I do think that this is only a problem if the rating range is quite large. E.g. when a 1800 player faces someone below 1200 it usually results in a shitshow, e.g. like my last game #20204388 (Salt included! POG).
Besides that asymmetrical maps do create a way better gameplay cuz e.g. you can't simply scout and react to your direct opponent. With such an asymmetry you have to zoom out and plan way ahead, e.g. do you want to crush your side or do you want to assist your fuckspot with e.g. air?
Besides that, most "fuck spots" are not even that fucked. The map you sent for example, the player still has a lot of mexes. Yeah, he faces two ACUs which isn't easy to handle for e.g. a 700, but one player managing the eco of two bases is way better than two players managing the eco of two bases.
Or in short:
Large rating gap: I agree ; Otherwise, I disagree cuz more interesting gameplay