You guys ever thought if moving to a new engine?
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The expectations are always what get you.
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@eezyville said in You guys ever thought if moving to a new engine?:
Would that random negative Redditor be even more proud of himself for shitting on another person's dream?
Hello that was me XD
I've never seen it as shitting on someone's dream, and I'm sorry you took it that way. It was meant to be an explanation of why it hasn't been done and why I don't think it's a good idea.
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@deribus said in You guys ever thought if moving to a new engine?:
@eezyville said in You guys ever thought if moving to a new engine?:
Would that random negative Redditor be even more proud of himself for shitting on another person's dream?
Hello that was me XD
I've never seen it as shitting on someone's dream, and I'm sorry you took it that way. It was meant to be an explanation of why it hasn't been done and why I don't think it's a good idea.
You didn't have to call yourself out and bring receipts! I wasn't gonna play detective. One of the commenters in that thread was tatsu and he was involved in Sanctuary. So even though I put my plans on temporary hold I'm glad tatsu forged forward.
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My biggest issues with the engine are:
- Pier-to-pier connections (can't play properly with ANZ)
- 0.5 second order delay (can't micro)
- Players can have different UI mods (not very competitive, and players can secretly have cheating mods; in BAR, you can just disallow them for tournaments)
Unless a superintelligent AI remakes the engine soon, I have no hope for the future of the project.
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Bruh... Another guy that doesn't believe in future of FAF! You know, instead of yapping people do and make things possible. I've been REing engine for around a year and if there were more than 0.5 people interested than there would be reversed all significant parts of it.
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@Kilatamoro said in You guys ever thought if moving to a new engine?:
My biggest issues with the engine are:
- Pier-to-pier connections (can't play properly with ANZ)
- 0.5 second order delay (can't micro)
- Players can have different UI mods (not very competitive, and players can secretly have cheating mods; in BAR, you can just disallow them for tournaments)
Unless a superintelligent AI remakes the engine soon, I have no hope for the future of the project.
FAF is what it is and there are many who love it for what it is. The dev support is amazing considering what FAF is. I personally don't think any modern game will ever touch what FAF is and as such I have high hopes for the future of this project.
I am not familiar with any cheating mods and cant imagine how a cheater would go unnoticed in this game but that's not my realm. As for the various UI mods those are available to all and most people don't use to many of them because they don't want to. I know of a 2k player who doesn't even use hotkeys (which is insane to me) so its a large stretch to suggest that UI mods give people advantages that others don't have. If that 2k decided to use hotkeys then he is probably a 3k in a few days...or maybe he is a 1.6k in a few days because his brain isn't wired that way lol
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@Kilatamoro Just because you can't micro with 0.5s delay doesn't mean nobody can. I remember Zock killing two tanks and a few engies with a mech marine.
Also please note that people working on the game develop game logic, not game engineer. There are completely different sets of skills and experience.
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@Ctrl-K said in You guys ever thought if moving to a new engine?:
I've been REing engine for around a year
I guess you are hope.
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@Kilatamoro And here you are wrong again...