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    Absolver

    Scheduled Pinned Locked Moved Balance Discussion
    66 Posts 27 Posters 7.8k Views 3 Watching
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    • Sladow-NoobS Offline
      Sladow-Noob
      last edited by

      Giving it the t1 arty doesn't rlly fix it imo due to the insufficient range. You'd need to spam t1 arties and that's simply not possible during the time the first couple of snipers march onto the field.
      MML can be easily dodged as well and making them better against shields even makes them a bit... too OP? for MMLs at least, since the missile-split is alrdy insanely good against firebases / non-Aeon-TMDs so only the shields can do smth against them

      Inactive.

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      • FtXCommandoF Offline
        FtXCommando
        last edited by

        Absolver is rarely used because what are you supposed to use it for in Aeon roster.

        Bulwark? Make 1 tempest and kill infinite bulwark shields.
        Shields on land? Make snipers.
        ACU? Snipers.

        ? 1 Reply Last reply Reply Quote 0
        • ? Offline
          A Former User @FtXCommando
          last edited by

          @ftxcommando I use them, even against land. They have 652,5 DPS against shields vs Spirit Strikers's 144 and cost 2 times less. And they reset shield recovery cooldown, so that the enemy's shield never goes up.

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          • MazorNoobM Offline
            MazorNoob
            last edited by

            Absolvers have nil health. How are you going to protect them from bombers and sniper bots as Cybran?

            ? FtXCommandoF 2 Replies Last reply Reply Quote 0
            • ? Offline
              A Former User @MazorNoob
              last edited by

              @mazornoob 1200 HP.

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              • MazorNoobM Offline
                MazorNoob
                last edited by

                Fair point. It makes them "Trebuchets that don't have to stand still for 4 seconds to start shooting" then.

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                • FtXCommandoF Offline
                  FtXCommando @MazorNoob
                  last edited by

                  @mazornoob said in Absolver:

                  Absolvers have nil health. How are you going to protect them from bombers and sniper bots as Cybran?

                  You know absolvers have more range than snipers, right?

                  1 Reply Last reply Reply Quote -1
                  • ZeldafanboyZ Offline
                    Zeldafanboy @maudlin27
                    last edited by

                    @maudlin27 said in Absolver:

                    It's a hover unit which is more in keeping with Aeon. If Cybran were to be given such a unit I think it should be land based.

                    Just make it floating amphibious like Cybran/UEF engineers

                    put the xbox units in the game pls u_u

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                    • CaptainKlutzC Offline
                      CaptainKlutz
                      last edited by

                      Cybran don't do hovers. If anything it should be Wagner-like with emp torpedos to kill bulwarks and long range rockets for everything else

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                      • T Offline
                        Tagada Balance Team
                        last edited by

                        Will be discussed, I am open to this idea.

                        1 Reply Last reply Reply Quote 4
                        • ComradeStrykerC Offline
                          ComradeStryker
                          last edited by ComradeStryker

                          Did I understand this correctly? -
                          So, you're suggesting the Absolver be removed from the Aeon roster and then be redesigned into the Cybran Roster? Or copying it into the Cybran roster?


                          ~ Stryker

                          ( ͡° ͜ʖ ͡°)

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                          • FtXCommandoF Offline
                            FtXCommando
                            last edited by

                            Doesn't need to be redesigned as a unit, just needs a model that fits the Cybran aesthetic. The unit itself is fine as it stands it just fits better in the Cybran roster than the Aeon one. I would rather remove it from Aeon and give it to Cybran but I don't really care if Aeon keeps their version of Absolver.

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                            • Dragun101D Offline
                              Dragun101
                              last edited by

                              I like to see absolver reworked to be like/closer Blaze and Auroras. My 2 cents

                              I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

                              Project Head and current Owner/Manager of SCTA Project

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                              • ComradeStrykerC Offline
                                ComradeStryker
                                last edited by ComradeStryker

                                I imagine it'll keep most of its stats as it currently is in the Aeon Roster;
                                Though, amphibious and not hover, I presume?
                                Long range, T3 Unit, etc.

                                Sounds pretty good, though I worry about it being amphibious.
                                If this unit is amphibious, then that will introduce a deadly combo with stealth fields in navy.
                                Guess you could just torp them, too.
                                (Would have to see how it would react in-game for more accurate feedback.)


                                Removing the Absolver from the Aeon Roster would probably cause problems with Aeon-fans, so probably best to leave it in and just duplicate it into the Cybran Roster.


                                ~ Stryker

                                ( ͡° ͜ʖ ͡°)

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                                • MachM Offline
                                  Mach
                                  last edited by Mach

                                  what about making it transform into a ship-like appearance when it goes to water, like salem does when going to land, to get additional speed (not necessarily a lot of it, but at least faster than normal hover, salem isn't very fast on land either) without additional stealth of being underwater

                                  the problem I see with it is that both hover and underwater would be too slow to keep up with navy speeds while also being very low hp and easily sniped, and just giving them speed would make them too fast on land

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                                  • DeribusD Offline
                                    Deribus Global Moderator
                                    last edited by

                                    Should it be kept at T3 or moved down to T2 with some nerfs?

                                    ComradeStrykerC 1 Reply Last reply Reply Quote 0
                                    • ComradeStrykerC Offline
                                      ComradeStryker @Deribus
                                      last edited by

                                      @deribus said in Absolver:

                                      Should it be kept at T3 or moved down to T2 with some nerfs?

                                      Pairing it at T2 with the Deceiver would be way too OP.
                                      Definitely should be left in the T3 roster.


                                      ~ Stryker

                                      ( ͡° ͜ʖ ͡°)

                                      1 Reply Last reply Reply Quote 1
                                      • S Offline
                                        SiwaonaDaphnewen
                                        last edited by

                                        Not sure if you need to copy Absolver completely. Hover/amphibious ability is something you would never use so might as well just not bother with it.

                                        Could make use of Cybran T3 MAA ground weapon. Change it to some anti-shield rockets and get it to launch at 65-75 range with low arc like Hoplite.

                                        However what to do with aeon Absolver? Delete?

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                                        • MadMaxM Offline
                                          MadMax @Jip
                                          last edited by

                                          @jip I'm willing to make the model although before I put in the effort to do it we can just add the aeon one as is to cybran as a proof of concept

                                          Vault Admin / Creative Team / Map Guru

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                                          • JipJ Offline
                                            Jip
                                            last edited by

                                            I agree 👍 , let us first make sure that the unit is actually viable.

                                            A work of art is never finished, merely abandoned

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