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    Random UI improvements [UI mod]

    Scheduled Pinned Locked Moved Modding & Tools
    44 Posts 26 Posters 6.2k Views 1 Watching
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    • M Offline
      m00nshiner @Ctrl-K
      last edited by

      @mr-skill-issue thanks for such a quick response, I got acquainted with your mods, and I managed to fix everything. Thanks

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      • veteranasheV Offline
        veteranashe
        last edited by

        Has anyone ever used the move patrol order feature in the base game on purpose (that this mod fixes lol)

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        • arma473A Offline
          arma473 @veteranashe
          last edited by arma473

          @veteranashe said in Random UI improvements [UI mod]:

          Has anyone ever used the move patrol order feature in the base game on purpose (that this mod fixes lol)

          Yes, I used it on purpose, way back when, back before I used a keyboard shortcut to set up patrols. That was a thing that I did a very long time ago. It was easier than clicking on the patrol icon to set up a patrol.

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          • N Offline
            Nex
            last edited by

            I just right click to create a patrol, so i don't need a hotkey for that and the mod can't remove that functionality anyway.🤷

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            • ? Offline
              A Former User
              last edited by

              I am not sure that this mod's reclaim ability is responsible, but at one point during a game, I could only reclaim things and could not order anything else. Although, when it broke, the cursor icon did not have the green outline this mod uses. It was like this: when a unit is selected, if I hover the cursor above another unit, it changes to the default reclaim icon, and I can only reclaim; right click and ESC do nothing. I did change my E to this mod's reclaim before that happened.

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              • JipJ Offline
                Jip
                last edited by

                99.9% guaranteed that this mod is responsible for that. Luckily, we're integrating it and re-implement it entirely. You can see that here: https://forum.faforever.com/topic/4705/upcoming-developers-patch

                And you can already give it a spin too, on the FAF Develop game type

                A work of art is never finished, merely abandoned

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                • SaverS Offline
                  Saver
                  last edited by

                  Thx Strogo

                  auch mal fünf gerade sein lassen

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                  • AcidlllTohaA Offline
                    AcidlllToha
                    last edited by

                    This post is deleted!
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                    • K Offline
                      Kroczak
                      last edited by Kroczak

                      Does this mod still works? Easyreclaim not working for me 😕

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                      • deletethisD Offline
                        deletethis
                        last edited by

                        Check the latest changelogs; all these mods were deprecated, some features implemented, some not.

                        Jip's last post in this same thread point you to it.

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                        • K Offline
                          Kroczak
                          last edited by Kroczak

                          Easy reclaim wasn`t implement. Can anyone fix this mod or seperate to make easyreclaim work again? This new patch didnt add this feature and made collision. I loved this mod so much.

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                          • ZLOZ Offline
                            ZLO
                            last edited by

                            i really like this mod, can anyone fix it?

                            TA4Life: "At the very least we are not slaves to the UI" | http://www.youtube.com/user/dimatularus | http://www.twitch.tv/zlo_rd

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                            • JipJ Offline
                              Jip
                              last edited by

                              What part are you missing?

                              A work of art is never finished, merely abandoned

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                              • AmygdalaA Offline
                                Amygdala
                                last edited by

                                I miss the hard move feature from the RUI mod. Spamming move commands close by without accidently converting those to a patrol command is pretty good. Especially useful e.g. dodge T1 arties with ACU or backward micro a Megalith.

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                                • JipJ Offline
                                  Jip
                                  last edited by

                                  We're working on that one - the logic is all in place. We're just need to attach it to a hotkey.

                                  A work of art is never finished, merely abandoned

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                                  • K Offline
                                    Kroczak
                                    last edited by

                                    EasyReclaim is also missing. Still you can click to reclaim "nothing".

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                                    • JipJ Offline
                                      Jip
                                      last edited by

                                      If I am not mistaken they are available on the development branch. Could you check and confirm?

                                      A work of art is never finished, merely abandoned

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