@arma473 said in Balance Patch 3750 - Feedback:
What about making SMDs a bit cheaper to build/load, but remove the "strategic launch detected" sound?
imo it shouldn't play the sound unless you have intel over the nuke when it launched, and only once it reaches "space" layer, instead of as soon as it leaves launcher, unless it is a friendly nuke in which case you get notified on launch immediately of course, because it is a "how are you supposed to know this" scenario equal to the bugged building icons you have no intel over revealing that enemy upgraded/destroyed them because for some reason they change color
Then nukes would be less effective at killing main bases or sniping ACUs but they'd be better at killing armies.
I already suggested elsewhere that nuke submarines should be able to build cheaper short range nukes that do lower but still significant damage, to fill in role of nuking smaller stuff that wouldn't pay for the cost of the launcher nuke, instead of just being a worse but mobile nuke launcher