by

                @mazornoob Wish beetles were better at what they're supposed to do 😞

                "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                See all my projects:

                1 Reply Last reply Reply Quote 0
                • BlackJaguarB
                  BlackJaguar
                  last edited by

                  All T1 scouts with a change switch for kamikaze drones, like today wars...

                  1 Reply Last reply Reply Quote 0
                  • ZeldafanboyZ
                    Zeldafanboy @RRedMage
                    last edited by

                    @rredmage said in Idea for Kamikaze units in FAF:

                    for example I propose for Aeon a T2 plane with name "Resurrection"
                    with

                    • ~300 mass cost, 6k energy cost , buildpower requirement of around 2k
                    • vision around 15
                    • speed 10
                    • 3min fuel
                    • 2400 damage single non-missable kamikaze attack

                    Yeah I agree this unit should be in the game, but I don’t like the name Resurrection, how about Schmercy or Blurcey

                    put the xbox units in the game pls u_u

                    1 Reply Last reply Reply Quote 3
                    • TheVVheelboyT
                      TheVVheelboy
                      last edited by

                      Aeon apologists try to not cry after getting fully deserved nerfs challenge (impossible)

                      ZeldafanboyZ 1 Reply Last reply Reply Quote 0
                      • ZeldafanboyZ
                        Zeldafanboy @TheVVheelboy
                        last edited by

                        @xiaomao

                        I’ve played exactly 2 games as Aeon in my entire 8~ year span of playing this game, I just don’t hate fun

                        put the xbox units in the game pls u_u

                        1 Reply Last reply Reply Quote 1
                        • TheVVheelboyT
                          TheVVheelboy
                          last edited by TheVVheelboy

                          Aeon apologists try not to justify toxic game design challenge (impossible)

                          1 Reply Last reply Reply Quote 0
                          • D
                            DrPatrickStar
                            last edited by

                            But you risk UEF players no longer being able to simply right click into the enemy base. What do you expect them to do, actually scout, preemptively destroy the kamikaze units, build some t1 maa? Madness.

                            TheVVheelboyT 1 Reply Last reply Reply Quote 1
                            • FtXCommandoF
                              FtXCommando
                              last edited by

                              This dude has no idea uef t2 navy requires completely perfect intel to not autolose

                              1 Reply Last reply Reply Quote 0
                              • TheVVheelboyT
                                TheVVheelboy @DrPatrickStar
                                last edited by

                                @drpatrickstar
                                Imagine thinking that t1 or t2 maa will reliably stop Mercies lmao.
                                Yeah, let me move my MAA in front of the acu so that they can actually try stopping the mercies. WAIT WHERE IS MY MAA?

                                T D 2 Replies Last reply Reply Quote 1
                                • T
                                  TankenAbard @TheVVheelboy
                                  last edited by

                                  @xiaomao said in Idea for Kamikaze units in FAF:

                                  @drpatrickstar
                                  Imagine thinking that t1 or t2 maa will reliably stop Mercies lmao.
                                  Yeah, let me move my MAA in front of the acu so that they can actually try stopping the mercies. WAIT WHERE IS MY MAA?

                                  I, too, enjoy the Mercy changes.

                                  1 Reply Last reply Reply Quote 1
                                  • D
                                    DrPatrickStar @TheVVheelboy
                                    last edited by

                                    @xiaomao

                                    if your opponent gets enough unscouted mercies to kill you, you deserve to lose.

                                    If you scout them and don't sacrifice a few inties to kill them, you deserve to lose.

                                    If you can't do this and still walk your acu in a way that it can get snipe, you deserve to lose.

                                    T phongP 2 Replies Last reply Reply Quote 3
                                    • TheVVheelboyT
                                      TheVVheelboy
                                      last edited by

                                      image_2023-07-24_154018324.png
                                      Tell me more.

                                      1 Reply Last reply Reply Quote 0
                                      • T
                                        Tryth @DrPatrickStar
                                        last edited by

                                        @drpatrickstar

                                        This type of logic is why we need instructions on shampoo.

                                        1 Reply Last reply Reply Quote 3
                                        • phongP
                                          phong @DrPatrickStar
                                          last edited by phong

                                          @drpatrickstar i am happier with all T2 snipes providing more or less the same wiggle room to the victim, and mercies were way more punishing than T2 gunships or bombers because of the alpha damage. No chance to move under shields, no chance to get close to flak, no chance to bring inties to help, just scout (every aeon, not just your opponent), cower away from the front, or die randomly.

                                          Aeon gunships can do almost the same thing but it feels more fair losing to them.

                                          1 Reply Last reply Reply Quote 0
                                          • Loom-L
                                            Loom-
                                            last edited by

                                            why is there still no option to downvote things

                                            T 1 Reply Last reply Reply Quote 4
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