SUGGESTION: AEON T2 Shield Generator Fix
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Hello everyone,
I have been able to create two new versions in the last two days, in addition to the holidays. These are, as announced, contained in the same mod.
Unfortunately, I have not yet learned to create small videos for the versions. But I hope the pictures give you a little incentive to test the version.
I would be happy to get an evaluation from you. I hope that a version can be determined by a vote, which might also be included in the game.
An update was uploaded to FAF. -
I've quickly reviewed it for you - huge fan of #3 (on the right). I'll give some more details later this week.
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#3 is the best i think
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Thanks for the effort in doing this Saver. I'm with the other guys on #3
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yeah number 3 looks best.
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#3
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Personally I like Variant 1 and 3 tbh.
- Traditional Upgrade Appearence similar like UEF and Cybran.
- Unique Appearence, which looks really inspired by the Seraphim Shield Upgrade. Nice choice.
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Hello everyone,
here is my last contribution to this topic for the time being.
First of all, a big thank you to CDRMV.
He fixed the bug with the orb rotation and adjusted it in all animations. After fixing it, I was able to improve variant 3 a bit more. The update can be found on FAF. Many thanks also to the people who looked at the variants and gave an opinion.
At the moment,
#3
seems to be the clear leaderSince I don't know how to proceed and I don't know whether a version will be included in the game or not, I would ask a moderator to perhaps post a note here.
Greetings from Kiel
Saver -
A note about what?
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@Saver Would you be fine if we integrate one of these options into the game?
If so, then I'll bring it up with the game team.
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@Deribus I see the mod as support for this discussion. However, as I do not know how and where I can take this dialog further. I would like to ask you to perhaps forward this suggestion to the decision team. I apologize if I have expressed myself incorrectly.
@Jip Thank you for your answer. If you like this mod, please feel free to submit it as a suggestion.
If the mod needs to be revised again, I will help. Of course, anyone else can also edit this mod. Maybe someone will find a better solution than me.
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Another hint. I have uploaded another update of the mod. CDRMV looked at the animation from #3 and found errors in my work. He fixed them and provided me with a version. He also tells me that he will try again to integrate the Aeon Bauwasser effect (Mercury Pool).
So thanks again to CDRMV