@ftxcommando said in AOE against air:
Low asf = sams decide air = investing in air is pointless beyond 25 to snipe strats = make sams and nuke rush
I'm not buying the logic that nerfing a counter (ASF) to something (other air units) would make that something less useful.
@zeldafanboy said in AOE against air:
Well it seems that more people are comfortable with adding a new unit than I previously thought.
I think other options should be explored first. Any AA unit that's good against fast, tough, high altitude aircraft is going to be good against anything. T3 MAA has a bit of an "aftermarket" feel to it, as it is (at least at first, I got used to it).
If men with batons came to my house and said "you need to add an AA unit to FAF to counter ASF swarms or we're going to beat the bricks off you" I'd say the solution would be an anti-air nuke, small yield, built and launched like a tactical missile (with homing). Keeping the rate of fire low is the only way to prevent it from blowing out Czars/Soul Rippers, etc, AND it would potentially (depending on damage) give you the opportunity to retreat and repair heavier planes.