What would nomads need to be worthy? Some said nomads would never become ranked. As many of us may be aware, most of the FAF userbase plays campaign and solo skirmish. With all Nomads has going for it after 15 years of development, including extensive co-op campaign missions, it's time to embrace Nomads as FAF's official 5th faction.
I am in no way attached to any specific aspect of the nomads faction, every single unit could get reworked and I would personally be happy simply that there is a 5th faction. An amazing job has already been done, and every bit of polish that continues to be added is a massive boon. I'd like to see nomads campaign at the very least integrated, as needing to jump through hoops to play it greatly reduces it's exposure, and thus potential to become better.
I wouldn't dream of suggesting that nomads in it's current state should be simply thrust into ladder, it clearly needs work, but maybe it wont get that without a drastic change of circumstances. Whilst an additional side brings balance challenges, it also brings opportunities to enhance balance, given more room to work with. Considering a mod to play vanilla supcom balance on FAF exists, im suprised a vanilla 1v1 ladder doesn't exist. Integrating nomads into FAF does not require changing any existing ladders. A dedicated 5 faction ladder could exist when Nomads is ready.
The vast number of Youtube videos coverying Nomads suggests that this move could be well recieved by the casual community.
Gyle's 2020 interview with exotic retard is especially noteworthy and a must see. Gyle sure would be pleased with Nomads as FAF's 5th faction.
I look foward to everyone sharing their opinions and perspectives.
Live long and prosper, and may the Force be with you, always.
Please be as critical and passionate as possible.
Thank you for your time and consideration.
Generations ago, the Earth Empire deported a group of separatists across the galaxy. After what seemed like an endless amount of time, the huge transports reached a remote desert planet in a spiral arm far away from the old Empire. Removed from their home, they became a legend and the last remaining records of their existence were lost in the Infinite War. While the UEF, Aeon, and Cybran fought over the remains of the Earth Empire, the separatists adapted and regained their strength. Resources were scarce on their new homeworld, and the deported began to build a large fleet to seek out more. The Nomads were born.
The Nomads used their fleet to conquer neighboring species, and forced them into submission. Scavenging the technology and resources of their victims, the Nomads learned to manipulate time and space on a level far superior to anything the Earth Empire and its descendants had ever seen. When the first prototype of a quantum fluctuation drive was successfully tested, the Nomads knew the time of their return was close.
The new FTL drive allowed them to strike at will and without warning; they were no longer forced to rely on Quantum Gates to travel long distances. The Nomads kept raiding the systems in their spiral arm of the galaxy increasing their numbers and strength and nurturing their wrath on the successors of the old Earth Empire. After traveling a millennia the Nomads are at the doorstep of their old foes. They have only one objective: Exterminate!