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    The current pre-release of the client ("pioneer" in the version) is only compatible to itself. So you can only play with other testers. Please be aware!

    Weekly Discussion #5 - What's the ONE UI mod you can't live without?

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    • maggeM Offline
      magge Global Moderator
      last edited by magge

      SharedMouse

      It really adds up the 'immersion' and is so awesome to see what my team is doing at the moment and where they pay attention.

      It shines in close combat with several ACUs, it is really easy to shift all focus to the same target and just to be more strategical together.

      Join a FAFtastic Team

      1 Reply Last reply Reply Quote 1
      • FemboyF Offline
        Femboy Promotions team
        last edited by

        Advanced Strategic Icons, can't play without having "aids" in my map

        FAF Website Developer

        1 Reply Last reply Reply Quote 2
        • veteranasheV Offline
          veteranashe
          last edited by

          Reclaim shown on screen mod

          1 Reply Last reply Reply Quote 0
          • D Offline
            Defiant
            last edited by

            ACU highlight

            1 Reply Last reply Reply Quote 0
            • AurikoA Offline
              Auriko
              last edited by

              SupCom Vanilla Music of course, the extra bit of nostalgia is key to improve moral 🎵

              Serious choice : selection deprioritizer. I've been playing for so long with it that i can't go back. The most usefull part of it is to avoid selecting engis with military units, and planes with land units, but I also use it for some niche stuff like not selecting land scouts or mobile shields when it assists an aurora (pro secret aeon technique)

              Bonus : when viewing a replay, Supreme Scoreboard is of course the N°1

              1 Reply Last reply Reply Quote 0
              • Matr1M Offline
                Matr1
                last edited by

                Gotta be Additional camera stuff v3.3 ❤

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                • ZLOZ Offline
                  ZLO
                  last edited by ZLO

                  very hard to decide, i once had all most disabled and it was mostly fine.

                  but i would mostly miss my "disperce move", not because it is super usefull but also because it feels satysfying for some reason.

                  TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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                  • waffelzNoobW Offline
                    waffelzNoob @Giebmasse
                    last edited by

                    @giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                    Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

                    which version do you use?
                    I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

                    frick snoops!

                    GiebmasseG E 2 Replies Last reply Reply Quote 0
                    • GiebmasseG Offline
                      Giebmasse Team Lead @waffelzNoob
                      last edited by Giebmasse

                      @bulliednoob said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                      @giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                      Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

                      which version do you use?
                      I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

                      Not sure, I recall modifying it myself to some degree, maybe that was part of it? The mod_info says version 3, with description: "Highlight working/Idle T1,T2,T3 Engineers and more on the main map with different overlay for each - improved by ZeRen and Giebmasse"

                      1 Reply Last reply Reply Quote 0
                      • Ctrl-KC Offline
                        Ctrl-K
                        last edited by Ctrl-K

                        HotBuild Overhaul is one of them definitely, but I have too many mods to choose from (almost every mod is made by me)

                        “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                        — Steve Jobs.
                        My UI Mods
                        Support me

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                        • Eternal-E Offline
                          Eternal-
                          last edited by

                          @ctrl-k creator simping his creature

                          Profile | Eternal MOD pack | Check new client

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                          • B Offline
                            Blade_Walker
                            last edited by

                            NoShake !

                            But in truth, the mex overlay from EcoManager

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                            • E Offline
                              Ejsstiil @waffelzNoob
                              last edited by Ejsstiil

                              @bulliednoob said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                              @giebmasse said in Weekly Discussion #5 - What's the ONE UI mod you can't live without?:

                              Btw. some old version or unmodded version of the Idle Engineers mod had the sharing/donating issue.

                              which version do you use?
                              I was using version 1, tested version 2 but it has the same issue. It's fixed in Idle Engineers 3 but it's just inferior as it shows factories as idle during roll-off time, and engineers as idle when they're not actively doing something (like building or reclaiming) even when on the move.

                              @bulliednoob Which version of IE3 do you have installed? Factories uses two coloring, idle is red, for roll-off it uses orange color.
                              Same applies for engys on the move and when assigned to assist to something but at the same time not doing anything.

                              Maybe it is bad color choice of mine, can be hard to distinguish?

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