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    What is the biggest issue that plagues FAF in your opinion?

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    • T Offline
      TheCodemander
      last edited by

      Connection issues, client stability is trash and when it works its a laggy mess, communication from dev team to players is inexistent. Theres also a culture of denial when it comes to technical issues.

      Balance team seem to be on a diet of shrooms or something of late.

      MazorNoobM 1 Reply Last reply Reply Quote 1
      • S Offline
        snoog
        last edited by

        As you and most already said, the connection and stability issues. I'm borderline about to just give up and uninstall. The first game I played in a few days last night, every few minutes someone dropped until literally it was a 2v2 (originally 6v6) and then I dropped so my teammate was left 1v2. It was honestly just a waste of time, and for a game that requires a fairly large time investment, that's just infuriating. What's the point of lobby simming if the game is just gonna drop players constantly or desync.

        1 Reply Last reply Reply Quote 0
        • Brutus5000B Offline
          Brutus5000 FAF Server Admin
          last edited by

          Competitive scene dying since 2011...

          He said, "I've been to the year 3000
          Not much has changed, but they live underwater
          And your great-great-great-granddaughter
          Is playin' FAF, playin' FAF"

          1 Reply Last reply Reply Quote 0
          • E Offline
            Exselsior
            last edited by Exselsior

            Sounding like an echo chamber in here, but I'll also chime in and say that I've tried to play I think 2 or 3 times over the past couple weeks, and I each time I'd join a lobby and not be able to connect to people that I've never had a connection issue with before. I didn't have a huge amount of time so I just kinda gave up after one or two retries and did something other than FAF.

            That & the relatively sad state of affairs for the quality of Setons games at the times I usually can play. Not sure if there are decent general 1800+ team games being hosted these days, if so they're not (usually) at times I can play.

            Edit: A random comment/thought, I am a bit surprised at the number of people having client issues. I know this is a classic "works on my machine" comment, but I've never really had issues of note with the FAF client over the years. I think there was a time where the window was buggy and could only be full screened or something like that but that was quite a while back and not something I heard other people complain about.

            1 Reply Last reply Reply Quote 0
            • QuietJoyQ Offline
              QuietJoy
              last edited by

              I've long wanted a built in system to allow players to share their ratings of other players, to enable them to see in the lobby players with a genuine history of lag/dc/bad cpu/toxicity. All it takes is one bad player to ruin the game for 11 or 15 others. Rooting out these negative players is very important to the health of faf imho.

              1 Reply Last reply Reply Quote 1
              • FtXCommandoF Offline
                FtXCommando
                last edited by

                You have said system and you might have just unintentionally poisoned a couple hundred people over the last 3 weeks of faf connection issues.

                AzraaaA 1 Reply Last reply Reply Quote 0
                • AzraaaA Offline
                  Azraaa @FtXCommando
                  last edited by

                  @ftxcommando said in What is the biggest issue that plagues FAF in your opinion?:

                  You have said system and you might have just unintentionally poisoned a couple hundred people over the last 3 weeks of faf connection issues.

                  😞

                  Developer for LOUD Project | https://discord.gg/DfWXMg9
                  AI Development FAF Discord | https://discord.gg/ChRfhB3
                  AI Developer for FAF

                  Community Manager for FAF
                  Member of the FAF Association
                  FAF Developer

                  1 Reply Last reply Reply Quote 0
                  • MazorNoobM Offline
                    MazorNoob
                    last edited by

                    @thecodemander said in What is the biggest issue that plagues FAF in your opinion?:

                    Theres also a culture of denial when it comes to technical issues.

                    Anything but. I see a lot of talk on Zulip and work being done to improve connectivity, FAF has a lot more infrastructure than it looks like and just maintaining it is a big task.

                    T IndexLibrorumI 2 Replies Last reply Reply Quote 1
                    • The_JanitorT Offline
                      The_Janitor
                      last edited by

                      Lack of cope in my ranked and tmm games.

                      Secure the kill and send it off.

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        TheCodemander @MazorNoob
                        last edited by

                        @mazornoob Timely post seeing as we have the first post today from azrael.

                        If people want to pretend there are no issues when there are dozens of client crashes, hangs and bugs experienced every day in VC, games not launching about 30% of the time thats fine.

                        Maybe its all being worked on really hard on zulip, I wouldnt know because aside from you and one person mentioning a zulip in passing, it is written nowhere where people are supposed to be informed.

                        AzraaaA 1 Reply Last reply Reply Quote 0
                        • IndexLibrorumI Offline
                          IndexLibrorum Global Moderator @MazorNoob
                          last edited by

                          @mazornoob Jip has brought this up before as well, and the response at the time was "What's a Zulip?".

                          This points back to my comment about lack of communication between playerbase and devteams, but given that Azrael has commited to improving this, this issue might be solved in the future.

                          "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                          See all my projects:

                          1 Reply Last reply Reply Quote 0
                          • O Online
                            ovenman
                            last edited by

                            I don't feel like playing.

                            1 Reply Last reply Reply Quote 0
                            • J Offline
                              J0hn
                              last edited by

                              I think the game is great and it’s not a given that we still have the opportunity to play this game today. Sure, there are phases when the game runs better or worse, but what’s important is that there are people who have made an effort and keep FAF running again and again. I think we should be a little more modest and grateful that we still have the opportunity to play this great game. I think we’re just too spoiled today. It may be that there is currently a lull at FAF, but there have always been hype phases so don’t worry and check back every now and then and don’t take everything so seriously!

                              T 1 Reply Last reply Reply Quote 4
                              • AzraaaA Offline
                                Azraaa @TheCodemander
                                last edited by

                                @thecodemander said in What is the biggest issue that plagues FAF in your opinion?:

                                @mazornoob Timely post seeing as we have the first post today from azrael.

                                If people want to pretend there are no issues when there are dozens of client crashes, hangs and bugs experienced every day in VC, games not launching about 30% of the time thats fine.

                                Maybe its all being worked on really hard on zulip, I wouldnt know because aside from you and one person mentioning a zulip in passing, it is written nowhere where people are supposed to be informed.

                                while I understand your frustrations, I want to assure you that Developers are working extremely hard on improving the client constantly.
                                I'd like to point towards Github & Developer Discussions on the Main FAF Discord.
                                I'd also like to point out that I do plan on doing dev logs this month as well.

                                Developer for LOUD Project | https://discord.gg/DfWXMg9
                                AI Development FAF Discord | https://discord.gg/ChRfhB3
                                AI Developer for FAF

                                Community Manager for FAF
                                Member of the FAF Association
                                FAF Developer

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  TheCodemander @J0hn
                                  last edited by

                                  @j0hn I agree we're lucky to have FAF and keep playing the game.

                                  When its "this is a hard technical problem, not much we can do, its hard" jank I'm down with that. The in game disconnects being every game a few weeks back was pretty lame but that was understandable.

                                  The client chugging back gigabyte of ram, not launching games, crashing, hanging, needing to be relaunched 4 times a day because it just sort of bugged out etc. Thats not a hard technical problem, thats a client sucks problem.

                                  And while I'd agree we should appreciate what we have, the current client deprecated a far more robust client for basically no reason. And even within the new client, older versions were more stable. Can we run older versions? No, because theres a "you must have version <x> or later lockout".

                                  Thats not FAF running into hard problems, thats a "client sucks" problem and a "we require you to use this specific sucky client" problem which is a choice.

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    Sheikah
                                    last edited by

                                    People keep complaining about the client crashing but when I ask specifically for logs or for people to post bug reports. I never get any back so there is very little I can do.

                                    T 1 Reply Last reply Reply Quote 4
                                    • BlackYpsB Offline
                                      BlackYps
                                      last edited by

                                      The client seems to be stable for most people. At least we haven't heard of frequent crashes. If you are just malding in your corner about the shit client without telling anyone, then the situation will not improve.
                                      The old client got deprecated because literally nobody was working on it.
                                      The mandatory version increments only happen when we do a breaking change. Then the old versions would not work correctly anymore, so it is better to deny even starting an incompatible client.

                                      1 Reply Last reply Reply Quote 0
                                      • T Offline
                                        TheCodemander @Sheikah
                                        last edited by TheCodemander

                                        @sheikah If I sent you logs every time client malfunctions, I'm pretty sure I'd get banned for spamming.

                                        Edit: The most repeatable screwup behaviour I have right now is it outright hanging. Especially when trying to close the thing. Only way to get it to go away is pkill -9 java

                                        Anachronism_A 1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          Sheikah
                                          last edited by

                                          As I said above if you are not able to make reasonable bug reports from when something happened then there is very little I can do.

                                          T 1 Reply Last reply Reply Quote 2
                                          • T Offline
                                            TheCodemander @Sheikah
                                            last edited by

                                            @sheikah The lack of reproducibility in the weird issues will likely continue to make that less than practicable.

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