@comradestryker said in Reset shields:
Overspill damage doesn't happen with shields, correct?
IE: If a shield had 1 HP, it'll still completely stop a Mavor shell (16,000 damage per shot).
don't think so
I see many times a shield that is on very low hp getting hit by an overkill shell such as mavor and of course dropping, but also everything below the shield does get damaged by that same impact that took down the shield as well
@zeldafanboy said in Reset shields:
Shield micro is already pretty strong as others have said, before you even go into assisting shield hp with hives or pausing upgrades at 99% to get an instant upgrade and refresh when it hits 100% (Cybran shields can do this 4 times)
I suggest instead removing ability to assist shields (regeneration) because it makes no sense anyways, why can't we assist artillery or pd the same way then? and maybe upgrading shield should keep its original hp instead of jumping to new maximum immediately for free