FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    What is the biggest issue that plagues FAF in your opinion?

    Scheduled Pinned Locked Moved General Discussion
    136 Posts 29 Posters 12.6k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • waffelzNoobW
      waffelzNoob
      last edited by

      Sniper bots

      frick snoops!

      1 Reply Last reply Reply Quote 3
      • Sladow-NoobS
        Sladow-Noob
        last edited by

        server problems ;
        client crashing twice an hour ;
        way more desyncs and connection problems during the past couple of months ;
        speaking for lower-middle ranked player: Balance patches with reasons they don't understand ;
        the look of the new HQs and factories in general

        Inactive.

        1 Reply Last reply Reply Quote 3
        • BlackYpsB
          BlackYps
          last edited by

          Here is a list of pain points that are frequently mentioned:
          playerbase too small
          competitive scene dying
          map pool not to personal preference
          too many changes to the game
          connection issues
          PvE experience bad
          no reason to play
          game ui too clunky
          balance too slow
          players too toxic

          AzraaaA 1 Reply Last reply Reply Quote 2
          • IndexLibrorumI
            IndexLibrorum Global Moderator
            last edited by

            Lack of communication between different dev/balance/content teams and community, instability of connections, client being buggy and slow.

            The fact that the game is still being actively maintained needs to be praised, though. It's not common to see this kind of activity in a decade old game.

            "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

            See all my projects:

            MadMaxM 1 Reply Last reply Reply Quote 5
            • MadMaxM
              MadMax @IndexLibrorum
              last edited by

              @indexlibrorum said in What is the biggest issue that plagues FAF in your opinion?:

              Lack of communication between different dev/balance/content teams and community

              I don't think that's a fair comment teams share as much as they can, the game dev teams channels are readable by anyone, balance team are posting updates more regularly, by content teams I assume you mean creative team our chat is private but only coz we discuss vault moderation actions

              Vault Admin / Creative Team / Map Guru

              1 Reply Last reply Reply Quote 1
              • FtXCommandoF
                FtXCommando
                last edited by

                ded gaem cant fill lobby

                1 Reply Last reply Reply Quote 1
                • maudlin27M
                  maudlin27
                  last edited by

                  Biggest issue you’ve already noted (Connection issues)

                  Outside of that I think for want of a better term I see the ‘New player experience’ the next issue, which covers lots of different subpoints - ie how to retain new players so the playerbase hopefully grows (although noted the growth in previous years is unusual anyway given the playerbase for games is expected to decline over time). I think Penguin did a thread a while ago on this point that got lots of responses.

                  M27AI and M28AI developer; Devlogs and more general AI development guide:
                  https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                  https://forum.faforever.com/topic/5331/m28ai-devlog-v150

                  1 Reply Last reply Reply Quote 5
                  • AzraaaA
                    Azraaa @BlackYps
                    last edited by Azraaa

                    @blackyps said in What is the biggest issue that plagues FAF in your opinion?:

                    Here is a list of pain points that are frequently mentioned:
                    playerbase too small
                    competitive scene dying
                    map pool not to personal preference
                    too many changes to the game
                    connection issues
                    PvE experience bad
                    no reason to play
                    game ui too clunky
                    balance too slow
                    players too toxic

                    does anyone have any further discussions on any of these topics.
                    Specifically No Reason to Play, Too Many Changes to the game, Competitive Scene Dying, etc.

                    I will say Connection issues and client stuff is always being worked on but its the most difficult part of faf even Triple A Studios struggle with connection issues nowadays.

                    Developer for LOUD Project | https://discord.gg/DfWXMg9
                    AI Development FAF Discord | https://discord.gg/ChRfhB3
                    AI Developer for FAF

                    Community Manager for FAF
                    Member of the FAF Association
                    FAF Developer

                    1 Reply Last reply Reply Quote 0
                    • T
                      TheCodemander
                      last edited by

                      Connection issues, client stability is trash and when it works its a laggy mess, communication from dev team to players is inexistent. Theres also a culture of denial when it comes to technical issues.

                      Balance team seem to be on a diet of shrooms or something of late.

                      MazorNoobM 1 Reply Last reply Reply Quote 1
                      • S
                        snoog
                        last edited by

                        As you and most already said, the connection and stability issues. I'm borderline about to just give up and uninstall. The first game I played in a few days last night, every few minutes someone dropped until literally it was a 2v2 (originally 6v6) and then I dropped so my teammate was left 1v2. It was honestly just a waste of time, and for a game that requires a fairly large time investment, that's just infuriating. What's the point of lobby simming if the game is just gonna drop players constantly or desync.

                        1 Reply Last reply Reply Quote 0
                        • Brutus5000B
                          Brutus5000 FAF Server Admin
                          last edited by

                          Competitive scene dying since 2011...

                          He said, "I've been to the year 3000
                          Not much has changed, but they live underwater
                          And your great-great-great-granddaughter
                          Is playin' FAF, playin' FAF"

                          1 Reply Last reply Reply Quote 0
                          • E
                            Exselsior
                            last edited by Exselsior

                            Sounding like an echo chamber in here, but I'll also chime in and say that I've tried to play I think 2 or 3 times over the past couple weeks, and I each time I'd join a lobby and not be able to connect to people that I've never had a connection issue with before. I didn't have a huge amount of time so I just kinda gave up after one or two retries and did something other than FAF.

                            That & the relatively sad state of affairs for the quality of Setons games at the times I usually can play. Not sure if there are decent general 1800+ team games being hosted these days, if so they're not (usually) at times I can play.

                            Edit: A random comment/thought, I am a bit surprised at the number of people having client issues. I know this is a classic "works on my machine" comment, but I've never really had issues of note with the FAF client over the years. I think there was a time where the window was buggy and could only be full screened or something like that but that was quite a while back and not something I heard other people complain about.

                            1 Reply Last reply Reply Quote 0
                            • QuietJoyQ
                              QuietJoy
                              last edited by

                              I've long wanted a built in system to allow players to share their ratings of other players, to enable them to see in the lobby players with a genuine history of lag/dc/bad cpu/toxicity. All it takes is one bad player to ruin the game for 11 or 15 others. Rooting out these negative players is very important to the health of faf imho.

                              1 Reply Last reply Reply Quote 1
                              • FtXCommandoF
                                FtXCommando
                                last edited by

                                You have said system and you might have just unintentionally poisoned a couple hundred people over the last 3 weeks of faf connection issues.

                                AzraaaA 1 Reply Last reply Reply Quote 0
                                • AzraaaA
                                  Azraaa @FtXCommando
                                  last edited by

                                  @ftxcommando said in What is the biggest issue that plagues FAF in your opinion?:

                                  You have said system and you might have just unintentionally poisoned a couple hundred people over the last 3 weeks of faf connection issues.

                                  😞

                                  Developer for LOUD Project | https://discord.gg/DfWXMg9
                                  AI Development FAF Discord | https://discord.gg/ChRfhB3
                                  AI Developer for FAF

                                  Community Manager for FAF
                                  Member of the FAF Association
                                  FAF Developer

                                  1 Reply Last reply Reply Quote 0
                                  • MazorNoobM
                                    MazorNoob
                                    last edited by

                                    @thecodemander said in What is the biggest issue that plagues FAF in your opinion?:

                                    Theres also a culture of denial when it comes to technical issues.

                                    Anything but. I see a lot of talk on Zulip and work being done to improve connectivity, FAF has a lot more infrastructure than it looks like and just maintaining it is a big task.

                                    T IndexLibrorumI 2 Replies Last reply Reply Quote 1
                                    • The_JanitorT
                                      The_Janitor
                                      last edited by

                                      Lack of cope in my ranked and tmm games.

                                      Secure the kill and send it off.

                                      1 Reply Last reply Reply Quote 0
                                      • T
                                        TheCodemander @MazorNoob
                                        last edited by

                                        @mazornoob Timely post seeing as we have the first post today from azrael.

                                        If people want to pretend there are no issues when there are dozens of client crashes, hangs and bugs experienced every day in VC, games not launching about 30% of the time thats fine.

                                        Maybe its all being worked on really hard on zulip, I wouldnt know because aside from you and one person mentioning a zulip in passing, it is written nowhere where people are supposed to be informed.

                                        AzraaaA 1 Reply Last reply Reply Quote 0
                                        • IndexLibrorumI
                                          IndexLibrorum Global Moderator @MazorNoob
                                          last edited by

                                          @mazornoob Jip has brought this up before as well, and the response at the time was "What's a Zulip?".

                                          This points back to my comment about lack of communication between playerbase and devteams, but given that Azrael has commited to improving this, this issue might be solved in the future.

                                          "Design is an iterative process. The required number of iterations is one more than the number you have currently done. This is true at any point in time."

                                          See all my projects:

                                          1 Reply Last reply Reply Quote 0
                                          • O
                                            ovenman
                                            last edited by

                                            I don't feel like playing.

                                            1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post